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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00

hwcontext: add a dxva2 implementation

This commit is contained in:
Anton Khirnov 2016-03-31 13:12:41 +02:00
parent d338abb664
commit c46db38cde
8 changed files with 376 additions and 1 deletions

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@ -13,6 +13,9 @@ libavutil: 2015-08-28
API changes, most recent first: API changes, most recent first:
2016-xx-xx - xxxxxxx - lavu 55.11.0 - hwcontext_dxva2.h
Add new installed header with DXVA2-specific hwcontext definitions.
2016-xx-xx - xxxxxxx - lavu 55.10.0 - opt.h 2016-xx-xx - xxxxxxx - lavu 55.10.0 - opt.h
Add av_opt_copy(). Add av_opt_copy().

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@ -26,6 +26,7 @@ HEADERS = adler32.h \
hmac.h \ hmac.h \
hwcontext.h \ hwcontext.h \
hwcontext_cuda.h \ hwcontext_cuda.h \
hwcontext_dxva2.h \
hwcontext_vaapi.h \ hwcontext_vaapi.h \
hwcontext_vdpau.h \ hwcontext_vdpau.h \
imgutils.h \ imgutils.h \
@ -108,6 +109,7 @@ OBJS = adler32.o \
xtea.o \ xtea.o \
OBJS-$(CONFIG_CUDA) += hwcontext_cuda.o OBJS-$(CONFIG_CUDA) += hwcontext_cuda.o
OBJS-$(CONFIG_DXVA2) += hwcontext_dxva2.o
OBJS-$(CONFIG_LZO) += lzo.o OBJS-$(CONFIG_LZO) += lzo.o
OBJS-$(CONFIG_VAAPI) += hwcontext_vaapi.o OBJS-$(CONFIG_VAAPI) += hwcontext_vaapi.o
OBJS-$(CONFIG_VDPAU) += hwcontext_vdpau.o OBJS-$(CONFIG_VDPAU) += hwcontext_vdpau.o
@ -115,6 +117,7 @@ OBJS-$(CONFIG_VDPAU) += hwcontext_vdpau.o
OBJS += $(COMPAT_OBJS:%=../compat/%) OBJS += $(COMPAT_OBJS:%=../compat/%)
SKIPHEADERS-$(CONFIG_CUDA) += hwcontext_cuda.h SKIPHEADERS-$(CONFIG_CUDA) += hwcontext_cuda.h
SKIPHEADERS-$(CONFIG_DXVA2) += hwcontext_dxva2.h
SKIPHEADERS-$(CONFIG_VAAPI) += hwcontext_vaapi.h SKIPHEADERS-$(CONFIG_VAAPI) += hwcontext_vaapi.h
SKIPHEADERS-$(CONFIG_VDPAU) += hwcontext_vdpau.h SKIPHEADERS-$(CONFIG_VDPAU) += hwcontext_vdpau.h
SKIPHEADERS-$(HAVE_ATOMICS_GCC) += atomic_gcc.h SKIPHEADERS-$(HAVE_ATOMICS_GCC) += atomic_gcc.h

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@ -32,6 +32,9 @@ static const HWContextType *hw_table[] = {
#if CONFIG_CUDA #if CONFIG_CUDA
&ff_hwcontext_type_cuda, &ff_hwcontext_type_cuda,
#endif #endif
#if CONFIG_DXVA2
&ff_hwcontext_type_dxva2,
#endif
#if CONFIG_VAAPI #if CONFIG_VAAPI
&ff_hwcontext_type_vaapi, &ff_hwcontext_type_vaapi,
#endif #endif

