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life: add mold, mold_color, life_color and death_color options.
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@ -2978,6 +2978,21 @@ If a filename is not specified, the size value defaults to "320x240"
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@item stitch
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@item stitch
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If set to 1, stitch the left and right grid edges together, and the
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If set to 1, stitch the left and right grid edges together, and the
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top and bottom edges also. Defaults to 1.
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top and bottom edges also. Defaults to 1.
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@item mold
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Set cell mold speed. If set, a dead cell will go from @option{death_color} to
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@option{mold_color} with a step of @option{mold}. @option{mold} can have a
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value from 0 to 255.
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@item life_color
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Set the color of living (or new born) cells.
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@item death_color
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Set the color of dead cells. If @option{mold} is set, this is the first color
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used to represent a dead cell.
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@item mold_color
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Set mold color, for definitely dead and moldy cells.
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@end table
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@end table
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@subsection Examples
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@subsection Examples
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@ -3002,6 +3017,11 @@ Specify a custom rule for evolving a randomly generated grid:
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life=rule=S14/B34
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life=rule=S14/B34
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@end example
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@end example
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@item
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Full example with slow death effect (mold) using @command{ffplay}:
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@example
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ffplay -f lavfi life=s=300x200:mold=10:r=60:ratio=0.1:death_color=#C83232:life_color=#00ff00,scale=1200:800:flags=16
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@end example
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@end itemize
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@end itemize
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@section nullsrc, rgbtestsrc, testsrc
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@section nullsrc, rgbtestsrc, testsrc
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@ -26,6 +26,7 @@
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/* #define DEBUG */
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/* #define DEBUG */
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#include "libavutil/file.h"
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#include "libavutil/file.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/lfg.h"
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#include "libavutil/lfg.h"
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#include "libavutil/opt.h"
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#include "libavutil/opt.h"
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#include "libavutil/parseutils.h"
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#include "libavutil/parseutils.h"
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@ -39,7 +40,18 @@ typedef struct {
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char *rule_str;
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char *rule_str;
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uint8_t *file_buf;
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uint8_t *file_buf;
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size_t file_bufsize;
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size_t file_bufsize;
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char *buf[2];
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/**
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* The two grid state buffers.
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*
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* A 0xFF (ALIVE_CELL) value means the cell is alive (or new born), while
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* the decreasing values from 0xFE to 0 means the cell is dead; the range
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* of values is used for the slow death effect, or mold (0xFE means dead,
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* 0xFD means very dead, 0xFC means very very dead... and 0x00 means
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* definitely dead/mold).
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*/
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uint8_t *buf[2];
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uint8_t buf_idx;
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uint8_t buf_idx;
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uint16_t stay_rule; ///< encode the behavior for filled cells
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uint16_t stay_rule; ///< encode the behavior for filled cells
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uint16_t born_rule; ///< encode the behavior for empty cells
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uint16_t born_rule; ///< encode the behavior for empty cells
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@ -50,9 +62,18 @@ typedef struct {
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double random_fill_ratio;
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double random_fill_ratio;
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uint32_t random_seed;
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uint32_t random_seed;
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int stitch;
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int stitch;
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int mold;
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char *life_color_str;
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char *death_color_str;
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char *mold_color_str;
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uint8_t life_color[4];
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uint8_t death_color[4];
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uint8_t mold_color[4];
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AVLFG lfg;
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AVLFG lfg;
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void (*draw)(AVFilterContext*, AVFilterBufferRef*);
