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libavcodec/sanm: clear codec47 diff buffers with specific color
The codec47 header provides colors to use to clear the 2 difference buffers. This fixes artifacts (black hair, faces) in Curse of Monkey Island "CURSERNG.SAN" video. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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@ -915,13 +915,16 @@ static int old_codec47(SANMVideoContext *ctx, int top,
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uint8_t *dst = (uint8_t *)ctx->frm0 + left + top * stride;
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uint8_t *prev1 = (uint8_t *)ctx->frm1;
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uint8_t *prev2 = (uint8_t *)ctx->frm2;
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uint8_t auxcol[2];
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int tbl_pos = bytestream2_tell(&ctx->gb);
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int seq = bytestream2_get_le16(&ctx->gb);
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int compr = bytestream2_get_byte(&ctx->gb);
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int new_rot = bytestream2_get_byte(&ctx->gb);
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int skip = bytestream2_get_byte(&ctx->gb);
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bytestream2_skip(&ctx->gb, 9);
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bytestream2_skip(&ctx->gb, 7);
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auxcol[0] = bytestream2_get_byteu(&ctx->gb);
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auxcol[1] = bytestream2_get_byteu(&ctx->gb);
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decoded_size = bytestream2_get_le32(&ctx->gb);
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bytestream2_skip(&ctx->gb, 8);
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@ -937,8 +940,8 @@ static int old_codec47(SANMVideoContext *ctx, int top,
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}
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if (!seq) {
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ctx->prev_seq = -1;
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memset(prev1, 0, ctx->height * stride);
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memset(prev2, 0, ctx->height * stride);
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memset(prev1, auxcol[0], ctx->height * stride);
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memset(prev2, auxcol[1], ctx->height * stride);
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}
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switch (compr) {
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