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life: add mold, mold_color, life_color and death_color options.

This commit is contained in:
Clément Bœsch 2011-12-09 02:33:01 +01:00
parent c88d6b18ce
commit cc2355817d
2 changed files with 126 additions and 21 deletions

View File

@ -2978,6 +2978,21 @@ If a filename is not specified, the size value defaults to "320x240"
@item stitch @item stitch
If set to 1, stitch the left and right grid edges together, and the If set to 1, stitch the left and right grid edges together, and the
top and bottom edges also. Defaults to 1. top and bottom edges also. Defaults to 1.
@item mold
Set cell mold speed. If set, a dead cell will go from @option{death_color} to
@option{mold_color} with a step of @option{mold}. @option{mold} can have a
value from 0 to 255.
@item life_color
Set the color of living (or new born) cells.
@item death_color
Set the color of dead cells. If @option{mold} is set, this is the first color
used to represent a dead cell.
@item mold_color
Set mold color, for definitely dead and moldy cells.
@end table @end table
@subsection Examples @subsection Examples
@ -3002,6 +3017,11 @@ Specify a custom rule for evolving a randomly generated grid:
life=rule=S14/B34 life=rule=S14/B34
@end example @end example
@item
Full example with slow death effect (mold) using @command{ffplay}:
@example
ffplay -f lavfi life=s=300x200:mold=10:r=60:ratio=0.1:death_color=#C83232:life_color=#00ff00,scale=1200:800:flags=16
@end example
@end itemize @end itemize
@section nullsrc, rgbtestsrc, testsrc @section nullsrc, rgbtestsrc, testsrc

View File

@ -26,6 +26,7 @@
/* #define DEBUG */ /* #define DEBUG */
#include "libavutil/file.h" #include "libavutil/file.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/lfg.h" #include "libavutil/lfg.h"
#include "libavutil/opt.h" #include "libavutil/opt.h"
#include "libavutil/parseutils.h" #include "libavutil/parseutils.h"
@ -39,7 +40,18 @@ typedef struct {
char *rule_str; char *rule_str;
uint8_t *file_buf; uint8_t *file_buf;
size_t file_bufsize; size_t file_bufsize;
char *buf[2];
/**
* The two grid state buffers.
*
* A 0xFF (ALIVE_CELL) value means the cell is alive (or new born), while
* the decreasing values from 0xFE to 0 means the cell is dead; the range
* of values is used for the slow death effect, or mold (0xFE means dead,
* 0xFD means very dead, 0xFC means very very dead... and 0x00 means
* definitely dead/mold).
*/
uint8_t *buf[2];
uint8_t buf_idx; uint8_t buf_idx;
uint16_t stay_rule; ///< encode the behavior for filled cells uint16_t stay_rule; ///< encode the behavior for filled cells
uint16_t born_rule; ///< encode the behavior for empty cells uint16_t born_rule; ///< encode the behavior for empty cells
@ -50,9 +62,18 @@ typedef struct {
double random_fill_ratio; double random_fill_ratio;
uint32_t random_seed; uint32_t random_seed;
int stitch; int stitch;
int mold;
char *life_color_str;
char *death_color_str;
char *mold_color_str;
uint8_t life_color[4];
uint8_t death_color[4];
uint8_t mold_color[4];
AVLFG lfg; AVLFG lfg;
void (*draw)(AVFilterContext*, AVFilterBufferRef*);
} LifeContext; } LifeContext;
#define ALIVE_CELL 0xFF
#define OFFSET(x) offsetof(LifeContext, x) #define OFFSET(x) offsetof(LifeContext, x)
