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avutil/log: add support for multibyte console log for win32
Fixes ticket #5398. Signed-off-by: Marton Balint <cus@passwd.hu>
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@ -120,6 +120,31 @@ static const uint32_t color[16 + AV_CLASS_CATEGORY_NB] = {
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#endif
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static int use_color = -1;
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#if defined(_WIN32) && HAVE_SETCONSOLETEXTATTRIBUTE && HAVE_GETSTDHANDLE
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static void win_console_puts(const char *str)
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{
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const uint8_t *q = str;
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uint16_t line[LINE_SZ];
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while (*q) {
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uint16_t *buf = line;
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DWORD nb_chars = 0;
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DWORD written;
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while (*q && nb_chars < LINE_SZ - 1) {
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uint32_t ch;
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uint16_t tmp;
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GET_UTF8(ch, *q ? *q++ : 0, ch = 0xfffd; goto continue_on_invalid;)
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continue_on_invalid:
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PUT_UTF16(ch, tmp, *buf++ = tmp; nb_chars++;)
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}
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WriteConsoleW(con, line, nb_chars, &written, NULL);
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}
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}
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#endif
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static void check_color_terminal(void)
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{
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char *term = getenv("TERM");
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@ -195,7 +220,7 @@ static void colored_fputs(int level, int tint, const char *str)
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if (con != INVALID_HANDLE_VALUE) {
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if (local_use_color)
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SetConsoleTextAttribute(con, background | color[level]);
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fputs(str, stderr);
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win_console_puts(str);
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if (local_use_color)
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SetConsoleTextAttribute(con, attr_orig);
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} else {
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