You've already forked FFmpeg
mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2025-08-15 14:13:16 +02:00
lavfi/vf_libplacebo: switch to new gamut mapping API
Upstream deprecated the old ad-hoc, enum/intent-based gamut mapping API and added a new API based on colorimetrically accurate gamut mapping functions. The relevant change for us is the addition of several new modes, as well as deprecation of the old options. Update the documentation accordingly.
This commit is contained in:
@@ -16353,37 +16353,36 @@ gamut-mapping when dealing with mismatches between wide-gamut or HDR content.
|
|||||||
In general, libplacebo relies on accurate source tagging and mastering display
|
In general, libplacebo relies on accurate source tagging and mastering display
|
||||||
gamut information to produce the best results.
|
gamut information to produce the best results.
|
||||||
@table @option
|
@table @option
|
||||||
@item intent
|
|
||||||
Rendering intent to use when adapting between different primary color gamuts
|
|
||||||
(after tone-mapping).
|
|
||||||
@table @samp
|
|
||||||
@item perceptual
|
|
||||||
Perceptual gamut mapping. Currently equivalent to relative colorimetric.
|
|
||||||
@item relative
|
|
||||||
Relative colorimetric. This is the default.
|
|
||||||
@item absolute
|
|
||||||
Absolute colorimetric.
|
|
||||||
@item saturation
|
|
||||||
Saturation mapping. Forcibly stretches the source gamut to the target gamut.
|
|
||||||
@end table
|
|
||||||
|
|
||||||
@item gamut_mode
|
@item gamut_mode
|
||||||
How to handle out-of-gamut colors that can occur as a result of colorimetric
|
How to handle out-of-gamut colors that can occur as a result of colorimetric
|
||||||
gamut mapping.
|
gamut mapping.
|
||||||
@table @samp
|
@table @samp
|
||||||
@item clip
|
@item clip
|
||||||
Do nothing, simply clip out-of-range colors to the RGB volume. This is the
|
Do nothing, simply clip out-of-range colors to the RGB volume. Low quality but
|
||||||
default.
|
extremely fast.
|
||||||
@item warn
|
@item perceptual
|
||||||
Highlight out-of-gamut pixels (by coloring them pink).
|
Perceptually soft-clip colors to the gamut volume. This is the default.
|
||||||
@item darken
|
@item relative
|
||||||
Linearly reduces content brightness to preserves saturated details, followed by
|
Relative colorimetric hard-clip. Similar to @code{perceptual} but without
|
||||||
clipping the remaining out-of-gamut colors. As the name implies, this makes
|
the soft knee.
|
||||||
everything darker, but provides a good balance between preserving details and
|
@item saturation
|
||||||
colors.
|
Saturation mapping, maps primaries directly to primaries in RGB space.
|
||||||
|
Not recommended except for artificial computer graphics for which a bright,
|
||||||
|
saturated display is desired.
|
||||||
|
@item absolute
|
||||||
|
Absolute colorimetric hard-clip. Performs no adjustment of the white point.
|
||||||
@item desaturate
|
@item desaturate
|
||||||
Hard-desaturates out-of-gamut colors towards white, while preserving the
|
Hard-desaturates out-of-gamut colors towards white, while preserving the
|
||||||
luminance. Has a tendency to shift colors.
|
luminance. Has a tendency to distort the visual appearance of bright objects.
|
||||||
|
@item darken
|
||||||
|
Linearly reduces content brightness to preserves saturated details, followed by
|
||||||
|
clipping the remaining out-of-gamut colors.
|
||||||
|
@item warn
|
||||||
|
Highlight out-of-gamut pixels (by inverting/marking them).
|
||||||
|
@item linear
|
||||||
|
Linearly reduces chromaticity of the entire image to make it fit within the
|
||||||
|
target color volume. Be careful when using this on BT.2020 sources without
|
||||||
|
proper mastering metadata, as doing so will lead to excessive desaturation.