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} LifeContext;
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} LifeContext;
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#define ALIVE_CELL 0xFF
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#define OFFSET(x) offsetof(LifeContext, x)
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#define OFFSET(x) offsetof(LifeContext, x)
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static const AVOption life_options[] = {
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static const AVOption life_options[] = {
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@ -68,6 +89,10 @@ static const AVOption life_options[] = {
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{ "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX },
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{ "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX },
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{ "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX },
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{ "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX },
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{ "stitch", "stitch boundaries", OFFSET(stitch), AV_OPT_TYPE_INT, {.dbl=1}, 0, 1 },
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{ "stitch", "stitch boundaries", OFFSET(stitch), AV_OPT_TYPE_INT, {.dbl=1}, 0, 1 },
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{ "mold", "set mold speed for dead cells", OFFSET(mold), AV_OPT_TYPE_INT, {.dbl=0}, 0, 0xFF },
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{ "life_color", "set life color", OFFSET( life_color_str), AV_OPT_TYPE_STRING, {.str="white"}, CHAR_MIN, CHAR_MAX },
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{ "death_color", "set death color", OFFSET(death_color_str), AV_OPT_TYPE_STRING, {.str="black"}, CHAR_MIN, CHAR_MAX },
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{ "mold_color", "set mold color", OFFSET( mold_color_str), AV_OPT_TYPE_STRING, {.str="black"}, CHAR_MIN, CHAR_MAX },
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{ NULL },
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{ NULL },
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};
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};
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@ -135,7 +160,7 @@ static void show_life_grid(AVFilterContext *ctx)
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return;
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return;
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for (i = 0; i < life->h; i++) {
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for (i = 0; i < life->h; i++) {
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for (j = 0; j < life->w; j++)
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for (j = 0; j < life->w; j++)
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line[j] = life->buf[life->buf_idx][i*life->w + j] ? '@' : ' ';
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line[j] = life->buf[life->buf_idx][i*life->w + j] == ALIVE_CELL ? '@' : ' ';
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line[j] = 0;
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line[j] = 0;
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av_log(ctx, AV_LOG_DEBUG, "%3d: %s\n", i, line);
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av_log(ctx, AV_LOG_DEBUG, "%3d: %s\n", i, line);
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}
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}
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@ -192,7 +217,7 @@ static int init_pattern_from_file(AVFilterContext *ctx)
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if (*p == '\n') {
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if (*p == '\n') {
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p++; break;
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p++; break;
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} else
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} else
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life->buf[0][i*life->w + j] = !!isgraph(*(p++));
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life->buf[0][i*life->w + j] = isgraph(*(p++)) ? ALIVE_CELL : 0;
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}
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}
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}
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}
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life->buf_idx = 0;
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life->buf_idx = 0;
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@ -231,6 +256,22 @@ static int init(AVFilterContext *ctx, const char *args, void *opaque)
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if ((ret = parse_rule(&life->born_rule, &life->stay_rule, life->rule_str, ctx)) < 0)
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if ((ret = parse_rule(&life->born_rule, &life->stay_rule, life->rule_str, ctx)) < 0)
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return ret;
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return ret;
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#define PARSE_COLOR(name) do { \
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if ((ret = av_parse_color(life->name ## _color, life->name ## _color_str, -1, ctx))) { \
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av_log(ctx, AV_LOG_ERROR, "Invalid " #name " color '%s'\n", \
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life->name ## _color_str); \
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return ret; \
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} \
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} while (0)
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PARSE_COLOR(life);
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PARSE_COLOR(death);
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PARSE_COLOR(mold);
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if (!life->mold && memcmp(life->mold_color, "\x00\x00\x00", 3))
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av_log(ctx, AV_LOG_WARNING,
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"Mold color is set while mold isn't, ignoring the color.\n");
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life->time_base.num = frame_rate.den;
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life->time_base.num = frame_rate.den;
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life->time_base.den = frame_rate.num;
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life->time_base.den = frame_rate.num;
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@ -252,7 +293,7 @@ static int init(AVFilterContext *ctx, const char *args, void *opaque)
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for (i = 0; i < life->w * life->h; i++) {
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for (i = 0; i < life->w * life->h; i++) {
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double r = (double)av_lfg_get(&life->lfg) / UINT32_MAX;
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double r = (double)av_lfg_get(&life->lfg) / UINT32_MAX;
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if (r <= life->random_fill_ratio)
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if (r <= life->random_fill_ratio)
