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minor optimization of the h264 loop filter
Originally committed as revision 4198 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -2667,11 +2667,11 @@ static inline void h264_loop_filter_luma_c(uint8_t *pix, int xstride, int ystrid
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int i_delta;
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if( ABS( p2 - p0 ) < beta ) {
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pix[-2*xstride] = p1 + clip( ( p2 + ( ( p0 + q0 + 1 ) >> 1 ) - ( p1 << 1 ) ) >> 1, -tc0[i], tc0[i] );
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pix[-2*xstride] = p1 + clip( (( p2 + ( ( p0 + q0 + 1 ) >> 1 ) ) >> 1) - p1, -tc0[i], tc0[i] );
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tc++;
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}
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if( ABS( q2 - q0 ) < beta ) {
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pix[xstride] = q1 + clip( ( q2 + ( ( p0 + q0 + 1 ) >> 1 ) - ( q1 << 1 ) ) >> 1, -tc0[i], tc0[i] );
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pix[ xstride] = q1 + clip( (( q2 + ( ( p0 + q0 + 1 ) >> 1 ) ) >> 1) - q1, -tc0[i], tc0[i] );
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tc++;
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}
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