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lavc/dxvenc: improve compatibility with Resolume products
Improves compatibility with Resolume products by adding an additional hashtable for DXT color+LUT combinations, and padding the DXT texture dimensions to the next largest multiple of 16. Produces identical packets to Resolume Alley in manual tests. Signed-off-by: Emma Worley <emma@emma.gg>
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@ -34,6 +34,11 @@
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#define DXV_HEADER_LENGTH 12
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/*
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* Resolume will refuse to display frames that are not padded to 16x16 pixels.
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*/
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#define DXV_ALIGN(x) FFALIGN(x, 16)
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/*
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* DXV uses LZ-like back-references to avoid copying words that have already
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* appeared in the decompressed stream. Using a simple hash table (HT)
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@ -60,6 +65,7 @@ typedef struct DXVEncContext {
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FFHashtableContext *color_ht;
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FFHashtableContext *lut_ht;
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FFHashtableContext *combo_ht;
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} DXVEncContext;
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/* Converts an index offset value to a 2-bit opcode and pushes it to a stream.
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@ -94,10 +100,14 @@ static int dxv_compress_dxt1(AVCodecContext *avctx)
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DXVEncContext *ctx = avctx->priv_data;
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PutByteContext *pbc = &ctx->pbc;
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void *value;
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uint32_t color, lut, idx, color_idx, lut_idx, prev_pos, state = 16, pos = 0, op = 0;
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uint64_t combo;
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uint32_t color, lut, idx, combo_idx, prev_pos, old_pos, state = 16, pos = 0, op = 0;
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ff_hashtable_clear(ctx->color_ht);
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ff_hashtable_clear(ctx->lut_ht);
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ff_hashtable_clear(ctx->combo_ht);
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ff_hashtable_set(ctx->combo_ht, ctx->tex_data, &pos);
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bytestream2_put_le32(pbc, AV_RL32(ctx->tex_data));
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ff_hashtable_set(ctx->color_ht, ctx->tex_data, &pos);
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@ -107,51 +117,46 @@ static int dxv_compress_dxt1(AVCodecContext *avctx)
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pos++;
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while (pos + 2 <= ctx->tex_size / 4) {
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idx = 0;
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color_idx = 0;
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lut_idx = 0;
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combo = AV_RL64(ctx->tex_data + pos * 4);
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combo_idx = ff_hashtable_get(ctx->combo_ht, &combo, &prev_pos) ? pos - prev_pos : 0;
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idx = combo_idx;
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PUSH_OP(2);
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if (pos >= LOOKBACK_WORDS) {
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old_pos = pos - LOOKBACK_WORDS;
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if (ff_hashtable_get(ctx->combo_ht, ctx->tex_data + old_pos * 4, &prev_pos) && prev_pos <= old_pos)
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ff_hashtable_delete(ctx->combo_ht, ctx->tex_data + old_pos * 4);
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}
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ff_hashtable_set(ctx->combo_ht, &combo, &pos);
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color = AV_RL32(ctx->tex_data + pos * 4);
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if (ff_hashtable_get(ctx->color_ht, &color, &prev_pos))
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color_idx = pos - prev_pos;
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ff_hashtable_set(ctx->color_ht, &color, &pos);
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if (pos >= LOOKBACK_WORDS) {
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uint32_t old_pos = pos - LOOKBACK_WORDS;
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if (ff_hashtable_get(ctx->color_ht, ctx->tex_data + old_pos * 4, &prev_pos) && prev_pos <= old_pos)
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ff_hashtable_delete(ctx->color_ht, ctx->tex_data + old_pos * 4);
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}
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pos++;
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lut = AV_RL32(ctx->tex_data + pos * 4);
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if (color_idx && lut == AV_RL32(ctx->tex_data + (pos - color_idx) * 4)) {
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idx = color_idx;
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} else {
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idx = 0;
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if (ff_hashtable_get(ctx->lut_ht, &lut, &prev_pos))
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lut_idx = pos - prev_pos;
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ff_hashtable_set(ctx->lut_ht, &lut, &pos);
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}
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if (pos >= LOOKBACK_WORDS) {
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uint32_t old_pos = pos - LOOKBACK_WORDS;
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if (ff_hashtable_get(ctx->lut_ht, ctx->tex_data + old_pos * 4, &prev_pos) && prev_pos <= old_pos)
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ff_hashtable_delete(ctx->lut_ht, ctx->tex_data + old_pos * 4);
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}
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pos++;
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PUSH_OP(2);
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if (!idx) {
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idx = color_idx;
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if (!combo_idx) {
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idx = ff_hashtable_get(ctx->color_ht, &color, &prev_pos) ? pos - prev_pos : 0;
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PUSH_OP(2);
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if (!idx)
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bytestream2_put_le32(pbc, color);
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}
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if (pos >= LOOKBACK_WORDS) {
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old_pos = pos - LOOKBACK_WORDS;
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if (ff_hashtable_get(ctx->color_ht, ctx->tex_data + old_pos * 4, &prev_pos) && prev_pos <= old_pos)
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ff_hashtable_delete(ctx->color_ht, ctx->tex_data + old_pos * 4);
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}
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ff_hashtable_set(ctx->color_ht, &color, &pos);
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pos++;
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idx = lut_idx;
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lut = AV_RL32(ctx->tex_data + pos * 4);
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if (!combo_idx) {
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idx = ff_hashtable_get(ctx->lut_ht, &lut, &prev_pos) ? pos - prev_pos : 0;
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PUSH_OP(2);
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if (!idx)
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bytestream2_put_le32(pbc, lut);
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}
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if (pos >= LOOKBACK_WORDS) {
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old_pos = pos - LOOKBACK_WORDS;