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life->buf[0][i] = 1;
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life->buf[0][i] = ALIVE_CELL;
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}
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}
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life->buf_idx = 0;
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life->buf_idx = 0;
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} else {
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} else {
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@ -292,7 +333,7 @@ static int config_props(AVFilterLink *outlink)
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static void evolve(AVFilterContext *ctx)
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static void evolve(AVFilterContext *ctx)
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{
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{
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LifeContext *life = ctx->priv;
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LifeContext *life = ctx->priv;
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int i, j, v;
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int i, j;
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uint8_t *oldbuf = life->buf[ life->buf_idx];
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uint8_t *oldbuf = life->buf[ life->buf_idx];
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uint8_t *newbuf = life->buf[!life->buf_idx];
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uint8_t *newbuf = life->buf[!life->buf_idx];
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@ -301,7 +342,7 @@ static void evolve(AVFilterContext *ctx)
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/* evolve the grid */
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/* evolve the grid */
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for (i = 0; i < life->h; i++) {
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for (i = 0; i < life->h; i++) {
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for (j = 0; j < life->w; j++) {
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for (j = 0; j < life->w; j++) {
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int pos[8][2], n;
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int pos[8][2], n, alive, cell;
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if (life->stitch) {
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if (life->stitch) {
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pos[NW][0] = (i-1) < 0 ? life->h-1 : i-1; pos[NW][1] = (j-1) < 0 ? life->w-1 : j-1;
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pos[NW][0] = (i-1) < 0 ? life->h-1 : i-1; pos[NW][1] = (j-1) < 0 ? life->w-1 : j-1;
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pos[N ][0] = (i-1) < 0 ? life->h-1 : i-1; pos[N ][1] = j ;
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pos[N ][0] = (i-1) < 0 ? life->h-1 : i-1; pos[N ][1] = j ;
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@ -323,24 +364,28 @@ static void evolve(AVFilterContext *ctx)
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}
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}
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/* compute the number of live neighbor cells */
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/* compute the number of live neighbor cells */
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n = (pos[NW][0] == -1 || pos[NW][1] == -1 ? 0 : oldbuf[pos[NW][0]*life->w + pos[NW][1]]) +
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n = (pos[NW][0] == -1 || pos[NW][1] == -1 ? 0 : oldbuf[pos[NW][0]*life->w + pos[NW][1]] == ALIVE_CELL) +
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(pos[N ][0] == -1 || pos[N ][1] == -1 ? 0 : oldbuf[pos[N ][0]*life->w + pos[N ][1]]) +
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(pos[N ][0] == -1 || pos[N ][1] == -1 ? 0 : oldbuf[pos[N ][0]*life->w + pos[N ][1]] == ALIVE_CELL) +
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(pos[NE][0] == -1 || pos[NE][1] == -1 ? 0 : oldbuf[pos[NE][0]*life->w + pos[NE][1]]) +
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(pos[NE][0] == -1 || pos[NE][1] == -1 ? 0 : oldbuf[pos[NE][0]*life->w + pos[NE][1]] == ALIVE_CELL) +
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(pos[W ][0] == -1 || pos[W ][1] == -1 ? 0 : oldbuf[pos[W ][0]*life->w + pos[W ][1]]) +
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(pos[W ][0] == -1 || pos[W ][1] == -1 ? 0 : oldbuf[pos[W ][0]*life->w + pos[W ][1]] == ALIVE_CELL) +
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(pos[E ][0] == -1 || pos[E ][1] == -1 ? 0 : oldbuf[pos[E ][0]*life->w + pos[E ][1]]) +
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(pos[E ][0] == -1 || pos[E ][1] == -1 ? 0 : oldbuf[pos[E ][0]*life->w + pos[E ][1]] == ALIVE_CELL) +
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(pos[SW][0] == -1 || pos[SW][1] == -1 ? 0 : oldbuf[pos[SW][0]*life->w + pos[SW][1]]) +
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(pos[SW][0] == -1 || pos[SW][1] == -1 ? 0 : oldbuf[pos[SW][0]*life->w + pos[SW][1]] == ALIVE_CELL) +
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(pos[S ][0] == -1 || pos[S ][1] == -1 ? 0 : oldbuf[pos[S ][0]*life->w + pos[S ][1]]) +
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(pos[S ][0] == -1 || pos[S ][1] == -1 ? 0 : oldbuf[pos[S ][0]*life->w + pos[S ][1]] == ALIVE_CELL) +
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(pos[SE][0] == -1 || pos[SE][1] == -1 ? 0 : oldbuf[pos[SE][0]*life->w + pos[SE][1]]);
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(pos[SE][0] == -1 || pos[SE][1] == -1 ? 0 : oldbuf[pos[SE][0]*life->w + pos[SE][1]] == ALIVE_CELL);
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v = !!(1<<n & (oldbuf[i*life->w + j] ? life->stay_rule : life->born_rule));
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cell = oldbuf[i*life->w + j];
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av_dlog(ctx, "i:%d j:%d live_neighbors:%d cell:%d -> cell:%d\n", i, j, n, oldbuf[i*life->w + j], v);
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alive = 1<<n & (cell == ALIVE_CELL ? life->stay_rule : life->born_rule);
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newbuf[i*life->w+j] = v;
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if (alive) *newbuf = ALIVE_CELL; // new cell is alive
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else if (cell) *newbuf = cell - 1; // new cell is dead and in the process of mold
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else *newbuf = 0; // new cell is definitely dead
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av_dlog(ctx, "i:%d j:%d live_neighbors:%d cell:%d -> cell:%d\n", i, j, n, cell, *newbuf);
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newbuf++;
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}
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}
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}
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}
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life->buf_idx = !life->buf_idx;
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life->buf_idx = !life->buf_idx;
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}
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}
