mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
SSE-optimized MP3 floating point windowing functions
Originally committed as revision 23750 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
3bb96f914e
commit
bc2b368215
@ -183,6 +183,8 @@ void ff_mpa_synth_filter_float(MPADecodeContext *s,
|
||||
OUT_INT *samples, int incr,
|
||||
INTFLOAT sb_samples[SBLIMIT]);
|
||||
|
||||
void ff_mpegaudiodec_init_mmx(MPADecodeContext *s);
|
||||
|
||||
/* fast header check for resync */
|
||||
static inline int ff_mpa_check_header(uint32_t header){
|
||||
/* header */
|
||||
|
@ -112,7 +112,7 @@ static const int32_t scale_factor_mult2[3][3] = {
|
||||
SCALE_GEN(4.0 / 9.0), /* 9 steps */
|
||||
};
|
||||
|
||||
DECLARE_ALIGNED(16, MPA_INT, RENAME(ff_mpa_synth_window))[512];
|
||||
DECLARE_ALIGNED(16, MPA_INT, RENAME(ff_mpa_synth_window))[512+256];
|
||||
|
||||
/**
|
||||
* Convert region offsets to region sizes and truncate
|
||||
@ -308,7 +308,9 @@ static av_cold int decode_init(AVCodecContext * avctx)
|
||||
|
||||
s->avctx = avctx;
|
||||
s->apply_window_mp3 = apply_window_mp3_c;
|
||||
|
||||
#if HAVE_MMX
|
||||
ff_mpegaudiodec_init_mmx(s);
|
||||
#endif
|
||||
avctx->sample_fmt= OUT_FMT;
|
||||
s->error_recognition= avctx->error_recognition;
|
||||
|
||||
@ -820,7 +822,7 @@ static inline int round_sample(int64_t *sum)
|
||||
|
||||
void av_cold RENAME(ff_mpa_synth_init)(MPA_INT *window)
|
||||
{
|
||||
int i;
|
||||
int i, j;
|
||||
|
||||
/* max = 18760, max sum over all 16 coefs : 44736 */
|
||||
for(i=0;i<257;i++) {
|
||||
@ -837,6 +839,15 @@ void av_cold RENAME(ff_mpa_synth_init)(MPA_INT *window)
|
||||
if (i != 0)
|
||||
window[512 - i] = v;
|
||||
}
|
||||
|
||||
// Needed for avoiding shuffles in ASM implementations
|
||||
for(i=0; i < 8; i++)
|
||||
for(j=0; j < 16; j++)
|
||||
window[512+16*i+j] = window[64*i+32-j];
|
||||
|
||||
for(i=0; i < 8; i++)
|
||||
for(j=0; j < 16; j++)
|
||||
window[512+128+16*i+j] = window[64*i+48-j];
|
||||
}
|
||||
|
||||
static void apply_window_mp3_c(MPA_INT *synth_buf, MPA_INT *window,
|
||||
|
@ -10,6 +10,11 @@ YASM-OBJS-$(CONFIG_GPL) += x86/h264_deblock_sse2.o \
|
||||
x86/h264_idct_sse2.o \
|
||||
|
||||
MMX-OBJS-$(CONFIG_CAVS_DECODER) += x86/cavsdsp_mmx.o
|
||||
MMX-OBJS-$(CONFIG_MP1FLOAT_DECODER) += x86/mpegaudiodec_mmx.o
|
||||
MMX-OBJS-$(CONFIG_MP2FLOAT_DECODER) += x86/mpegaudiodec_mmx.o
|
||||
MMX-OBJS-$(CONFIG_MP3FLOAT_DECODER) += x86/mpegaudiodec_mmx.o
|
||||
MMX-OBJS-$(CONFIG_MP3ON4FLOAT_DECODER) += x86/mpegaudiodec_mmx.o
|
||||
MMX-OBJS-$(CONFIG_MP3ADUFLOAT_DECODER) += x86/mpegaudiodec_mmx.o
|
||||
MMX-OBJS-$(CONFIG_ENCODERS) += x86/dsputilenc_mmx.o
|
||||
MMX-OBJS-$(CONFIG_GPL) += x86/idct_mmx.o
|
||||
MMX-OBJS-$(CONFIG_LPC) += x86/lpc_mmx.o
|
||||
|
156
libavcodec/x86/mpegaudiodec_mmx.c
Normal file
156
libavcodec/x86/mpegaudiodec_mmx.c
Normal file
@ -0,0 +1,156 @@
|
||||
/*
|
||||
* MMX optimized MP3 decoding functions
|
||||
* Copyright (c) 2010 Vitor Sessak
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "libavutil/x86_cpu.h"
|
||||
|
||||
#define CONFIG_FLOAT 1
|
||||
#include "libavcodec/mpegaudio.h"
|
||||
|
||||
#define MACS(rt, ra, rb) rt+=(ra)*(rb)
|
||||
#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
|
||||
|
||||
#define SUM8(op, sum, w, p) \
|
||||
{ \
|
||||
op(sum, (w)[0 * 64], (p)[0 * 64]); \
|
||||
op(sum, (w)[1 * 64], (p)[1 * 64]); \
|
||||
op(sum, (w)[2 * 64], (p)[2 * 64]); \
|
||||
op(sum, (w)[3 * 64], (p)[3 * 64]); \
|
||||
