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vulkan: always enable ReadWithoutFormat/WriteWithoutFormat
This implements support for reading and writing storage images with no format. The issue is that we define our images as arrays, and arrays can only have a single type, which means that f.ex. NV12 needs two different images, R8 and RG8. The only driver known not to advertise support for the extension as a whole is Intel, because they have parial support for odd formats we never use. Therefore, just always enable it by default.
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@ -1804,10 +1804,13 @@ static VkFormat map_fmt_to_rep(VkFormat fmt, enum FFVkShaderRepFormat rep_fmt)
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return VK_FORMAT_UNDEFINED;
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}
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static void bgr_workaround(AVVulkanFramesContext *vkfc,
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static void bgr_workaround(FFVulkanContext *s,
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AVVulkanFramesContext *vkfc,
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VkImageViewCreateInfo *ci)
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{
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if (!(vkfc->usage & VK_IMAGE_USAGE_STORAGE_BIT))
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if (!(vkfc->usage & VK_IMAGE_USAGE_STORAGE_BIT) ||
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s->feats.features.shaderStorageImageReadWithoutFormat ||
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s->feats.features.shaderStorageImageWriteWithoutFormat)
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return;
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switch (ci->format) {
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#define REMAP(src, dst) \
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@ -1858,7 +1861,7 @@ int ff_vk_create_imageview(FFVulkanContext *s,
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.layerCount = 1,
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},
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};
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bgr_workaround(vkfc, &view_create_info);
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bgr_workaround(s, vkfc, &view_create_info);
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if (view_create_info.format == VK_FORMAT_UNDEFINED) {
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av_log(s, AV_LOG_ERROR, "Unable to find a compatible representation "
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"of format %i and mode %i\n",
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@ -1920,7 +1923,7 @@ int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e,
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.layerCount = 1,
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},
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};
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bgr_workaround(vkfc, &view_create_info);
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bgr_workaround(s, vkfc, &view_create_info);
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if (view_create_info.format == VK_FORMAT_UNDEFINED) {
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av_log(s, AV_LOG_ERROR, "Unable to find a compatible representation "
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"of format %i and mode %i\n",
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@ -2060,6 +2063,7 @@ int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name,
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GLSLC(0, #extension GL_EXT_scalar_block_layout : require );
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GLSLC(0, #extension GL_EXT_shader_explicit_arithmetic_types : require );
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GLSLC(0, #extension GL_EXT_control_flow_attributes : require );
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GLSLC(0, #extension GL_EXT_shader_image_load_formatted : require );
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if (s->extensions & FF_VK_EXT_EXPECT_ASSUME) {
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GLSLC(0, #extension GL_EXT_expect_assume : require );
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} else {
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@ -2457,8 +2461,10 @@ print:
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const struct descriptor_props *prop = &descriptor_props[desc[i].type];
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GLSLA("layout (set = %i, binding = %i", FFMAX(shd->nb_descriptor_sets - 1, 0), i);
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if (desc[i].mem_layout)
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if (desc[i].mem_layout &&
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(desc[i].type != VK_DESCRIPTOR_TYPE_STORAGE_IMAGE))
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GLSLA(", %s", desc[i].mem_layout);
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GLSLA(")");
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if (prop->is_uniform)
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