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rounding bugfix
Originally committed as revision 409 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -19,6 +19,7 @@
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* mostly by Michael Niedermayer <michaelni@gmx.at>
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*/
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#include "../dsputil.h"
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#include "../mangle.h"
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static const __attribute__ ((aligned(8))) UINT64 round_tab[3]={
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0x0000000000000000,
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@ -26,6 +27,8 @@ static const __attribute__ ((aligned(8))) UINT64 round_tab[3]={
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0x0002000200020002,
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};
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static __attribute__ ((aligned(8))) uint64_t bone= 0x0101010101010101LL;
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static inline void sad8_mmx(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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{
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int len= -(stride<<h);
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@ -115,6 +118,7 @@ static inline void sad8_4_mmx2(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"movq "MANGLE(bone)", %%mm5 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm2 \n\t"
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@ -122,6 +126,7 @@ static inline void sad8_4_mmx2(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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"movq 1(%2, %%eax), %%mm3 \n\t"
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"pavgb %%mm2, %%mm0 \n\t"
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"pavgb %%mm1, %%mm3 \n\t"
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"psubusb %%mm5, %%mm3 \n\t"
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"pavgb %%mm3, %%mm0 \n\t"
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"movq (%3, %%eax), %%mm2 \n\t"
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"psadbw %%mm2, %%mm0 \n\t"
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@ -132,6 +137,7 @@ static inline void sad8_4_mmx2(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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"movq 1(%2, %%eax), %%mm4 \n\t"
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"pavgb %%mm3, %%mm1 \n\t"
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"pavgb %%mm4, %%mm2 \n\t"
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"psubusb %%mm5, %%mm2 \n\t"
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"pavgb %%mm1, %%mm2 \n\t"
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"movq (%3, %%eax), %%mm1 \n\t"
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"psadbw %%mm1, %%mm2 \n\t"
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