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Move an int64_t down in MpegEncContext
This allows using the same arm assembler offsets for both EABI and the mach-o ABI. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -29,11 +29,11 @@
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#endif
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/* MpegEncContext */
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#define Y_DC_SCALE 0xb4
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#define C_DC_SCALE 0xb8
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#define AC_PRED 0xbc
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#define BLOCK_LAST_INDEX 0xc0
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#define H263_AIC 0xf0
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#define INTER_SCANTAB_RASTER_END 0x138
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#define Y_DC_SCALE 0xa8
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#define C_DC_SCALE 0xac
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#define AC_PRED 0xb0
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#define BLOCK_LAST_INDEX 0xb4
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#define H263_AIC 0xe4
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#define INTER_SCANTAB_RASTER_END 0x12c
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#endif /* AVCODEC_ARM_ASM_OFFSETS_H */
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@ -234,7 +234,6 @@ typedef struct MpegEncContext {
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int picture_number; //FIXME remove, unclear definition
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int picture_in_gop_number; ///< 0-> first pic in gop, ...
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int b_frames_since_non_b; ///< used for encoding, relative to not yet reordered input
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int64_t user_specified_pts;///< last non zero pts from AVFrame which was passed into avcodec_encode_video()
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int mb_width, mb_height; ///< number of MBs horizontally & vertically
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int mb_stride; ///< mb_width+1 used for some arrays to allow simple addressing of left & top MBs without sig11
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int b8_stride; ///< 2*mb_width+1 used for some 8x8 block arrays to allow simple addressing
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@ -261,6 +260,8 @@ typedef struct MpegEncContext {
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/* WARNING: changes above this line require updates to hardcoded
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* offsets used in asm. */
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int64_t user_specified_pts;///< last non zero pts from AVFrame which was passed into avcodec_encode_video()
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/** bit output */
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PutBitContext pb;
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