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Simplified deblocking checks.
Patch by Dark Shikari Originally committed as revision 20751 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1641,17 +1641,21 @@ static void apply_loop_filter(Vp3DecodeContext *s)
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++) {
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/* This code basically just deblocks on the edges of coded blocks.
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* However, it has to be much more complicated because of the
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* braindamaged deblock ordering used in VP3/Theora. Order matters
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* because some pixels get filtered twice. */
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if( s->all_fragments[fragment].coding_method != MODE_COPY )
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{
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/* do not perform left edge filter for left columns frags */
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if ((x > 0) &&
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(s->all_fragments[fragment].coding_method != MODE_COPY)) {
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if (x > 0) {
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s->dsp.vp3_h_loop_filter(
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plane_data + s->all_fragments[fragment].first_pixel,
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stride, bounding_values);
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}
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/* do not perform top edge filter for top row fragments */
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if ((y > 0) &&
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(s->all_fragments[fragment].coding_method != MODE_COPY)) {
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if (y > 0) {
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s->dsp.vp3_v_loop_filter(
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plane_data + s->all_fragments[fragment].first_pixel,
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stride, bounding_values);
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@ -1661,7 +1665,6 @@ static void apply_loop_filter(Vp3DecodeContext *s)
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* fragments or if right fragment neighbor is also coded
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* in this frame (it will be filtered in next iteration) */
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if ((x < width - 1) &&
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(s->all_fragments[fragment].coding_method != MODE_COPY) &&
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(s->all_fragments[fragment + 1].coding_method == MODE_COPY)) {
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s->dsp.vp3_h_loop_filter(
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plane_data + s->all_fragments[fragment + 1].first_pixel,
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@ -1672,12 +1675,12 @@ static void apply_loop_filter(Vp3DecodeContext *s)
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* fragments or if bottom fragment neighbor is also coded
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* in this frame (it will be filtered in the next row) */
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if ((y < height - 1) &&
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(s->all_fragments[fragment].coding_method != MODE_COPY) &&
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(s->all_fragments[fragment + width].coding_method == MODE_COPY)) {
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s->dsp.vp3_v_loop_filter(
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plane_data + s->all_fragments[fragment + width].first_pixel,
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stride, bounding_values);
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}
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}
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fragment++;
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}
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