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cllc: Use outbuf in RGB and ARGB functions
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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@ -136,14 +136,13 @@ static int read_argb_line(CLLCContext *ctx, GetBitContext *gb, int *top_left,
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CLOSE_READER(bits, gb);
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CLOSE_READER(bits, gb);
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dst -= 4 * ctx->avctx->width;
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top_left[0] = outbuf[0];
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top_left[0] = dst[0];
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/* Only stash components if they are not transparent */
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/* Only stash components if they are not transparent */
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if (top_left[0]) {
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if (top_left[0]) {
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top_left[1] = dst[1];
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top_left[1] = outbuf[1];
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top_left[2] = dst[2];
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top_left[2] = outbuf[2];
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top_left[3] = dst[3];
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top_left[3] = outbuf[3];
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}
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}
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return 0;
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return 0;
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@ -174,7 +173,7 @@ static int read_rgb24_component_line(CLLCContext *ctx, GetBitContext *gb,
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CLOSE_READER(bits, gb);
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CLOSE_READER(bits, gb);
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/* Stash the first pixel */
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/* Stash the first pixel */
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*top_left = dst[-3 * ctx->avctx->width];
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*top_left = outbuf[0];
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return 0;
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return 0;
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}
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}
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