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avcodec/mpegvideo_enc: Reindentation
Also try to use loop-scope for iterators. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -1480,8 +1480,6 @@ fail:
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*/
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*/
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static int set_bframe_chain_length(MpegEncContext *s)
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static int set_bframe_chain_length(MpegEncContext *s)
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{
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{
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int i;
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/* Either nothing to do or can't do anything */
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/* Either nothing to do or can't do anything */
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if (s->reordered_input_picture[0] || !s->input_picture[0])
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if (s->reordered_input_picture[0] || !s->input_picture[0])
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return 0;
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return 0;
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@ -1510,7 +1508,7 @@ static int set_bframe_chain_length(MpegEncContext *s)
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int b_frames = 0;
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int b_frames = 0;
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if (s->avctx->flags & AV_CODEC_FLAG_PASS2) {
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if (s->avctx->flags & AV_CODEC_FLAG_PASS2) {
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for (i = 0; i < s->max_b_frames + 1; i++) {
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for (int i = 0; i < s->max_b_frames + 1; i++) {
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int pict_num = s->input_picture[0]->display_picture_number + i;
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int pict_num = s->input_picture[0]->display_picture_number + i;
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if (pict_num >= s->rc_context.num_entries)
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if (pict_num >= s->rc_context.num_entries)
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@ -1530,6 +1528,7 @@ static int set_bframe_chain_length(MpegEncContext *s)
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while (b_frames && !s->input_picture[b_frames])
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while (b_frames && !s->input_picture[b_frames])
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b_frames--;
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b_frames--;
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} else if (s->b_frame_strategy == 1) {
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} else if (s->b_frame_strategy == 1) {
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int i;
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for (i = 1; i < s->max_b_frames + 1; i++) {
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for (i = 1; i < s->max_b_frames + 1; i++) {
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if (s->input_picture[i] &&
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if (s->input_picture[i] &&
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s->input_picture[i]->b_frame_score == 0) {
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s->input_picture[i]->b_frame_score == 0) {
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@ -1563,7 +1562,7 @@ static int set_bframe_chain_length(MpegEncContext *s)
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emms_c();
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emms_c();
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for (i = b_frames - 1; i >= 0; i--) {
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for (int i = b_frames - 1; i >= 0; i--) {
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int type = s->input_picture[i]->f->pict_type;
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int type = s->input_picture[i]->f->pict_type;
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if (type && type != AV_PICTURE_TYPE_B)
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if (type && type != AV_PICTURE_TYPE_B)
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b_frames = i;
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b_frames = i;
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@ -1594,7 +1593,7 @@ static int set_bframe_chain_length(MpegEncContext *s)
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s->reordered_input_picture[0]->f->pict_type = AV_PICTURE_TYPE_P;
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s->reordered_input_picture[0]->f->pict_type = AV_PICTURE_TYPE_P;
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s->reordered_input_picture[0]->coded_picture_number =
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s->reordered_input_picture[0]->coded_picture_number =
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s->coded_picture_number++;
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s->coded_picture_number++;
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for (i = 0; i < b_frames; i++) {
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for (int i = 0; i < b_frames; i++) {
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s->reordered_input_picture[i + 1] = s->input_picture[i];
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s->reordered_input_picture[i + 1] = s->input_picture[i];
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s->reordered_input_picture[i + 1]->f->pict_type =
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s->reordered_input_picture[i + 1]->f->pict_type =
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AV_PICTURE_TYPE_B;
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AV_PICTURE_TYPE_B;
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