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@ -28,6 +28,7 @@ enum AVHWDeviceType {
AV_HWDEVICE_TYPE_VDPAU, AV_HWDEVICE_TYPE_VDPAU,
AV_HWDEVICE_TYPE_CUDA, AV_HWDEVICE_TYPE_CUDA,
AV_HWDEVICE_TYPE_VAAPI, AV_HWDEVICE_TYPE_VAAPI,
AV_HWDEVICE_TYPE_DXVA2,
}; };
typedef struct AVHWDeviceInternal AVHWDeviceInternal; typedef struct AVHWDeviceInternal AVHWDeviceInternal;

292
libavutil/hwcontext_dxva2.c Normal file
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@ -0,0 +1,292 @@
/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <windows.h>
#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#endif
#define DXVA2API_USE_BITFIELDS
#define COBJMACROS
#include <d3d9.h>
#include <dxva2api.h>
#include <initguid.h>
#include "common.h"
#include "hwcontext.h"
#include "hwcontext_dxva2.h"
#include "hwcontext_internal.h"
#include "imgutils.h"
#include "pixdesc.h"
#include "pixfmt.h"
typedef struct DXVA2FramesContext {
IDirect3DSurface9 **surfaces_internal;
int nb_surfaces_used;
HANDLE device_handle;
IDirectXVideoAccelerationService *service;
D3DFORMAT format;
} DXVA2FramesContext;
static const struct {
D3DFORMAT d3d_format;
enum AVPixelFormat pix_fmt;
} supported_formats[] = {
{ MKTAG('N', 'V', '1', '2'), AV_PIX_FMT_NV12 },
};
DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
DEFINE_GUID(video_processor_service, 0xfc51a552, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
{
AVDXVA2DeviceContext *device_hwctx = ctx->device_ctx->hwctx;
AVDXVA2FramesContext *frames_hwctx = ctx->hwctx;
DXVA2FramesContext *s = ctx->internal->priv;
int i;
if (frames_hwctx->decoder_to_release)
IDirectXVideoDecoder_Release(frames_hwctx->decoder_to_release);
if (s->surfaces_internal) {
for (i = 0; i < frames_hwctx->nb_surfaces; i++) {
if (s->surfaces_internal[i])
IDirect3DSurface9_Release(s->surfaces_internal[i]);
}
}
av_freep(&s->surfaces_internal);
if (s->service) {
IDirectXVideoAccelerationService_Release(s->service);
s->service = NULL;
}
if (s->device_handle != INVALID_HANDLE_VALUE) {
IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->devmgr, s->device_handle);
s->device_handle = INVALID_HANDLE_VALUE;
}
}
static AVBufferRef *dxva2_pool_alloc(void *opaque, int size)
{
AVHWFramesContext *ctx = (AVHWFramesContext*)opaque;
DXVA2FramesContext *s = ctx->internal->priv;
AVDXVA2FramesContext *hwctx = ctx->hwctx;
if (s->nb_surfaces_used < hwctx->nb_surfaces) {
s->nb_surfaces_used++;
return av_buffer_create((uint8_t*)s->surfaces_internal[s->nb_surfaces_used - 1],
sizeof(*hwctx->surfaces), NULL, 0, 0);
}
return NULL;
}
static int dxva2_init_pool(AVHWFramesContext *ctx)
{
AVDXVA2FramesContext *frames_hwctx = ctx->hwctx;
AVDXVA2DeviceContext *device_hwctx = ctx->device_ctx->hwctx;
DXVA2FramesContext *s = ctx->internal->priv;
int decode = (frames_hwctx->surface_type == DXVA2_VideoDecoderRenderTarget);
int i;
HRESULT hr;
if (ctx->initial_pool_size <= 0)
return 0;
hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->devmgr, &s->device_handle);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n");
return AVERROR_UNKNOWN;
}
hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->devmgr,
s->device_handle,
decode ? &video_decoder_service : &video_processor_service,
(void **)&s->service);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create the video service\n");
return AVERROR_UNKNOWN;
}
for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) {
if (ctx->sw_format == supported_formats[i].pix_fmt) {
s->format = supported_formats[i].d3d_format;
break;
}
}
if (i == FF_ARRAY_ELEMS(supported_formats)) {
av_log(ctx, AV_LOG_ERROR, "Unsupported pixel format: %s\n",
av_get_pix_fmt_name(ctx->sw_format));
return AVERROR(EINVAL);
}
s->surfaces_internal = av_mallocz_array(ctx->initial_pool_size,
sizeof(*s->surfaces_internal));