|
||||||
@end table
|
@end table
|
||||||
|
|
||||||
@item tonemapping
|
@item tonemapping
|
||||||
|
@@ -56,6 +56,19 @@ enum {
|
|||||||
TONE_MAP_COUNT,
|
TONE_MAP_COUNT,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum {
|
||||||
|
GAMUT_MAP_CLIP,
|
||||||
|
GAMUT_MAP_PERCEPTUAL,
|
||||||
|
GAMUT_MAP_RELATIVE,
|
||||||
|
GAMUT_MAP_SATURATION,
|
||||||
|
GAMUT_MAP_ABSOLUTE,
|
||||||
|
GAMUT_MAP_DESATURATE,
|
||||||
|
GAMUT_MAP_DARKEN,
|
||||||
|
GAMUT_MAP_HIGHLIGHT,
|
||||||
|
GAMUT_MAP_LINEAR,
|
||||||
|
GAMUT_MAP_COUNT,
|
||||||
|
};
|
||||||
|
|
||||||
static const char *const var_names[] = {
|
static const char *const var_names[] = {
|
||||||
"in_w", "iw", ///< width of the input video frame
|
"in_w", "iw", ///< width of the input video frame
|
||||||
"in_h", "ih", ///< height of the input video frame
|
"in_h", "ih", ///< height of the input video frame
|
||||||
@@ -188,7 +201,6 @@ typedef struct LibplaceboContext {
|
|||||||
|
|
||||||
/* pl_color_map_params */
|
/* pl_color_map_params */
|
||||||
struct pl_color_map_params color_map_params;
|
struct pl_color_map_params color_map_params;
|
||||||
int intent;
|
|
||||||
int gamut_mode;
|
int gamut_mode;
|
||||||
int tonemapping;
|
int tonemapping;
|
||||||
float tonemapping_param;
|
float tonemapping_param;
|
||||||
@@ -204,6 +216,7 @@ typedef struct LibplaceboContext {
|
|||||||
int gamut_warning;
|
int gamut_warning;
|
||||||
int gamut_clipping;
|
int gamut_clipping;
|
||||||
int force_icc_lut;
|
int force_icc_lut;
|
||||||
|
int intent;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* pl_dither_params */
|
/* pl_dither_params */
|
||||||
@@ -274,6 +287,34 @@ static const struct pl_tone_map_function *pl_get_tonemapping_func(int tm) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void set_gamut_mode(struct pl_color_map_params *p, int gamut_mode)
|
||||||
|
{
|
||||||
|
switch (gamut_mode) {
|
||||||
|
#if PL_API_VER >= 269
|
||||||
|
case GAMUT_MAP_CLIP: p->gamut_mapping = &pl_gamut_map_clip; return;
|
||||||
|
case GAMUT_MAP_PERCEPTUAL: p->gamut_mapping = &pl_gamut_map_perceptual; return;
|
||||||
|
case GAMUT_MAP_RELATIVE: p->gamut_mapping = &pl_gamut_map_relative; return;
|
||||||
|
case GAMUT_MAP_SATURATION: p->gamut_mapping = &pl_gamut_map_saturation; return;
|
||||||
|
case GAMUT_MAP_ABSOLUTE: p->gamut_mapping = &pl_gamut_map_absolute; return;
|
||||||
|
case GAMUT_MAP_DESATURATE: p->gamut_mapping = &pl_gamut_map_desaturate; return;
|
||||||
|
case GAMUT_MAP_DARKEN: p->gamut_mapping = &pl_gamut_map_darken; return;
|
||||||
|
case GAMUT_MAP_HIGHLIGHT: p->gamut_mapping = &pl_gamut_map_highlight; return;
|
||||||
|
case GAMUT_MAP_LINEAR: p->gamut_mapping = &pl_gamut_map_linear; return;
|
||||||
|
#else
|
||||||
|
case GAMUT_MAP_RELATIVE: p->intent = PL_INTENT_RELATIVE_COLORIMETRIC; return;
|
||||||
|
case GAMUT_MAP_SATURATION: p->intent = PL_INTENT_SATURATION; return;
|
||||||
|
case GAMUT_MAP_ABSOLUTE: p->intent = PL_INTENT_ABSOLUTE_COLORIMETRIC; return;
|
||||||
|
case GAMUT_MAP_DESATURATE: p->gamut_mode = PL_GAMUT_DESATURATE; return;
|
||||||
|
case GAMUT_MAP_DARKEN: p->gamut_mode = PL_GAMUT_DARKEN; return;
|
||||||
|
case GAMUT_MAP_HIGHLIGHT: p->gamut_mode = PL_GAMUT_WARN; return;
|
||||||
|
/* Use defaults for all other cases */
|
||||||
|
