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Revert "lavc/aarch64: add hevc sao band 8x8 tiling"
This reverts commit f63f9be37c
, as
it breaks fate-hevc.
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
@@ -77,11 +77,7 @@ av_cold void ff_hevc_dsp_init_aarch64(HEVCDSPContext *c, const int bit_depth)
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c->idct_dc[1] = ff_hevc_idct_8x8_dc_8_neon;
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c->idct_dc[1] = ff_hevc_idct_8x8_dc_8_neon;
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c->idct_dc[2] = ff_hevc_idct_16x16_dc_8_neon;
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c->idct_dc[2] = ff_hevc_idct_16x16_dc_8_neon;
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c->idct_dc[3] = ff_hevc_idct_32x32_dc_8_neon;
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c->idct_dc[3] = ff_hevc_idct_32x32_dc_8_neon;
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c->sao_band_filter[0] =
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c->sao_band_filter[0] = ff_hevc_sao_band_filter_8x8_8_neon;
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c->sao_band_filter[1] =
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c->sao_band_filter[2] =
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c->sao_band_filter[3] =
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c->sao_band_filter[4] = ff_hevc_sao_band_filter_8x8_8_neon;
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c->sao_edge_filter[0] = ff_hevc_sao_edge_filter_8x8_8_neon;
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c->sao_edge_filter[0] = ff_hevc_sao_edge_filter_8x8_8_neon;
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c->sao_edge_filter[1] =
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c->sao_edge_filter[1] =
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c->sao_edge_filter[2] =
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c->sao_edge_filter[2] =
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@@ -3,7 +3,7 @@
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*
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*
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* AArch64 NEON optimised SAO functions for HEVC decoding
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* AArch64 NEON optimised SAO functions for HEVC decoding
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*
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*
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* Copyright (c) 2020-2021 J. Dekker <jdek@itanimul.li>
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* Copyright (c) 2020 Josh Dekker <josh@itanimul.li>
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*
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*
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* This file is part of FFmpeg.
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* This file is part of FFmpeg.
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*
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*
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@@ -35,7 +35,6 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
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stp xzr, xzr, [sp, #32]
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stp xzr, xzr, [sp, #32]
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stp xzr, xzr, [sp, #48]
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stp xzr, xzr, [sp, #48]
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mov w8, #4
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mov w8, #4
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sxtw x6, w6
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0: ldrsh x9, [x4, x8, lsl #1] // sao_offset_val[k+1]
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0: ldrsh x9, [x4, x8, lsl #1] // sao_offset_val[k+1]
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subs w8, w8, #1
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subs w8, w8, #1
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add w10, w8, w5 // k + sao_left_class
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add w10, w8, w5 // k + sao_left_class
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@@ -44,9 +43,7 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
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bne 0b
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bne 0b
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ld1 {v16.16b-v19.16b}, [sp], #64
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ld1 {v16.16b-v19.16b}, [sp], #64
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movi v20.8h, #1
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movi v20.8h, #1
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sub x2, x2, x6 // stride_dst - width
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1: mov w8, w6 // beginning of line
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sub x3, x3, x6 // stride_src - width
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1: mov x8, x6 // beginning of line
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2: // Simple layout for accessing 16bit values
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2: // Simple layout for accessing 16bit values
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// with 8bit LUT.
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// with 8bit LUT.
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//
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//
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@@ -55,7 +52,7 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
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// |xDE#xAD|xCA#xFE|xBE#xEF|xFE#xED|....
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// |xDE#xAD|xCA#xFE|xBE#xEF|xFE#xED|....
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// +----------------------------------->
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// +----------------------------------->
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// i-0 i-1 i-2 i-3
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// i-0 i-1 i-2 i-3
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ld1 {v2.8b}, [x1], #8 // dst[x] = av_clip_pixel(src[x] + offset_table[src[x] >> shift]);
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ld1 {v2.8b}, [x1] // dst[x] = av_clip_pixel(src[x] + offset_table[src[x] >> shift]);
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uxtl v0.8h, v2.8b // load src[x]
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uxtl v0.8h, v2.8b // load src[x]
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ushr v2.8h, v0.8h, #3 // >> BIT_DEPTH - 3
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ushr v2.8h, v0.8h, #3 // >> BIT_DEPTH - 3
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shl v1.8h, v2.8h, #1 // low (x2, accessing short)
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shl v1.8h, v2.8h, #1 // low (x2, accessing short)
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@@ -64,7 +61,7 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
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tbx v2.16b, {v16.16b-v19.16b}, v1.16b // table
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tbx v2.16b, {v16.16b-v19.16b}, v1.16b // table
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add v1.8h, v0.8h, v2.8h // src[x] + table
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add v1.8h, v0.8h, v2.8h // src[x] + table
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sqxtun v4.8b, v1.8h // clip + narrow
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sqxtun v4.8b, v1.8h // clip + narrow
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st1 {v4.8b}, [x0], #8 // store
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st1 {v4.8b}, [x0] // store
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subs w8, w8, #8 // done 8 pixels
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subs w8, w8, #8 // done 8 pixels
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bne 2b
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bne 2b
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subs w7, w7, #1 // finished line, prep. new
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subs w7, w7, #1 // finished line, prep. new
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