if (!s->surfaces_internal)
return AVERROR(ENOMEM);
hr = IDirectXVideoAccelerationService_CreateSurface(s->service,
ctx->width, ctx->height,
ctx->initial_pool_size - 1,
s->format, D3DPOOL_DEFAULT, 0,
frames_hwctx->surface_type,
s->surfaces_internal, NULL);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Could not create the surfaces\n");
return AVERROR_UNKNOWN;
}
ctx->internal->pool_internal = av_buffer_pool_init2(sizeof(*s->surfaces_internal),
ctx, dxva2_pool_alloc, NULL);
if (!ctx->internal->pool_internal)
return AVERROR(ENOMEM);
frames_hwctx->surfaces = s->surfaces_internal;
frames_hwctx->nb_surfaces = ctx->initial_pool_size;
return 0;
}
static int dxva2_frames_init(AVHWFramesContext *ctx)
{
AVDXVA2FramesContext *hwctx = ctx->hwctx;
DXVA2FramesContext *s = ctx->internal->priv;
int ret;
if (hwctx->surface_type != DXVA2_VideoDecoderRenderTarget &&
hwctx->surface_type != DXVA2_VideoProcessorRenderTarget) {
av_log(ctx, AV_LOG_ERROR, "Unknown surface type: %lu\n",
hwctx->surface_type);
return AVERROR(EINVAL);
}
s->device_handle = INVALID_HANDLE_VALUE;
/* init the frame pool if the caller didn't provide one */
if (!ctx->pool) {
ret = dxva2_init_pool(ctx);
if (ret < 0) {
av_log(ctx, AV_LOG_ERROR, "Error creating an internal frame pool\n");
return ret;
}
}
return 0;
}
static int dxva2_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
{
frame->buf[0] = av_buffer_pool_get(ctx->pool);
if (!frame->buf[0])
return AVERROR(ENOMEM);
frame->data[3] = frame->buf[0]->data;
frame->format = AV_PIX_FMT_DXVA2_VLD;
frame->width = ctx->width;
frame->height = ctx->height;
return 0;
}
static int dxva2_transfer_get_formats(AVHWFramesContext *ctx,
enum AVHWFrameTransferDirection dir,
enum AVPixelFormat **formats)
{
enum AVPixelFormat *fmts;
fmts = av_malloc_array(2, sizeof(*fmts));
if (!fmts)
return AVERROR(ENOMEM);
fmts[0] = ctx->sw_format;
fmts[1] = AV_PIX_FMT_NONE;
*formats = fmts;
return 0;
}
static int dxva2_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
const AVFrame *src)
{
IDirect3DSurface9 *surface;
D3DSURFACE_DESC surfaceDesc;
D3DLOCKED_RECT LockedRect;
HRESULT hr;
int download = !!src->hw_frames_ctx;
surface = (IDirect3DSurface9*)(download ? src->data[3] : dst->data[3]);
hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Error getting a surface description\n");
return AVERROR_UNKNOWN;
}
hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL,
download ? D3DLOCK_READONLY : D3DLOCK_DISCARD);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
return AVERROR_UNKNOWN;
}
if (download) {
av_image_copy_plane(dst->data[0], dst->linesize[0],
(uint8_t*)LockedRect.pBits, LockedRect.Pitch,
src->width, src->height);
av_image_copy_plane(dst->data[1], dst->linesize[1],
(uint8_t*)LockedRect.pBits + LockedRect.Pitch * surfaceDesc.Height,
LockedRect.Pitch, src->width, src->height / 2);
} else {
av_image_copy_plane((uint8_t*)LockedRect.pBits, LockedRect.Pitch,
dst->data[0], dst->linesize[0],
src->width, src->height);
av_image_copy_plane((uint8_t*)LockedRect.pBits + LockedRect.Pitch * surfaceDesc.Height,
LockedRect.Pitch, dst->data[1], dst->linesize[1],
src->width, src->height / 2);
}
IDirect3DSurface9_UnlockRect(surface);
return 0;
}
const HWContextType ff_hwcontext_type_dxva2 = {
.type = AV_HWDEVICE_TYPE_DXVA2,
.name = "DXVA2",
.device_hwctx_size = sizeof(AVDXVA2DeviceContext),
.frames_hwctx_size = sizeof(AVDXVA2FramesContext),
.frames_priv_size = sizeof(DXVA2FramesContext),
.frames_init = dxva2_frames_init,
.frames_uninit = dxva2_frames_uninit,
.frames_get_buffer = dxva2_get_buffer,
.transfer_get_formats = dxva2_transfer_get_formats,
.transfer_data_to = dxva2_transfer_data,
.transfer_data_from = dxva2_transfer_data,
.pix_fmts = (const enum AVPixelFormat[]){ AV_PIX_FMT_DXVA2_VLD, AV_PIX_FMT_NONE },
};