static const AVOption life_options[] = { static const AVOption life_options[] = {
@ -68,6 +89,10 @@ static const AVOption life_options[] = {
{ "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX }, { "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX },
{ "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX }, { "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.dbl=-1}, -1, UINT32_MAX },
{ "stitch", "stitch boundaries", OFFSET(stitch), AV_OPT_TYPE_INT, {.dbl=1}, 0, 1 }, { "stitch", "stitch boundaries", OFFSET(stitch), AV_OPT_TYPE_INT, {.dbl=1}, 0, 1 },
{ "mold", "set mold speed for dead cells", OFFSET(mold), AV_OPT_TYPE_INT, {.dbl=0}, 0, 0xFF },
{ "life_color", "set life color", OFFSET( life_color_str), AV_OPT_TYPE_STRING, {.str="white"}, CHAR_MIN, CHAR_MAX },
{ "death_color", "set death color", OFFSET(death_color_str), AV_OPT_TYPE_STRING, {.str="black"}, CHAR_MIN, CHAR_MAX },
{ "mold_color", "set mold color", OFFSET( mold_color_str), AV_OPT_TYPE_STRING, {.str="black"}, CHAR_MIN, CHAR_MAX },
{ NULL }, { NULL },
}; };
@ -135,7 +160,7 @@ static void show_life_grid(AVFilterContext *ctx)
return; return;
for (i = 0; i < life->h; i++) { for (i = 0; i < life->h; i++) {
for (j = 0; j < life->w; j++) for (j = 0; j < life->w; j++)
line[j] = life->buf[life->buf_idx][i*life->w + j] ? '@' : ' '; line[j] = life->buf[life->buf_idx][i*life->w + j] == ALIVE_CELL ? '@' : ' ';
line[j] = 0; line[j] = 0;
av_log(ctx, AV_LOG_DEBUG, "%3d: %s\n", i, line); av_log(ctx, AV_LOG_DEBUG, "%3d: %s\n", i, line);
} }
@ -192,7 +217,7 @@ static int init_pattern_from_file(AVFilterContext *ctx)
if (*p == '\n') { if (*p == '\n') {
p++; break; p++; break;
} else } else
life->buf[0][i*life->w + j] = !!isgraph(*(p++)); life->buf[0][i*life->w + j] = isgraph(*(p++)) ? ALIVE_CELL : 0;
} }
} }
life->buf_idx = 0; life->buf_idx = 0;
@ -231,6 +256,22 @@ static int init(AVFilterContext *ctx, const char *args, void *opaque)
if ((ret = parse_rule(&life->born_rule, &life->stay_rule, life->rule_str, ctx)) < 0) if ((ret = parse_rule(&life->born_rule, &life->stay_rule, life->rule_str, ctx)) < 0)
return ret; return ret;
#define PARSE_COLOR(name) do { \
if ((ret = av_parse_color(life->name ## _color, life->name ## _color_str, -1, ctx))) { \
av_log(ctx, AV_LOG_ERROR, "Invalid " #name " color '%s'\n", \
life->name ## _color_str); \
return ret; \
} \
} while (0)
PARSE_COLOR(life);
PARSE_COLOR(death);
PARSE_COLOR(mold);
if (!life->mold && memcmp(life->mold_color, "\x00\x00\x00", 3))
av_log(ctx, AV_LOG_WARNING,
"Mold color is set while mold isn't, ignoring the color.\n");
life->time_base.num = frame_rate.den; life->time_base.num = frame_rate.den;
life->time_base.den = frame_rate.num; life->time_base.den = frame_rate.num;
@ -252,7 +293,7 @@ static int init(AVFilterContext *ctx, const char *args, void *opaque)
for (i = 0; i < life->w * life->h; i++) { for (i = 0; i < life->w * life->h; i++) {
double r = (double)av_lfg_get(&life->lfg) / UINT32_MAX; double r = (double)av_lfg_get(&life->lfg) / UINT32_MAX;
if (r <= life->random_fill_ratio) if (r <= life->random_fill_ratio)
life->buf[0][i] = 1; life->buf[0][i] = ALIVE_CELL;
} }
life->buf_idx = 0; life->buf_idx = 0;
} else { } else {
@ -292,7 +333,7 @@ static int config_props(AVFilterLink *outlink)
