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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2025-08-04 22:03:09 +02:00

avfilter/vf_overlay: Avoid converting stride to uint16_t and back

Just keep the pointers for the beginning of a line uint8_t*
and use uint16_t* to do the actual processing.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is contained in:
Andreas Rheinhardt
2025-06-04 15:54:55 +02:00
parent eeb82a4406
commit ca51a0fef7

View File

@ -467,7 +467,6 @@ static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext
int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub); \ int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub); \
int yp = y>>vsub; \ int yp = y>>vsub; \
int xp = x>>hsub; \ int xp = x>>hsub; \
uint##depth##_t *s, *sp, *d, *dp, *dap, *a, *ap; \
int jmax, j, k, kmax; \ int jmax, j, k, kmax; \
int slice_start, slice_end; \ int slice_start, slice_end; \
const uint##depth##_t max = (1 << nbits) - 1; \ const uint##depth##_t max = (1 << nbits) - 1; \
@ -481,20 +480,19 @@ static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext
slice_start = j + (jmax * jobnr) / nb_jobs; \ slice_start = j + (jmax * jobnr) / nb_jobs; \
slice_end = j + (jmax * (jobnr+1)) / nb_jobs; \ slice_end = j + (jmax * (jobnr+1)) / nb_jobs; \
\ \
sp = (uint##depth##_t *)(src->data[i] + (slice_start) * src->linesize[i]); \ const uint8_t *sp = src->data[i] + (slice_start) * src->linesize[i]; \
dp = (uint##depth##_t *)(dst->data[dst_plane] \ uint8_t *dp = dst->data[dst_plane] \
+ (yp + slice_start) * dst->linesize[dst_plane] \ + (yp + slice_start) * dst->linesize[dst_plane] \
+ dst_offset); \ + dst_offset; \
ap = (uint##depth##_t *)(src->data[3] + (slice_start << vsub) * src->linesize[3]); \ const uint8_t *ap = src->data[3] + (slice_start << vsub) * src->linesize[3]; \
if (main_has_alpha) \ const uint8_t *dap = main_has_alpha ? dst->data[3] + ((yp + slice_start) << vsub) * dst->linesize[3] : NULL; \
dap = (uint##depth##_t *)(dst->data[3] + ((yp + slice_start) << vsub) * dst->linesize[3]); \
\ \
for (j = slice_start; j < slice_end; j++) { \ for (j = slice_start; j < slice_end; j++) { \
k = FFMAX(-xp, 0); \ k = FFMAX(-xp, 0); \
d = dp + (xp+k) * dst_step; \ const uint##depth##_t *s = (const uint##depth##_t *)sp + k; \
s = sp + k; \ const uint##depth##_t *a = (const uint##depth##_t *)ap + (k<<hsub); \
a = ap + (k<<hsub); \ const uint##depth##_t *da = main_has_alpha ? (uint##depth##_t *)dap + ((xp + k) << hsub) : NULL; \
uint##depth##_t *da = main_has_alpha ? dap + ((xp+k) << hsub) : NULL; \ uint##depth##_t *d = (uint##depth##_t *)dp + (xp + k) * dst_step; \
kmax = FFMIN(-xp + dst_wp, src_wp); \ kmax = FFMIN(-xp + dst_wp, src_wp); \
\ \
if (nbits == 8 && ((vsub && j+1 < src_hp) || !vsub) && octx->blend_row[i]) { \ if (nbits == 8 && ((vsub && j+1 < src_hp) || !vsub) && octx->blend_row[i]) { \
@ -566,11 +564,11 @@ static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext
da += 1 << hsub; \ da += 1 << hsub; \
a += 1 << hsub; \ a += 1 << hsub; \
} \ } \
dp += dst->linesize[dst_plane] / bytes; \ dp += dst->linesize[dst_plane]; \
sp += src->linesize[i] / bytes; \ sp += src->linesize[i]; \
ap += (1 << vsub) * src->linesize[3] / bytes; \ ap += (1 << vsub) * src->linesize[3]; \
if (main_has_alpha) \ if (main_has_alpha) \
dap += (1 << vsub) * dst->linesize[3] / bytes; \ dap += (1 << vsub) * dst->linesize[3]; \
} \ } \
} }
DEFINE_BLEND_PLANE(8, 8) DEFINE_BLEND_PLANE(8, 8)
@ -584,11 +582,9 @@ static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, c
int jobnr, int nb_jobs) \ int jobnr, int nb_jobs) \
{ \ { \
uint##depth##_t alpha; /* the amount of overlay to blend on to main */ \ uint##depth##_t alpha; /* the amount of overlay to blend on to main */ \
uint##depth##_t *s, *sa, *d, *da; \
int i, imax, j, jmax; \ int i, imax, j, jmax; \
int slice_start, slice_end; \ int slice_start, slice_end; \
const uint##depth##_t max = (1 << nbits) - 1; \ const uint##depth##_t max = (1 << nbits) - 1; \
int bytes = depth / 8; \
\ \
imax = FFMIN3(-y + dst_h, FFMIN(src_h, dst_h), y + src_h); \ imax = FFMIN3(-y + dst_h, FFMIN(src_h, dst_h), y + src_h); \
i = FFMAX(-y, 0); \ i = FFMAX(-y, 0); \
@ -596,13 +592,13 @@ static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, c
slice_start = i + (imax * jobnr) / nb_jobs; \ slice_start = i + (imax * jobnr) / nb_jobs; \
slice_end = i + ((imax * (jobnr+1)) / nb_jobs); \ slice_end = i + ((imax * (jobnr+1)) / nb_jobs); \
\ \
sa = (uint##depth##_t *)(src->data[3] + (slice_start) * src->linesize[3]); \ const uint8_t *sa = src->data[3] + (slice_start) * src->linesize[3]; \
da = (uint##depth##_t *)(dst->data[3] + (y + slice_start) * dst->linesize[3]); \ uint8_t *da = dst->data[3] + (y + slice_start) * dst->linesize[3]; \
\ \
for (i = slice_start; i < slice_end; i++) { \ for (i = slice_start; i < slice_end; i++) { \
j = FFMAX(-x, 0); \ j = FFMAX(-x, 0); \
s = sa + j; \ const uint##depth##_t *s = (const uint##depth##_t *)sa + j; \
d = da + x+j; \ uint##depth##_t *d = (uint##depth##_t *)da + x+j; \
\ \
for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) { \ for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) { \
alpha = *s; \ alpha = *s; \
@ -622,8 +618,8 @@ static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, c
d += 1; \ d += 1; \
s += 1; \ s += 1; \
} \ } \
da += dst->linesize[3] / bytes; \ da += dst->linesize[3]; \
sa += src->linesize[3] / bytes; \ sa += src->linesize[3]; \
} \ } \
} }
DEFINE_ALPHA_COMPOSITE(8, 8) DEFINE_ALPHA_COMPOSITE(8, 8)