From d2d8e1e599a4b5c01e5be9267ac85105e843d928 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Sun, 9 Oct 2011 15:49:22 +0200 Subject: [PATCH] ffplay: remove early frame drop functionality The current impementation of early frame drops (dropping frames before adding them to the picture queue) has multiple problems: Even after gettin A-V sync, the frame droping continues until VideoState->skip_frames reaches 1, which can take a lot of time causing useless additional frame drops and bad AV-sync. This issue can be easily triggered with for example changing the audio stream. Also video_refresh currenly does not handle early skipped frames in every case, for example if we skip a frame, then the last frame duration calculation will compute the duration of the sum of the skipped frame and the duration of the frame before that, and in compute_target_delay we may multiply this unusually big delay. Signed-off-by: Marton Balint --- ffplay.c | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/ffplay.c b/ffplay.c index efdbe58bbd..58ed5b8788 100644 --- a/ffplay.c +++ b/ffplay.c @@ -71,8 +71,6 @@ const int program_birth_year = 2003; /* no AV correction is done if too big error */ #define AV_NOSYNC_THRESHOLD 10.0 -#define FRAME_SKIP_FACTOR 0.05 - /* maximum audio speed change to get correct sync */ #define SAMPLE_CORRECTION_PERCENT_MAX 10 @@ -221,8 +219,6 @@ typedef struct VideoState { AVFilterContext *out_video_filter; ///0 || (framedrop && is->audio_st)) && time > is->frame_timer + duration){ - is->skip_frames *= 1.0 + FRAME_SKIP_FACTOR; if(is->pictq_size > 1){ pictq_next_picture(is); goto retry; @@ -1248,10 +1243,9 @@ retry: av_diff = 0; if (is->audio_st && is->video_st) av_diff = get_audio_clock(is) - get_video_clock(is); - printf("%7.2f A-V:%7.3f s:%3.1f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r", + printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r", get_master_clock(is), av_diff, - FFMAX(is->skip_frames-1, 0), aqsize / 1024, vqsize / 1024, sqsize, @@ -1335,9 +1329,6 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_ /* wait until we have space to put a new picture */ SDL_LockMutex(is->pictq_mutex); - if(is->pictq_size>=VIDEO_PICTURE_QUEUE_SIZE && !is->refresh) - is->skip_frames= FFMAX(1.0 - FRAME_SKIP_FACTOR, is->skip_frames * (1.0-FRAME_SKIP_FACTOR)); - while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !is->videoq.abort_request) { SDL_CondWait(is->pictq_cond, is->pictq_mutex); @@ -1465,8 +1456,6 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke is->frame_last_pts = AV_NOPTS_VALUE; is->frame_last_duration = 0; is->frame_timer = (double)av_gettime() / 1000000.0; - is->skip_frames = 1; - is->skip_frames_index = 0; return 0; } @@ -1485,11 +1474,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke *pts = 0; } - is->skip_frames_index += 1; - if(is->skip_frames_index >= is->skip_frames){ - is->skip_frames_index -= FFMAX(is->skip_frames, 1.0); - return 1; - } + return 1; } return 0;