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avcodec/truemotion2: Use av_freep() to avoid leaving stale pointers in memory

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2014-11-19 13:42:46 +01:00
parent 61fc1cbfbd
commit beec818d99

View File

@ -996,14 +996,14 @@ static av_cold int decode_end(AVCodecContext *avctx)
av_free(l->last);
av_free(l->clast);
for (i = 0; i < TM2_NUM_STREAMS; i++)
av_free(l->tokens[i]);
av_freep(&l->tokens[i]);
if (l->Y1) {
av_free(l->Y1_base);
av_free(l->U1_base);
av_free(l->V1_base);
av_free(l->Y2_base);
av_free(l->U2_base);
av_free(l->V2_base);
av_freep(&l->Y1_base);
av_freep(&l->U1_base);
av_freep(&l->V1_base);
av_freep(&l->Y2_base);
av_freep(&l->U2_base);
av_freep(&l->V2_base);
}
av_freep(&l->buffer);
l->buffer_size = 0;