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avcodec/msmpeg4: Inline number of motion vectors
Both motion vector tables have the same number of elements, hence one can inline said number and remove the field containing the number of elements from the structure. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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@ -1771,13 +1771,11 @@ static const uint8_t table1_mvy[1099] = {
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};
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MVTable ff_mv_tables[2] = {
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{ 1099,
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table0_mv_code,
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{ table0_mv_code,
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table0_mv_bits,
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table0_mvx,
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table0_mvy, },
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{ 1099,
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table1_mv_code,
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{ table1_mv_code,
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table1_mv_bits,
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table1_mvx,
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table1_mvy, }
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@ -37,7 +37,6 @@
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/* motion vector table */
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typedef struct MVTable {
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int n;
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const uint16_t *table_mv_code;
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const uint8_t *table_mv_bits;
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const uint8_t *table_mvx;
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@ -69,6 +68,7 @@ extern const uint8_t ff_wmv1_y_dc_scale_table[32];
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extern const uint8_t ff_wmv1_c_dc_scale_table[32];
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extern const uint8_t ff_old_ff_y_dc_scale_table[32];
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#define MSMPEG4_MV_TABLES_NB_ELEMS 1099
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extern MVTable ff_mv_tables[2];
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extern const uint8_t ff_v2_mb_type[8][2];
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@ -321,11 +321,11 @@ av_cold int ff_msmpeg4_decode_init(AVCodecContext *avctx)
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memcpy(ff_rl_table[5].rl_vlc, ff_h263_rl_inter.rl_vlc, sizeof(ff_rl_table[5].rl_vlc));
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mv = &ff_mv_tables[0];
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INIT_VLC_STATIC(&mv->vlc, MV_VLC_BITS, mv->n + 1,
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INIT_VLC_STATIC(&mv->vlc, MV_VLC_BITS, MSMPEG4_MV_TABLES_NB_ELEMS + 1,
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mv->table_mv_bits, 1, 1,
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mv->table_mv_code, 2, 2, 3714);
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mv = &ff_mv_tables[1];
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INIT_VLC_STATIC(&mv->vlc, MV_VLC_BITS, mv->n + 1,
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INIT_VLC_STATIC(&mv->vlc, MV_VLC_BITS, MSMPEG4_MV_TABLES_NB_ELEMS + 1,
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mv->table_mv_bits, 1, 1,
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mv->table_mv_code, 2, 2, 2694);
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@ -836,7 +836,7 @@ void ff_msmpeg4_decode_motion(MpegEncContext *s, int *mx_ptr, int *my_ptr)
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mv = &ff_mv_tables[s->mv_table_index];
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code = get_vlc2(&s->gb, mv->vlc.table, MV_VLC_BITS, 2);
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if (code == mv->n) {
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if (code == MSMPEG4_MV_TABLES_NB_ELEMS) {
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mx = get_bits(&s->gb, 6);
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my = get_bits(&s->gb, 6);
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} else {
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@ -56,9 +56,9 @@ static av_cold int init_mv_table(MVTable *tab)
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/* mark all entries as not used */
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for(i=0;i<4096;i++)
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tab->table_mv_index[i] = tab->n;
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tab->table_mv_index[i] = MSMPEG4_MV_TABLES_NB_ELEMS;
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for(i=0;i<tab->n;i++) {
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for (i = 0; i < MSMPEG4_MV_TABLES_NB_ELEMS; i++) {
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x = tab->table_mvx[i];
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y = tab->table_mvy[i];
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tab->table_mv_index[(x << 6) | y] = i;
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@ -320,7 +320,7 @@ void ff_msmpeg4_encode_motion(MpegEncContext * s,
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put_bits(&s->pb,
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mv->table_mv_bits[code],
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mv->table_mv_code[code]);
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if (code == mv->n) {
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if (code == MSMPEG4_MV_TABLES_NB_ELEMS) {
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/* escape : code literally */
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put_bits(&s->pb, 6, mx);
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put_bits(&s->pb, 6, my);
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