From b67cf79683d431725ac522312df216b91ebd0746 Mon Sep 17 00:00:00 2001 From: Michael Niedermayer Date: Wed, 2 Apr 2025 02:24:58 +0200 Subject: [PATCH] avcodec/ffv1: Allocate unit only when needed and only as large as needed That is instead of a fixed 65536, we now allocate only as many as there are pixels. We also allocate only for the encoder and only when remapping is enabled and only for 32bit per sample This should reduce memory consumption, the 2nd array will be dealt with in a future commit Signed-off-by: Michael Niedermayer --- libavcodec/ffv1.h | 2 +- libavcodec/ffv1enc.c | 17 +++++++++++++++++ 2 files changed, 18 insertions(+), 1 deletion(-) diff --git a/libavcodec/ffv1.h b/libavcodec/ffv1.h index 578b504c9f..9e71e0709d 100644 --- a/libavcodec/ffv1.h +++ b/libavcodec/ffv1.h @@ -114,7 +114,7 @@ typedef struct FFV1SliceContext { struct Unit { uint32_t val; //this is unneeded if you accept a dereference on each access uint16_t ndx; - } unit[4][65536]; + } *unit[4]; } FFV1SliceContext; typedef struct FFV1Context { diff --git a/libavcodec/ffv1enc.c b/libavcodec/ffv1enc.c index cd1f6165f7..852eb0c02d 100644 --- a/libavcodec/ffv1enc.c +++ b/libavcodec/ffv1enc.c @@ -1003,12 +1003,22 @@ static av_cold int encode_init_internal(AVCodecContext *avctx) s->slice_count = s->max_slice_count; for (int j = 0; j < s->slice_count; j++) { + FFV1SliceContext *sc = &s->slices[j]; + for (int i = 0; i < s->plane_count; i++) { PlaneContext *const p = &s->slices[j].plane[i]; p->quant_table_index = s->context_model; p->context_count = s->context_count[p->quant_table_index]; } + av_assert0(s->remap_mode >= 0); + if (s->remap_mode && s->bits_per_raw_sample == 32) { + for (int p = 0; p < 1 + 2*s->chroma_planes + s->transparency ; p++) { + sc->unit[p] = av_malloc_array(sc->slice_width, sc->slice_height * sizeof(**sc->unit)); + if (!sc->unit[p]) + return AVERROR(ENOMEM); + } + } ff_build_rac_states(&s->slices[j].c, 0.05 * (1LL << 32), 256 - 8); @@ -1808,6 +1818,13 @@ static av_cold int encode_close(AVCodecContext *avctx) { FFV1Context *const s = avctx->priv_data; + for (int j = 0; j < s->max_slice_count; j++) { + FFV1SliceContext *sc = &s->slices[j]; + + for(int p = 0; p<4; p++) + av_freep(&sc->unit[p]); + } + av_freep(&avctx->stats_out); ff_ffv1_close(s);