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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00

whitespace cosmetics

Originally committed as revision 19703 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Diego Biurrun 2009-08-25 20:02:30 +00:00
parent 6aa333471c
commit b979e4a289

View File

@ -96,7 +96,7 @@ static av_cold int decode_end(AVCodecContext *avctx)
WMA3DecodeContext *s = avctx->priv_data;
int i;
for (i = 0 ; i < WMAPRO_BLOCK_SIZES ; i++)
for (i = 0; i < WMAPRO_BLOCK_SIZES; i++)
ff_mdct_end(&s->mdct_ctx[i]);
return 0;
@ -113,11 +113,11 @@ static void decode_decorrelation_matrix(WMA3DecodeContext *s,
int i;
int offset = 0;
int8_t rotation_offset[WMAPRO_MAX_CHANNELS * WMAPRO_MAX_CHANNELS];
memset(chgroup->decorrelation_matrix,0,
memset(chgroup->decorrelation_matrix, 0,
sizeof(float) *s->num_channels * s->num_channels);
for (i = 0; i < chgroup->num_channels * (chgroup->num_channels - 1) >> 1; i++)
rotation_offset[i] = get_bits(&s->gb,6);
rotation_offset[i] = get_bits(&s->gb, 6);
for (i = 0; i < chgroup->num_channels; i++)
chgroup->decorrelation_matrix[chgroup->num_channels * i + i] =
@ -127,7 +127,7 @@ static void decode_decorrelation_matrix(WMA3DecodeContext *s,
int x;
for (x = 0; x < i; x++) {
int y;
for (y = 0; y < i + 1 ; y++) {
for (y = 0; y < i + 1; y++) {
float v1 = chgroup->decorrelation_matrix[x * chgroup->num_channels + y];
float v2 = chgroup->decorrelation_matrix[i * chgroup->num_channels + y];
int n = rotation_offset[offset + x];
@ -172,7 +172,7 @@ static void inverse_channel_transform(WMA3DecodeContext *s)
while (tb < tb_end) {
const float* ch0_end = s->channel[0].coeffs +
FFMIN(*sfb_offsets,s->subframe_len);
FFMIN(*sfb_offsets, s->subframe_len);
if (*tb++ == 1) {
while (ch0 < ch0_end) {
const float v1 = *ch0;
@ -197,7 +197,7 @@ static void inverse_channel_transform(WMA3DecodeContext *s)
int16_t* sfb;
/** multichannel decorrelation */
for (sfb = s->cur_sfb_offsets ;
for (sfb = s->cur_sfb_offsets;
sfb < s->cur_sfb_offsets + s->num_bands;sfb++) {
if (*tb++ == 1) {
int y;
@ -208,7 +208,7 @@ static void inverse_channel_transform(WMA3DecodeContext *s)
float* data_ptr = data;
float** ch;
for (ch = ch_data;ch < ch_end; ch++)
for (ch = ch_data; ch < ch_end; ch++)
*data_ptr++ = (*ch)[y];
for (ch = ch_data; ch < ch_end; ch++) {