default: return;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
av_assert0(0);
|
||||||
|
};
|
||||||
|
|
||||||
static int parse_shader(AVFilterContext *avctx, const void *shader, size_t len)
|
static int parse_shader(AVFilterContext *avctx, const void *shader, size_t len)
|
||||||
{
|
{
|
||||||
LibplaceboContext *s = avctx->priv;
|
LibplaceboContext *s = avctx->priv;
|
||||||
@@ -319,7 +360,7 @@ static int update_settings(AVFilterContext *ctx)
|
|||||||
int err = 0;
|
int err = 0;
|
||||||
LibplaceboContext *s = ctx->priv;
|
LibplaceboContext *s = ctx->priv;
|
||||||
enum pl_tone_map_mode tonemapping_mode = s->tonemapping_mode;
|
enum pl_tone_map_mode tonemapping_mode = s->tonemapping_mode;
|
||||||
enum pl_gamut_mode gamut_mode = s->gamut_mode;
|
int gamut_mode = s->gamut_mode;
|
||||||
uint8_t color_rgba[4];
|
uint8_t color_rgba[4];
|
||||||
|
|
||||||
RET(av_parse_color(color_rgba, s->fillcolor, -1, s));
|
RET(av_parse_color(color_rgba, s->fillcolor, -1, s));
|
||||||
@@ -338,10 +379,16 @@ static int update_settings(AVFilterContext *ctx)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
switch (s->intent) {
|
||||||
|
case PL_INTENT_SATURATION: gamut_mode = GAMUT_MAP_SATURATION; break;
|
||||||
|
case PL_INTENT_RELATIVE_COLORIMETRIC: gamut_mode = GAMUT_MAP_RELATIVE; break;
|
||||||
|
case PL_INTENT_ABSOLUTE_COLORIMETRIC: gamut_mode = GAMUT_MAP_ABSOLUTE; break;
|
||||||
|
}
|
||||||
|
|
||||||
if (s->gamut_warning)
|
if (s->gamut_warning)
|
||||||
gamut_mode = PL_GAMUT_WARN;
|
gamut_mode = GAMUT_MAP_HIGHLIGHT;
|
||||||
if (s->gamut_clipping)
|
if (s->gamut_clipping)
|
||||||
gamut_mode = PL_GAMUT_DESATURATE;
|
gamut_mode = GAMUT_MAP_DESATURATE;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
s->deband_params = *pl_deband_params(
|
s->deband_params = *pl_deband_params(
|
||||||
@@ -368,8 +415,6 @@ static int update_settings(AVFilterContext *ctx)
|
|||||||
);
|
);
|
||||||
|
|
||||||
s->color_map_params = *pl_color_map_params(
|
s->color_map_params = *pl_color_map_params(
|
||||||
.intent = s->intent,
|
|
||||||
.gamut_mode = gamut_mode,
|
|
||||||
.tone_mapping_function = pl_get_tonemapping_func(s->tonemapping),
|
.tone_mapping_function = pl_get_tonemapping_func(s->tonemapping),
|
||||||
.tone_mapping_param = s->tonemapping_param,
|
.tone_mapping_param = s->tonemapping_param,
|
||||||
.tone_mapping_mode = tonemapping_mode,
|
.tone_mapping_mode = tonemapping_mode,
|
||||||
@@ -378,6 +423,8 @@ static int update_settings(AVFilterContext *ctx)
|
|||||||
.lut_size = s->tonemapping_lut_size,
|
.lut_size = s->tonemapping_lut_size,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
set_gamut_mode(&s->color_map_params, gamut_mode);
|
||||||
|
|
||||||
s->dither_params = *pl_dither_params(
|
s->dither_params = *pl_dither_params(
|
||||||
.method = s->dithering,
|
.method = s->dithering,
|
||||||
.lut_size = s->dither_lut_size,
|
.lut_size = s->dither_lut_size,
|
||||||
@@ -1155,16 +1202,16 @@ static const AVOption libplacebo_options[] = {
|
|||||||
{ "scene_threshold_high", "Scene change high threshold", OFFSET(scene_high), AV_OPT_TYPE_FLOAT, {.dbl = 10.0}, -1.0, 100.0, DYNAMIC },
|
{ "scene_threshold_high", "Scene change high threshold", OFFSET(scene_high), AV_OPT_TYPE_FLOAT, {.dbl = 10.0}, -1.0, 100.0, DYNAMIC },
