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avfilter/vf_v360: add hammer projection
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@ -18063,6 +18063,9 @@ Mercator format.
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@item ball
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Ball format, gives significant distortion toward the back.
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@item hammer
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Hammer-Aitoff map projection format.
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@end table
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@item interp
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@ -41,6 +41,7 @@ enum Projections {
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STEREOGRAPHIC,
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MERCATOR,
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BALL,
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HAMMER,
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NB_PROJECTIONS,
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};
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@ -67,6 +67,7 @@ static const AVOption v360_options[] = {
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{ "sg", "stereographic", 0, AV_OPT_TYPE_CONST, {.i64=STEREOGRAPHIC}, 0, 0, FLAGS, "in" },
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{ "mercator", "mercator", 0, AV_OPT_TYPE_CONST, {.i64=MERCATOR}, 0, 0, FLAGS, "in" },
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{ "ball", "ball", 0, AV_OPT_TYPE_CONST, {.i64=BALL}, 0, 0, FLAGS, "in" },
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{ "hammer", "hammer", 0, AV_OPT_TYPE_CONST, {.i64=HAMMER}, 0, 0, FLAGS, "in" },
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{ "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" },
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{ "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
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{ "equirect", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
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@ -83,6 +84,7 @@ static const AVOption v360_options[] = {
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{ "sg", "stereographic", 0, AV_OPT_TYPE_CONST, {.i64=STEREOGRAPHIC}, 0, 0, FLAGS, "out" },
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{ "mercator", "mercator", 0, AV_OPT_TYPE_CONST, {.i64=MERCATOR}, 0, 0, FLAGS, "out" },
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{ "ball", "ball", 0, AV_OPT_TYPE_CONST, {.i64=BALL}, 0, 0, FLAGS, "out" },
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{ "hammer", "hammer", 0, AV_OPT_TYPE_CONST, {.i64=HAMMER}, 0, 0, FLAGS, "out" },
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{ "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT, {.i64=BILINEAR}, 0, NB_INTERP_METHODS-1, FLAGS, "interp" },
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{ "near", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
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{ "nearest", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
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@ -1658,6 +1660,83 @@ static void ball_to_xyz(const V360Context *s,
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}
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}
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in hammer format.
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*
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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*/
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static void hammer_to_xyz(const V360Context *s,
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int i, int j, int width, int height,
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float *vec)
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{
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const float x = ((2.f * i) / width - 1.f);
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const float y = ((2.f * j) / height - 1.f);
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const float xx = x * x;
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const float yy = y * y;
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const float z = sqrtf(1.f - xx * 0.5f - yy * 0.5f);
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const float a = M_SQRT2 * x * z;
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const float b = 2.f * z * z - 1.f;
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const float aa = a * a;
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const float bb = b * b;
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const float w = sqrtf(1.f - 2.f * yy * z * z);
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vec[0] = w * 2.f * a * b / (aa + bb);
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vec[1] = -M_SQRT2 * y * z;
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vec[2] = -w * (bb - aa) / (aa + bb);
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normalize_vector(vec);
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}
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/**
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* Calculate frame position in hammer format for corresponding 3D coordinates on sphere.
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*
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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* @param us horizontal coordinates for interpolation window
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* @param vs vertical coordinates for interpolation window
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* @param du horizontal relative coordinate
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* @param dv vertical relative coordinate
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*/
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static void xyz_to_hammer(const V360Context *s,
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const float *vec, int width, int height,
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uint16_t us[4][4], uint16_t vs[4][4], float *du, float *dv)
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{
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const float theta = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0];
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const float z = sqrtf(1.f + sqrtf(1.f - vec[1] * vec[1]) * cosf(theta * 0.5f));
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const float x = sqrtf(1.f - vec[1] * vec[1]) * sinf(theta * 0.5f) / z;
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const float y = -vec[1] / z * s->input_mirror_modifier[1];
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float uf, vf;
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int ui, vi;
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uf = (x + 1.f) * width / 2.f;
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vf = (y + 1.f) * height / 2.f;
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ui = floorf(uf);
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vi = floorf(vf);
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*du = uf - ui;
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*dv = vf - vi;
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for (int i = -1; i < 3; i++) {
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for (int j = -1; j < 3; j++) {
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us[i + 1][j + 1] = mod(ui + j, width);
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vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
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}
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}
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}
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/**
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* Prepare data for processing equi-angular cubemap input format.
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*
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@ -2512,6 +2591,12 @@ static int config_output(AVFilterLink *outlink)
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wf = w;
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hf = h / 2.f;
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break;
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case HAMMER:
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s->in_transform = xyz_to_hammer;
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err = 0;
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wf = w;
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hf = h;
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break;
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default:
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av_log(ctx, AV_LOG_ERROR, "Specified input format is not handled.\n");
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return AVERROR_BUG;
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@ -2588,6 +2673,12 @@ static int config_output(AVFilterLink *outlink)
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w = roundf(wf);
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h = roundf(hf * 2.f);
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break;
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case HAMMER:
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s->out_transform = hammer_to_xyz;
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prepare_out = NULL;
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w = roundf(wf);
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h = roundf(hf);
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break;
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default:
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av_log(ctx, AV_LOG_ERROR, "Specified output format is not handled.\n");
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return AVERROR_BUG;
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