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@ -0,0 +1,72 @@
/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_DXVA2_H
#define AVUTIL_HWCONTEXT_DXVA2_H
/**
* @file
* An API-specific header for AV_HWDEVICE_TYPE_DXVA2.
*
* Only fixed-size pools are supported.
*
* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
* with the data pointer set to a pointer to IDirect3DSurface9.
*/
#include <d3d9.h>
#include <dxva2api.h>
/**
* This struct is allocated as AVHWDeviceContext.hwctx
*/
typedef struct AVDXVA2DeviceContext {
IDirect3DDeviceManager9 *devmgr;
} AVDXVA2DeviceContext;
/**
* This struct is allocated as AVHWFramesContext.hwctx
*/
typedef struct AVDXVA2FramesContext {
/**
* The surface type (e.g. DXVA2_VideoProcessorRenderTarget or
* DXVA2_VideoDecoderRenderTarget). Must be set by the caller.
*/
DWORD surface_type;
/**
* The surface pool. When an external pool is not provided by the caller,
* this will be managed (allocated and filled on init, freed on uninit) by
* libavutil.
*/
IDirect3DSurface9 **surfaces;
int nb_surfaces;
/**
* Certain drivers require the decoder to be destroyed before the surfaces.
* To allow internally managed pools to work properly in such cases, this
* field is provided.
*
* If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on
* it just before the internal surface pool is freed.
*/
IDirectXVideoDecoder *decoder_to_release;
} AVDXVA2FramesContext;
#endif /* AVUTIL_HWCONTEXT_DXVA2_H */

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@ -97,6 +97,7 @@ struct AVHWFramesInternal {
}; };
extern const HWContextType ff_hwcontext_type_cuda; extern const HWContextType ff_hwcontext_type_cuda;
extern const HWContextType ff_hwcontext_type_dxva2;
extern const HWContextType ff_hwcontext_type_vaapi; extern const HWContextType ff_hwcontext_type_vaapi;
extern const HWContextType ff_hwcontext_type_vdpau; extern const HWContextType ff_hwcontext_type_vdpau;

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@ -54,7 +54,7 @@
*/ */
#define LIBAVUTIL_VERSION_MAJOR 55 #define LIBAVUTIL_VERSION_MAJOR 55
#define LIBAVUTIL_VERSION_MINOR 10 #define LIBAVUTIL_VERSION_MINOR 11
#define LIBAVUTIL_VERSION_MICRO 0 #define LIBAVUTIL_VERSION_MICRO 0
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \ #define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \