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indeo3: use put_pixels instead of put_no_rnd_pixels in copy_cell()
They are the same in this case, except put_pixels also has blocksizes smaller than 8.
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@ -251,19 +251,19 @@ static int copy_cell(Indeo3DecodeContext *ctx, Plane *plane, Cell *cell)
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/* copy using 16xH blocks */
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if (!((cell->xpos << 2) & 15) && w >= 4) {
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for (; w >= 4; src += 16, dst += 16, w -= 4)
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ctx->hdsp.put_no_rnd_pixels_tab[0][0](dst, src, plane->pitch, h);
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ctx->hdsp.put_pixels_tab[0][0](dst, src, plane->pitch, h);
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}
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/* copy using 8xH blocks */
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if (!((cell->xpos << 2) & 7) && w >= 2) {
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ctx->hdsp.put_no_rnd_pixels_tab[1][0](dst, src, plane->pitch, h);
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ctx->hdsp.put_pixels_tab[1][0](dst, src, plane->pitch, h);
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w -= 2;
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src += 8;
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dst += 8;
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}
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if (w >= 1) {
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ctx->hdsp.put_no_rnd_pixels_tab[2][0](dst, src, plane->pitch, h);
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ctx->hdsp.put_pixels_tab[2][0](dst, src, plane->pitch, h);
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w--;
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src += 4;
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dst += 4;
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