static void evolve(AVFilterContext *ctx) static void evolve(AVFilterContext *ctx)
{ {
LifeContext *life = ctx->priv; LifeContext *life = ctx->priv;
int i, j, v; int i, j;
uint8_t *oldbuf = life->buf[ life->buf_idx]; uint8_t *oldbuf = life->buf[ life->buf_idx];
uint8_t *newbuf = life->buf[!life->buf_idx]; uint8_t *newbuf = life->buf[!life->buf_idx];
@ -301,7 +342,7 @@ static void evolve(AVFilterContext *ctx)
/* evolve the grid */ /* evolve the grid */
for (i = 0; i < life->h; i++) { for (i = 0; i < life->h; i++) {
for (j = 0; j < life->w; j++) { for (j = 0; j < life->w; j++) {
int pos[8][2], n; int pos[8][2], n, alive, cell;
if (life->stitch) { if (life->stitch) {
pos[NW][0] = (i-1) < 0 ? life->h-1 : i-1; pos[NW][1] = (j-1) < 0 ? life->w-1 : j-1; pos[NW][0] = (i-1) < 0 ? life->h-1 : i-1; pos[NW][1] = (j-1) < 0 ? life->w-1 : j-1;
pos[N ][0] = (i-1) < 0 ? life->h-1 : i-1; pos[N ][1] = j ; pos[N ][0] = (i-1) < 0 ? life->h-1 : i-1; pos[N ][1] = j ;
@ -323,24 +364,28 @@ static void evolve(AVFilterContext *ctx)
} }
/* compute the number of live neighbor cells */ /* compute the number of live neighbor cells */
n = (pos[NW][0] == -1 || pos[NW][1] == -1 ? 0 : oldbuf[pos[NW][0]*life->w + pos[NW][1]]) + n = (pos[NW][0] == -1 || pos[NW][1] == -1 ? 0 : oldbuf[pos[NW][0]*life->w + pos[NW][1]] == ALIVE_CELL) +
(pos[N ][0] == -1 || pos[N ][1] == -1 ? 0 : oldbuf[pos[N ][0]*life->w + pos[N ][1]]) + (pos[N ][0] == -1 || pos[N ][1] == -1 ? 0 : oldbuf[pos[N ][0]*life->w + pos[N ][1]] == ALIVE_CELL) +
(pos[NE][0] == -1 || pos[NE][1] == -1 ? 0 : oldbuf[pos[NE][0]*life->w + pos[NE][1]]) + (pos[NE][0] == -1 || pos[NE][1] == -1 ? 0 : oldbuf[pos[NE][0]*life->w + pos[NE][1]] == ALIVE_CELL) +
(pos[W ][0] == -1 || pos[W ][1] == -1 ? 0 : oldbuf[pos[W ][0]*life->w + pos[W ][1]]) + (pos[W ][0] == -1 || pos[W ][1] == -1 ? 0 : oldbuf[pos[W ][0]*life->w + pos[W ][1]] == ALIVE_CELL) +
(pos[E ][0] == -1 || pos[E ][1] == -1 ? 0 : oldbuf[pos[E ][0]*life->w + pos[E ][1]]) + (pos[E ][0] == -1 || pos[E ][1] == -1 ? 0 : oldbuf[pos[E ][0]*life->w + pos[E ][1]] == ALIVE_CELL) +
(pos[SW][0] == -1 || pos[SW][1] == -1 ? 0 : oldbuf[pos[SW][0]*life->w + pos[SW][1]]) + (pos[SW][0] == -1 || pos[SW][1] == -1 ? 0 : oldbuf[pos[SW][0]*life->w + pos[SW][1]] == ALIVE_CELL) +
(pos[S ][0] == -1 || pos[S ][1] == -1 ? 0 : oldbuf[pos[S ][0]*life->w + pos[S ][1]]) + (pos[S ][0] == -1 || pos[S ][1] == -1 ? 0 : oldbuf[pos[S ][0]*life->w + pos[S ][1]] == ALIVE_CELL) +
(pos[SE][0] == -1 || pos[SE][1] == -1 ? 0 : oldbuf[pos[SE][0]*life->w + pos[SE][1]]); (pos[SE][0] == -1 || pos[SE][1] == -1 ? 0 : oldbuf[pos[SE][0]*life->w + pos[SE][1]] == ALIVE_CELL);
v = !!(1<<n & (oldbuf[i*life->w + j] ? life->stay_rule : life->born_rule)); cell = oldbuf[i*life->w + j];
av_dlog(ctx, "i:%d j:%d live_neighbors:%d cell:%d -> cell:%d\n", i, j, n, oldbuf[i*life->w + j], v); alive = 1<<n & (cell == ALIVE_CELL ? life->stay_rule : life->born_rule);
newbuf[i*life->w+j] = v; if (alive) *newbuf = ALIVE_CELL; // new cell is alive
else if (cell) *newbuf = cell - 1; // new cell is dead and in the process of mold
else *newbuf = 0; // new cell is definitely dead
av_dlog(ctx, "i:%d j:%d live_neighbors:%d cell:%d -> cell:%d\n", i, j, n, cell, *newbuf);
newbuf++;
} }
} }
life->buf_idx = !life->buf_idx; life->buf_idx = !life->buf_idx;
} }