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static void fill_picture(AVFilterContext *ctx, AVFilterBufferRef *picref)
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static void fill_picture_monoblack(AVFilterContext *ctx, AVFilterBufferRef *picref)
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{
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{
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LifeContext *life = ctx->priv;
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LifeContext *life = ctx->priv;
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uint8_t *buf = life->buf[life->buf_idx];
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uint8_t *buf = life->buf[life->buf_idx];
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@ -351,7 +396,7 @@ static void fill_picture(AVFilterContext *ctx, AVFilterBufferRef *picref)
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uint8_t byte = 0;
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uint8_t byte = 0;
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uint8_t *p = picref->data[0] + i * picref->linesize[0];
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uint8_t *p = picref->data[0] + i * picref->linesize[0];
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for (k = 0, j = 0; j < life->w; j++) {
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for (k = 0, j = 0; j < life->w; j++) {
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byte |= buf[i*life->w+j]<<(7-k++);
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byte |= (buf[i*life->w+j] == ALIVE_CELL)<<(7-k++);
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if (k==8 || j == life->w-1) {
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if (k==8 || j == life->w-1) {
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k = 0;
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k = 0;
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*p++ = byte;
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*p++ = byte;
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@ -361,6 +406,37 @@ static void fill_picture(AVFilterContext *ctx, AVFilterBufferRef *picref)
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}
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}
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}
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}
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// divide by 255 and round to nearest
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// apply a fast variant: (X+127)/255 = ((X+127)*257+257)>>16 = ((X+128)*257)>>16
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#define FAST_DIV255(x) ((((x) + 128) * 257) >> 16)
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static void fill_picture_rgb(AVFilterContext *ctx, AVFilterBufferRef *picref)
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{
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LifeContext *life = ctx->priv;
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uint8_t *buf = life->buf[life->buf_idx];
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int i, j;
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/* fill the output picture with the old grid buffer */
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for (i = 0; i < life->h; i++) {
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uint8_t *p = picref->data[0] + i * picref->linesize[0];
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for (j = 0; j < life->w; j++) {
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uint8_t v = buf[i*life->w + j];
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if (life->mold && v != ALIVE_CELL) {
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const uint8_t *c1 = life-> mold_color;
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const uint8_t *c2 = life->death_color;
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int death_age = FFMIN((0xff - v) * life->mold, 0xff);
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*p++ = FAST_DIV255((c2[0] << 8) + ((int)c1[0] - (int)c2[0]) * death_age);
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*p++ = FAST_DIV255((c2[1] << 8) + ((int)c1[1] - (int)c2[1]) * death_age);
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*p++ = FAST_DIV255((c2[2] << 8) + ((int)c1[2] - (int)c2[2]) * death_age);
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} else {
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const uint8_t *c = v == ALIVE_CELL ? life->life_color : life->death_color;
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AV_WB24(p, c[0]<<16 | c[1]<<8 | c[2]);
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p += 3;
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}
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}
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}
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}
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static int request_frame(AVFilterLink *outlink)
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static int request_frame(AVFilterLink *outlink)
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{
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{
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LifeContext *life = outlink->src->priv;
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LifeContext *life = outlink->src->priv;
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@ -369,7 +445,7 @@ static int request_frame(AVFilterLink *outlink)
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picref->pts = life->pts++;
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picref->pts = life->pts++;
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picref->pos = -1;
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picref->pos = -1;
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fill_picture(outlink->src, picref);
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life->draw(outlink->src, picref);
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evolve(outlink->src);
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evolve(outlink->src);
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#ifdef DEBUG
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#ifdef DEBUG
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show_life_grid(outlink->src);
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show_life_grid(outlink->src);
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@ -385,7 +461,16 @@ static int request_frame(AVFilterLink *outlink)
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static int query_formats(AVFilterContext *ctx)
|
static int query_formats(AVFilterContext *ctx)
|
||||||
{
|
{
|
||||||
static const enum PixelFormat pix_fmts[] = { PIX_FMT_MONOBLACK, PIX_FMT_NONE };
|
LifeContext *life = ctx->priv;
|
||||||
|
enum PixelFormat pix_fmts[] = { PIX_FMT_NONE, PIX_FMT_NONE };
|
||||||
|
if (life->mold || memcmp(life-> life_color, "\xff\xff\xff", 3)
|
||||||
|
|| memcmp(life->death_color, "\x00\x00\x00", 3)) {
|
||||||
|
pix_fmts[0] = PIX_FMT_RGB24;
|
||||||
|
life->draw = fill_picture_rgb;
|
||||||
|
} else {
|
||||||
|
pix_fmts[0] = PIX_FMT_MONOBLACK;
|
||||||
|
life->draw = fill_picture_monoblack;
|
||||||
|
}
|
||||||
avfilter_set_common_pixel_formats(ctx, avfilter_make_format_list(pix_fmts));
|
avfilter_set_common_pixel_formats(ctx, avfilter_make_format_list(pix_fmts));
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user