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if (ff_hashtable_get(ctx->lut_ht, ctx->tex_data + old_pos * 4, &prev_pos) && prev_pos <= old_pos)
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ff_hashtable_delete(ctx->lut_ht, ctx->tex_data + old_pos * 4);
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}
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ff_hashtable_set(ctx->lut_ht, &lut, &pos);
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pos++;
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}
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return 0;
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@ -172,12 +177,50 @@ static int dxv_encode(AVCodecContext *avctx, AVPacket *pkt,
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return ret;
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if (ctx->enc.tex_funct) {
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uint8_t *safe_data[4] = {frame->data[0], 0, 0, 0};
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int safe_linesize[4] = {frame->linesize[0], 0, 0, 0};
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if (avctx->width != DXV_ALIGN(avctx->width) || avctx->height != DXV_ALIGN(avctx->height)) {
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ret = av_image_alloc(
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safe_data,
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safe_linesize,
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DXV_ALIGN(avctx->width),
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DXV_ALIGN(avctx->height),
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avctx->pix_fmt,
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1);
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if (ret < 0)
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return ret;
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av_image_copy2(
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safe_data,
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safe_linesize,
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frame->data,
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frame->linesize,
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avctx->pix_fmt,
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avctx->width,
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avctx->height);
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if (avctx->width != DXV_ALIGN(avctx->width)) {
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for (int y = 0; y < avctx->height; y++) {
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memset(safe_data[0] + y * safe_linesize[0] + frame->linesize[0], 0, safe_linesize[0] - frame->linesize[0]);
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}
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}
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if (avctx->height != DXV_ALIGN(avctx->height)) {
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for (int y = avctx->height; y < DXV_ALIGN(avctx->height); y++) {
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memset(safe_data[0] + y * safe_linesize[0], 0, safe_linesize[0]);
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}
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}
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}
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ctx->enc.tex_data.out = ctx->tex_data;
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ctx->enc.frame_data.in = frame->data[0];
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ctx->enc.stride = frame->linesize[0];
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ctx->enc.width = avctx->width;
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ctx->enc.height = avctx->height;
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ctx->enc.frame_data.in = safe_data[0];
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ctx->enc.stride = safe_linesize[0];
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ctx->enc.width = DXV_ALIGN(avctx->width);
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ctx->enc.height = DXV_ALIGN(avctx->height);
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ff_texturedsp_exec_compress_threads(avctx, &ctx->enc);
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if (safe_data[0] != frame->data[0])
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av_freep(&safe_data[0]);
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} else {
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/* unimplemented: YCoCg formats */
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return AVERROR_INVALIDDATA;
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@ -216,14 +259,6 @@ static av_cold int dxv_init(AVCodecContext *avctx)
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return ret;
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}
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if (avctx->width % TEXTURE_BLOCK_W || avctx->height % TEXTURE_BLOCK_H) {
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av_log(avctx,
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AV_LOG_ERROR,
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"Video size %dx%d is not multiple of "AV_STRINGIFY(TEXTURE_BLOCK_W)"x"AV_STRINGIFY(TEXTURE_BLOCK_H)".\n",
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avctx->width, avctx->height);
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return AVERROR_INVALIDDATA;
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}
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ff_texturedspenc_init(&texdsp);
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switch (ctx->tex_fmt) {
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@ -237,10 +272,10 @@ static av_cold int dxv_init(AVCodecContext *avctx)
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return AVERROR_INVALIDDATA;
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}
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ctx->enc.raw_ratio = 16;
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ctx->tex_size = avctx->width / TEXTURE_BLOCK_W *
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avctx->height / TEXTURE_BLOCK_H *
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ctx->tex_size = DXV_ALIGN(avctx->width) / TEXTURE_BLOCK_W *
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DXV_ALIGN(avctx->height) / TEXTURE_BLOCK_H *
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ctx->enc.tex_ratio;
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ctx->enc.slice_count = av_clip(avctx->thread_count, 1, avctx->height / TEXTURE_BLOCK_H);
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ctx->enc.slice_count = av_clip(avctx->thread_count, 1, DXV_ALIGN(avctx->height) / TEXTURE_BLOCK_H);
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ctx->tex_data = av_malloc(ctx->tex_size);
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if (!ctx->tex_data) {
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@ -251,6 +286,9 @@ static av_cold int dxv_init(AVCodecContext *avctx)
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if (ret < 0)
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return ret;
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ret = ff_hashtable_alloc(&ctx->lut_ht, sizeof(uint32_t), sizeof(uint32_t), LOOKBACK_HT_ELEMS);
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if (ret < 0)
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return ret;
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ret = ff_hashtable_alloc(&ctx->combo_ht, sizeof(uint64_t), sizeof(uint32_t), LOOKBACK_HT_ELEMS);
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if (ret < 0)
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return ret;
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@ -265,6 +303,7 @@ static av_cold int dxv_close(AVCodecContext *avctx)
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ff_hashtable_freep(&ctx->color_ht);
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ff_hashtable_freep(&ctx->lut_ht);
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ff_hashtable_freep(&ctx->combo_ht);
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return 0;
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}
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@ -3,4 +3,4 @@
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#codec_id 0: dxv
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#dimensions 0: 1920x1080
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#sar 0: 1/1
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0, 0, 0, 1, 76521, 0xed387a5e
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0, 0, 0, 1, 76190, 0x0e6f0326
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