static void fill_picture(AVFilterContext *ctx, AVFilterBufferRef *picref) static void fill_picture_monoblack(AVFilterContext *ctx, AVFilterBufferRef *picref)
{ {
LifeContext *life = ctx->priv; LifeContext *life = ctx->priv;
uint8_t *buf = life->buf[life->buf_idx]; uint8_t *buf = life->buf[life->buf_idx];
@ -351,7 +396,7 @@ static void fill_picture(AVFilterContext *ctx, AVFilterBufferRef *picref)
uint8_t byte = 0; uint8_t byte = 0;
uint8_t *p = picref->data[0] + i * picref->linesize[0]; uint8_t *p = picref->data[0] + i * picref->linesize[0];
for (k = 0, j = 0; j < life->w; j++) { for (k = 0, j = 0; j < life->w; j++) {
byte |= buf[i*life->w+j]<<(7-k++); byte |= (buf[i*life->w+j] == ALIVE_CELL)<<(7-k++);
if (k==8 || j == life->w-1) { if (k==8 || j == life->w-1) {
k = 0; k = 0;
*p++ = byte; *p++ = byte;
@ -361,6 +406,37 @@ static void fill_picture(AVFilterContext *ctx, AVFilterBufferRef *picref)
} }
} }
// divide by 255 and round to nearest
// apply a fast variant: (X+127)/255 = ((X+127)*257+257)>>16 = ((X+128)*257)>>16
#define FAST_DIV255(x) ((((x) + 128) * 257) >> 16)
static void fill_picture_rgb(AVFilterContext *ctx, AVFilterBufferRef *picref)
{
LifeContext *life = ctx->priv;
uint8_t *buf = life->buf[life->buf_idx];
int i, j;
/* fill the output picture with the old grid buffer */
for (i = 0; i < life->h; i++) {
uint8_t *p = picref->data[0] + i * picref->linesize[0];
for (j = 0; j < life->w; j++) {
uint8_t v = buf[i*life->w + j];
if (life->mold && v != ALIVE_CELL) {
const uint8_t *c1 = life-> mold_color;
const uint8_t *c2 = life->death_color;
int death_age = FFMIN((0xff - v) * life->mold, 0xff);
*p++ = FAST_DIV255((c2[0] << 8) + ((int)c1[0] - (int)c2[0]) * death_age);
*p++ = FAST_DIV255((c2[1] << 8) + ((int)c1[1] - (int)c2[1]) * death_age);
*p++ = FAST_DIV255((c2[2] << 8) + ((int)c1[2] - (int)c2[2]) * death_age);
} else {
const uint8_t *c = v == ALIVE_CELL ? life->life_color : life->death_color;
AV_WB24(p, c[0]<<16 | c[1]<<8 | c[2]);
p += 3;
}
}
}
}
static int request_frame(AVFilterLink *outlink) static int request_frame(AVFilterLink *outlink)
{ {
LifeContext *life = outlink->src->priv; LifeContext *life = outlink->src->priv;
@ -369,7 +445,7 @@ static int request_frame(AVFilterLink *outlink)
picref->pts = life->pts++; picref->pts = life->pts++;
picref->pos = -1; picref->pos = -1;
fill_picture(outlink->src, picref); life->draw(outlink->src, picref);
evolve(outlink->src); evolve(outlink->src);
#ifdef DEBUG #ifdef DEBUG
show_life_grid(outlink->src); show_life_grid(outlink->src);
@ -385,7 +461,16 @@ static int request_frame(AVFilterLink *outlink)
static int query_formats(AVFilterContext *ctx) static int query_formats(AVFilterContext *ctx)
{ {
static const enum PixelFormat pix_fmts[] = { PIX_FMT_MONOBLACK, PIX_FMT_NONE }; LifeContext *life = ctx->priv;
enum PixelFormat pix_fmts[] = { PIX_FMT_NONE, PIX_FMT_NONE };
if (life->mold || memcmp(life-> life_color, "\xff\xff\xff", 3)
|| memcmp(life->death_color, "\x00\x00\x00", 3)) {
pix_fmts[0] = PIX_FMT_RGB24;
life->draw = fill_picture_rgb;
} else {
pix_fmts[0] = PIX_FMT_MONOBLACK;
life->draw = fill_picture_monoblack;
}
avfilter_set_common_pixel_formats(ctx, avfilter_make_format_list(pix_fmts)); avfilter_set_common_pixel_formats(ctx, avfilter_make_format_list(pix_fmts));
return 0; return 0;
} }