|
||||||
{ "overshoot", "Tone-mapping overshoot margin", OFFSET(overshoot), AV_OPT_TYPE_FLOAT, {.dbl = 0.05}, 0.0, 1.0, DYNAMIC },
|
{ "overshoot", "Tone-mapping overshoot margin", OFFSET(overshoot), AV_OPT_TYPE_FLOAT, {.dbl = 0.05}, 0.0, 1.0, DYNAMIC },
|
||||||
|
|
||||||
{ "intent", "Rendering intent", OFFSET(intent), AV_OPT_TYPE_INT, {.i64 = PL_INTENT_RELATIVE_COLORIMETRIC}, 0, 3, DYNAMIC, "intent" },
|
{ "gamut_mode", "Gamut-mapping mode", OFFSET(gamut_mode), AV_OPT_TYPE_INT, {.i64 = GAMUT_MAP_PERCEPTUAL}, 0, GAMUT_MAP_COUNT - 1, DYNAMIC, "gamut_mode" },
|
||||||
{ "perceptual", "Perceptual", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_PERCEPTUAL}, 0, 0, STATIC, "intent" },
|
{ "clip", "Hard-clip (RGB per-channel)", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_CLIP}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "relative", "Relative colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_RELATIVE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
|
{ "perceptual", "Colorimetric soft clipping", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_PERCEPTUAL}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "absolute", "Absolute colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_ABSOLUTE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
|
{ "relative", "Relative colorimetric clipping", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_RELATIVE}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "saturation", "Saturation mapping", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_SATURATION}, 0, 0, STATIC, "intent" },
|
{ "saturation", "Saturation mapping (RGB -> RGB)", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_SATURATION}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "gamut_mode", "Gamut-mapping mode", OFFSET(gamut_mode), AV_OPT_TYPE_INT, {.i64 = PL_GAMUT_CLIP}, 0, PL_GAMUT_MODE_COUNT - 1, DYNAMIC, "gamut_mode" },
|
{ "absolute", "Absolute colorimetric clipping", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_ABSOLUTE}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "clip", "Hard-clip gamut boundary", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_CLIP}, 0, 0, STATIC, "gamut_mode" },
|
{ "desaturate", "Colorimetrically desaturate colors towards white", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_DESATURATE}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "warn", "Highlight out-of-gamut colors", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_WARN}, 0, 0, STATIC, "gamut_mode" },
|
{ "darken", "Colorimetric clip with bias towards darkening image to fit gamut", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_DARKEN}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "darken", "Darken image to fit gamut", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_DARKEN}, 0, 0, STATIC, "gamut_mode" },
|
{ "warn", "Highlight out-of-gamut colors", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_HIGHLIGHT}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "desaturate", "Colorimetrically desaturate colors", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_DESATURATE}, 0, 0, STATIC, "gamut_mode" },
|
{ "linear", "Linearly reduce chromaticity to fit gamut", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_LINEAR}, 0, 0, STATIC, "gamut_mode" },
