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ac3enc: avoid memcpy() of exponents and baps in EXP_REUSE case by using
exponent reference blocks.
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42315dabce
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c4549bd66a
@ -112,6 +112,7 @@ typedef struct AC3Block {
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uint8_t coeff_shift[AC3_MAX_CHANNELS]; ///< fixed-point coefficient shift values
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uint8_t coeff_shift[AC3_MAX_CHANNELS]; ///< fixed-point coefficient shift values
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uint8_t new_rematrixing_strategy; ///< send new rematrixing flags in this block
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uint8_t new_rematrixing_strategy; ///< send new rematrixing flags in this block
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uint8_t rematrixing_flags[4]; ///< rematrixing flags
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uint8_t rematrixing_flags[4]; ///< rematrixing flags
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struct AC3Block *exp_ref_block[AC3_MAX_CHANNELS]; ///< reference blocks for EXP_REUSE
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} AC3Block;
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} AC3Block;
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/**
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/**
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@ -692,7 +693,7 @@ static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy)
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static void encode_exponents(AC3EncodeContext *s)
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static void encode_exponents(AC3EncodeContext *s)
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{
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{
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int blk, blk1, ch;
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int blk, blk1, ch;
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uint8_t *exp, *exp1, *exp_strategy;
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uint8_t *exp, *exp_strategy;
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int nb_coefs, num_reuse_blocks;
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int nb_coefs, num_reuse_blocks;
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for (ch = 0; ch < s->channels; ch++) {
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for (ch = 0; ch < s->channels; ch++) {
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@ -704,9 +705,13 @@ static void encode_exponents(AC3EncodeContext *s)
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while (blk < AC3_MAX_BLOCKS) {
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while (blk < AC3_MAX_BLOCKS) {
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blk1 = blk + 1;
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blk1 = blk + 1;
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/* count the number of EXP_REUSE blocks after the current block */
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/* count the number of EXP_REUSE blocks after the current block
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while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1] == EXP_REUSE)
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and set exponent reference block pointers */
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s->blocks[blk].exp_ref_block[ch] = &s->blocks[blk];
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while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1] == EXP_REUSE) {
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s->blocks[blk1].exp_ref_block[ch] = &s->blocks[blk];
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blk1++;
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blk1++;
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}
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num_reuse_blocks = blk1 - blk - 1;
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num_reuse_blocks = blk1 - blk - 1;
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/* for the EXP_REUSE case we select the min of the exponents */
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/* for the EXP_REUSE case we select the min of the exponents */
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@ -714,15 +719,8 @@ static void encode_exponents(AC3EncodeContext *s)
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encode_exponents_blk_ch(exp, nb_coefs, exp_strategy[blk]);
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encode_exponents_blk_ch(exp, nb_coefs, exp_strategy[blk]);
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/* copy encoded exponents for reuse case */
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exp += AC3_MAX_COEFS * (num_reuse_blocks + 1);
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exp1 = exp + AC3_MAX_COEFS;
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while (blk < blk1-1) {
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memcpy(exp1, exp, nb_coefs * sizeof(*exp));
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exp1 += AC3_MAX_COEFS;
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blk++;
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}
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blk = blk1;
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blk = blk1;
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exp = exp1;
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}
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}
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}
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}
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}
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}
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@ -1035,7 +1033,7 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
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reset_block_bap(s);
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reset_block_bap(s);
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mantissa_bits = 0;
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mantissa_bits = 0;
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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AC3Block *block = &s->blocks[blk];
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AC3Block *block;
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// initialize grouped mantissa counts. these are set so that they are
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// initialize grouped mantissa counts. these are set so that they are
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// padded to the next whole group size when bits are counted in
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// padded to the next whole group size when bits are counted in
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// compute_mantissa_size_final
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// compute_mantissa_size_final
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@ -1047,9 +1045,8 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
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blocks within a frame are the exponent values. We can take
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blocks within a frame are the exponent values. We can take
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advantage of that by reusing the bit allocation pointers
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advantage of that by reusing the bit allocation pointers
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whenever we reuse exponents. */
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whenever we reuse exponents. */
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if (s->exp_strategy[ch][blk] == EXP_REUSE) {
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block = s->blocks[blk].exp_ref_block[ch];
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memcpy(block->bap[ch], s->blocks[blk-1].bap[ch], AC3_MAX_COEFS);
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if (s->exp_strategy[ch][blk] != EXP_REUSE) {
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} else {
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ff_ac3_bit_alloc_calc_bap(block->mask[ch], block->psd[ch], 0,
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ff_ac3_bit_alloc_calc_bap(block->mask[ch], block->psd[ch], 0,
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s->nb_coefs[ch], snr_offset,
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s->nb_coefs[ch], snr_offset,
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s->bit_alloc.floor, ff_ac3_bap_tab,
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s->bit_alloc.floor, ff_ac3_bap_tab,
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@ -1352,12 +1349,14 @@ static void quantize_mantissas(AC3EncodeContext *s)
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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AC3Block *block = &s->blocks[blk];
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AC3Block *block = &s->blocks[blk];
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AC3Block *ref_block;
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s->mant1_cnt = s->mant2_cnt = s->mant4_cnt = 0;
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s->mant1_cnt = s->mant2_cnt = s->mant4_cnt = 0;
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s->qmant1_ptr = s->qmant2_ptr = s->qmant4_ptr = NULL;
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s->qmant1_ptr = s->qmant2_ptr = s->qmant4_ptr = NULL;
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for (ch = 0; ch < s->channels; ch++) {
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for (ch = 0; ch < s->channels; ch++) {
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ref_block = block->exp_ref_block[ch];
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quantize_mantissas_blk_ch(s, block->fixed_coef[ch],
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quantize_mantissas_blk_ch(s, block->fixed_coef[ch],
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block->exp[ch], block->bap[ch],
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ref_block->exp[ch], ref_block->bap[ch],
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block->qmant[ch], s->nb_coefs[ch]);
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block->qmant[ch], s->nb_coefs[ch]);
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}
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}
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}
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}
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@ -1516,9 +1515,10 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
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/* mantissas */
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/* mantissas */
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for (ch = 0; ch < s->channels; ch++) {
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for (ch = 0; ch < s->channels; ch++) {
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int b, q;
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int b, q;
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AC3Block *ref_block = block->exp_ref_block[ch];
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for (i = 0; i < s->nb_coefs[ch]; i++) {
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for (i = 0; i < s->nb_coefs[ch]; i++) {
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q = block->qmant[ch][i];
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q = block->qmant[ch][i];
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b = block->bap[ch][i];
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b = ref_block->bap[ch][i];
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switch (b) {
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switch (b) {
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case 0: break;
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case 0: break;
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case 1: if (q != 128) put_bits(&s->pb, 5, q); break;
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case 1: if (q != 128) put_bits(&s->pb, 5, q); break;
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