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avutil/hwcontext_d3d11va: add support for rgbaf16 pixel format

This commit is contained in:
Timo Rothenpieler 2022-08-07 22:16:28 +02:00
parent e95b08a7dd
commit dd94a03468

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@ -88,6 +88,7 @@ static const struct {
{ DXGI_FORMAT_P010, AV_PIX_FMT_P010 },
{ DXGI_FORMAT_B8G8R8A8_UNORM, AV_PIX_FMT_BGRA },
{ DXGI_FORMAT_R10G10B10A2_UNORM, AV_PIX_FMT_X2BGR10 },
{ DXGI_FORMAT_R16G16B16A16_FLOAT, AV_PIX_FMT_RGBAF16 },
// Special opaque formats. The pix_fmt is merely a place holder, as the
// opaque format cannot be accessed directly.
{ DXGI_FORMAT_420_OPAQUE, AV_PIX_FMT_YUV420P },