|
||||||
{ "tonemapping", "Tone-mapping algorithm", OFFSET(tonemapping), AV_OPT_TYPE_INT, {.i64 = TONE_MAP_AUTO}, 0, TONE_MAP_COUNT - 1, DYNAMIC, "tonemap" },
|
{ "tonemapping", "Tone-mapping algorithm", OFFSET(tonemapping), AV_OPT_TYPE_INT, {.i64 = TONE_MAP_AUTO}, 0, TONE_MAP_COUNT - 1, DYNAMIC, "tonemap" },
|
||||||
{ "auto", "Automatic selection", 0, AV_OPT_TYPE_CONST, {.i64 = TONE_MAP_AUTO}, 0, 0, STATIC, "tonemap" },
|
{ "auto", "Automatic selection", 0, AV_OPT_TYPE_CONST, {.i64 = TONE_MAP_AUTO}, 0, 0, STATIC, "tonemap" },
|
||||||
{ "clip", "No tone mapping (clip", 0, AV_OPT_TYPE_CONST, {.i64 = TONE_MAP_CLIP}, 0, 0, STATIC, "tonemap" },
|
{ "clip", "No tone mapping (clip", 0, AV_OPT_TYPE_CONST, {.i64 = TONE_MAP_CLIP}, 0, 0, STATIC, "tonemap" },
|
||||||
@@ -1196,7 +1243,12 @@ static const AVOption libplacebo_options[] = {
|
|||||||
{ "desaturation_strength", "Desaturation strength", OFFSET(desat_str), AV_OPT_TYPE_FLOAT, {.dbl = -1.0}, -1.0, 1.0, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
{ "desaturation_strength", "Desaturation strength", OFFSET(desat_str), AV_OPT_TYPE_FLOAT, {.dbl = -1.0}, -1.0, 1.0, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
||||||
{ "desaturation_exponent", "Desaturation exponent", OFFSET(desat_exp), AV_OPT_TYPE_FLOAT, {.dbl = -1.0}, -1.0, 10.0, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
{ "desaturation_exponent", "Desaturation exponent", OFFSET(desat_exp), AV_OPT_TYPE_FLOAT, {.dbl = -1.0}, -1.0, 10.0, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
||||||
{ "gamut_warning", "Highlight out-of-gamut colors", OFFSET(gamut_warning), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
{ "gamut_warning", "Highlight out-of-gamut colors", OFFSET(gamut_warning), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
||||||
{ "gamut_clipping", "Enable colorimetric gamut clipping", OFFSET(gamut_clipping), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
{ "gamut_clipping", "Enable desaturating colorimetric gamut clipping", OFFSET(gamut_clipping), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
|
||||||
|
{ "intent", "Rendering intent", OFFSET(intent), AV_OPT_TYPE_INT, {.i64 = PL_INTENT_PERCEPTUAL}, 0, 3, DYNAMIC | AV_OPT_FLAG_DEPRECATED, "intent" },
|
||||||
|
{ "perceptual", "Perceptual", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_PERCEPTUAL}, 0, 0, STATIC, "intent" },
|
||||||
|
{ "relative", "Relative colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_RELATIVE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
|
||||||
|
{ "absolute", "Absolute colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_ABSOLUTE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
|
||||||
|
{ "saturation", "Saturation mapping", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_SATURATION}, 0, 0, STATIC, "intent" },
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
{ "dithering", "Dither method to use", OFFSET(dithering), AV_OPT_TYPE_INT, {.i64 = PL_DITHER_BLUE_NOISE}, -1, PL_DITHER_METHOD_COUNT - 1, DYNAMIC, "dither" },
|
{ "dithering", "Dither method to use", OFFSET(dithering), AV_OPT_TYPE_INT, {.i64 = PL_DITHER_BLUE_NOISE}, -1, PL_DITHER_METHOD_COUNT - 1, DYNAMIC, "dither" },
|
||||||
|
Reference in New Issue
Block a user