op(sum, (w)[4 * 64], (p)[4 * 64]); \
|
||||
op(sum, (w)[5 * 64], (p)[5 * 64]); \
|
||||
op(sum, (w)[6 * 64], (p)[6 * 64]); \
|
||||
op(sum, (w)[7 * 64], (p)[7 * 64]); \
|
||||
}
|
||||
|
||||
static void apply_window(const float *buf, const float *win1,
|
||||
const float *win2, float *sum1, float *sum2, int len)
|
||||
{
|
||||
x86_reg count = - 4*len;
|
||||
const float *win1a = win1+len;
|
||||
const float *win2a = win2+len;
|
||||
const float *bufa = buf+len;
|
||||
float *sum1a = sum1+len;
|
||||
float *sum2a = sum2+len;
|
||||
|
||||
|
||||
#define MULT(a, b) \
|
||||
"movaps " #a "(%0,%5), %%xmm1 \n\t" \
|
||||
"movaps " #a "(%2,%5), %%xmm2 \n\t" \
|
||||
"mulps %%xmm2, %%xmm1 \n\t" \
|
||||
"subps %%xmm1, %%xmm0 \n\t" \
|
||||
"mulps " #b "(%1,%5), %%xmm2 \n\t" \
|
||||
"subps %%xmm2, %%xmm4 \n\t" \
|
||||
|
||||
__asm__ volatile(
|
||||
"1: \n\t"
|
||||
"xorps %%xmm0, %%xmm0 \n\t"
|
||||
"xorps %%xmm4, %%xmm4 \n\t"
|
||||
|
||||
MULT( 0, 0)
|
||||
MULT( 256, 64)
|
||||
MULT( 512, 128)
|
||||
MULT( 768, 192)
|
||||
MULT(1024, 256)
|
||||
MULT(1280, 320)
|
||||
MULT(1536, 384)
|
||||
MULT(1792, 448)
|
||||
|
||||
"movaps %%xmm0, (%3,%5) \n\t"
|
||||
"movaps %%xmm4, (%4,%5) \n\t"
|
||||
"addl $16, %5 \n\t"
|
||||
"jl 1b \n\t"
|
||||
:"+&r"(win1a), "+&r"(win2a), "+&r"(bufa), "+&r"(sum1a), "+&r"(sum2a), "+&r"(count)
|
||||
);
|
||||
|
||||
#undef MULT
|
||||
}
|
||||
|
||||
static void apply_window_mp3(float *in, float *win, int *unused, float *out,
|
||||
int incr)
|
||||
{
|
||||
LOCAL_ALIGNED_16(float, suma, [17]);
|
||||
LOCAL_ALIGNED_16(float, sumb, [17]);
|
||||
LOCAL_ALIGNED_16(float, sumc, [17]);
|
||||
LOCAL_ALIGNED_16(float, sumd, [17]);
|
||||
|
||||
float sum;
|
||||
|
||||
/* copy to avoid wrap */
|
||||
memcpy(in + 512, in, 32 * sizeof(*in));
|
||||
|
||||
apply_window(in + 16, win , win + 512, suma, sumc, 16);
|
||||
apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
|
||||
|
||||
SUM8(MACS, suma[0], win + 32, in + 48);
|
||||
|
||||
sumc[ 0] = 0;
|
||||
sumb[16] = 0;
|
||||
sumd[16] = 0;
|
||||
|
||||
#define SUMS(suma, sumb, sumc, sumd, out1, out2) \
|
||||
"movups " #sumd "(%4), %%xmm0 \n\t" \
|
||||
"shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
|
||||
"subps " #suma "(%1), %%xmm0 \n\t" \
|
||||
"movaps %%xmm0," #out1 "(%0) \n\t" \
|
||||
\
|
||||
"movups " #sumc "(%3), %%xmm0 \n\t" \
|
||||
"shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
|
||||
"addps " #sumb "(%2), %%xmm0 \n\t" \
|
||||
"movaps %%xmm0," #out2 "(%0) \n\t"
|
||||
|
||||
if (incr == 1) {
|
||||
__asm__ volatile(
|
||||
SUMS( 0, 48, 4, 52, 0, 112)
|
||||
SUMS(16, 32, 20, 36, 16, 96)
|
||||
SUMS(32, 16, 36, 20, 32, 80)
|
||||
SUMS(48, 0, 52, 4, 48, 64)
|
||||
|
||||
:"+&r"(out)
|
||||
:"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0])
|
||||
:"memory"
|
||||
);
|
||||
out += 16*incr;
|
||||
} else {
|
||||
int j;
|
||||
float *out2 = out + 32 * incr;
|
||||
out[0 ] = -suma[ 0];
|
||||
out += incr;
|
||||
out2 -= incr;
|
||||
for(j=1;j<16;j++) {
|
||||
*out = -suma[ j] + sumd[16-j];
|
||||
*out2 = sumb[16-j] + sumc[ j];
|
||||
out += incr;
|
||||
out2 -= incr;
|
||||
}
|
||||
}
|
||||
|
||||
sum = 0;
|
||||
SUM8(MLSS, sum, win + 16 + 32, in + 32);
|
||||
*out = sum;
|
||||
}
|
||||
|
||||
void ff_mpegaudiodec_init_mmx(MPADecodeContext *s)
|
||||
{
|
||||
mm_flags = mm_support();
|
||||
|
||||
if (mm_flags & FF_MM_SSE2) {
|
||||
s->apply_window_mp3 = apply_window_mp3;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user