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doc/filters: fix typos
Signed-off-by: Gyan Doshi <ffmpeg@gyani.pro>
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@ -431,7 +431,7 @@ Range is between 0 and 1.
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@end table
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@section acontrast
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Simple audio dynamic range commpression/expansion filter.
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Simple audio dynamic range compression/expansion filter.
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The filter accepts the following options:
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@ -605,8 +605,8 @@ The lower value, the more samples will be detected as impulsive noise.
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@item b
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Set burst fusion, in percentage of window size. Allowed range is @code{0} to
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@code{10}. Default value is @code{2}.
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If any two samples deteced as noise are spaced less than this value then any
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sample inbetween those two samples will be also detected as noise.
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If any two samples detected as noise are spaced less than this value then any
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sample in between those two samples will be also detected as noise.
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@item m
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Set overlap method.
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@ -1220,7 +1220,7 @@ Set max allowed Impulse Response filter duration in seconds. Default is 30 secon
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Allowed range is 0.1 to 60 seconds.
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@item response
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Show IR frequency reponse, magnitude(magenta) and phase(green) and group delay(yellow) in additional video stream.
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Show IR frequency response, magnitude(magenta), phase(green) and group delay(yellow) in additional video stream.
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By default it is disabled.
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@item channel
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@ -1382,7 +1382,7 @@ Z-plane zeros/poles, polar degrees
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@item r
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Set kind of processing.
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Can be @code{d} - direct or @code{s} - serial cascading. Defauls is @code{s}.
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Can be @code{d} - direct or @code{s} - serial cascading. Default is @code{s}.
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@item e
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Set filtering precision.
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@ -10534,7 +10534,7 @@ max value instead of calculating Minkowski distance.
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@item sigma
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The standard deviation of Gaussian blur to be applied on the scene. Must be
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chosen in the range [0,1024.0] and default value = 1. floor( @var{sigma} * break_off_sigma(3) )
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can't be euqal to 0 if @var{difford} is greater than 0.
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can't be equal to 0 if @var{difford} is greater than 0.
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@end table
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@subsection Examples
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@ -18858,7 +18858,7 @@ Default value for each plane is @code{0 0 0 0 1 0 0 0 0}.
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@item 3rdiv
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Set multiplier for calculated value for each plane.
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If unset or 0, it will be sum of all matrix elements.
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The option value must be an float number greater or equal to @code{0.0}. Default value is @code{1.0}.
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The option value must be a float number greater or equal to @code{0.0}. Default value is @code{1.0}.
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@item 0bias
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@item 1bias
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@ -18866,7 +18866,7 @@ The option value must be an float number greater or equal to @code{0.0}. Default
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@item 3bias
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Set bias for each plane. This value is added to the result of the multiplication.
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Useful for making the overall image brighter or darker.
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The option value must be an float number greater or equal to @code{0.0}. Default value is @code{0.0}.
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The option value must be a float number greater or equal to @code{0.0}. Default value is @code{0.0}.
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@end table
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@ -19136,7 +19136,7 @@ the cpu version tonemap currently. A setting of 0.0 disables this option.
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@item threshold
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The tonemapping algorithm parameters is fine-tuned per each scene. And a threshold
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is used to detect whether the scene has changed or not. If the distance beween
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is used to detect whether the scene has changed or not. If the distance between
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the current frame average brightness and the current running average exceeds
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a threshold value, we would re-calculate scene average and peak brightness.
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The default value is 0.2.
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@ -19558,7 +19558,7 @@ Set outer coloring mode.
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It shall assume one of following values:
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@table @option
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@item iteration_count
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Set iteration cound mode.
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Set iteration count mode.
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@item normalized_iteration_count
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set normalized iteration count mode.
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@end table
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@ -22479,7 +22479,7 @@ This filter is primarily created for reversing processed @ref{showspectrum}
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filter outputs, but can synthesize sound from other spectrograms too.
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But in such case results are going to be poor if the phase data is not
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available, because in such cases phase data need to be recreated, usually
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its just recreated from random noise.
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it's just recreated from random noise.
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For best results use gray only output (@code{channel} color mode in
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@ref{showspectrum} filter) and @code{log} scale for magnitude video and
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@code{lin} scale for phase video. To produce phase, for 2nd video, use
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