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Use updated motion compensation routines.
Originally committed as revision 713 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
@@ -105,132 +105,137 @@ void add_pixels_clamped_mvi(const DCTELEM *block, uint8_t *pixels,
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}
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}
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#endif
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#endif
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/* Average 8 unsigned bytes in parallel: (b1 + b2) >> 1
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static inline uint64_t avg2_no_rnd(uint64_t a, uint64_t b)
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Since the immediate result could be greater than 255, we do the
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shift first. The result is too low by one if the bytes were both
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odd, so we need to add (l1 & l2) & BYTE_VEC(0x01). */
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static inline UINT64 avg2_no_rnd(UINT64 l1, UINT64 l2)
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{
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{
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UINT64 correction = (l1 & l2) & BYTE_VEC(0x01);
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return (a & b) + (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
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l1 = (l1 & ~BYTE_VEC(0x01)) >> 1;
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l2 = (l2 & ~BYTE_VEC(0x01)) >> 1;
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return l1 + l2 + correction;
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}
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}
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/* Average 8 bytes with rounding: (b1 + b2 + 1) >> 1
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static inline uint64_t avg2(uint64_t a, uint64_t b)
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The '1' only has an effect when one byte is even and the other odd,
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i. e. we also need to add (l1 ^ l2) & BYTE_VEC(0x01).
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Incidentally, that is equivalent to (l1 | l2) & BYTE_VEC(0x01). */
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static inline UINT64 avg2(UINT64 l1, UINT64 l2)
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{
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{
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UINT64 correction = (l1 | l2) & BYTE_VEC(0x01);
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return (a | b) - (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
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l1 = (l1 & ~BYTE_VEC(0x01)) >> 1;
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l2 = (l2 & ~BYTE_VEC(0x01)) >> 1;
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return l1 + l2 + correction;
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}
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}
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static inline UINT64 avg4(UINT64 l1, UINT64 l2, UINT64 l3, UINT64 l4)
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static inline uint64_t avg4(uint64_t l1, uint64_t l2, uint64_t l3, uint64_t l4)
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{
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{
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UINT64 r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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UINT64 r2 = (( (l1 & BYTE_VEC(0x03))
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uint64_t r2 = (( (l1 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03);
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+ BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03);
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return r1 + r2;
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return r1 + r2;
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}
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}
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static inline UINT64 avg4_no_rnd(UINT64 l1, UINT64 l2, UINT64 l3, UINT64 l4)
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static inline uint64_t avg4_no_rnd(uint64_t l1, uint64_t l2,
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uint64_t l3, uint64_t l4)
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{
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{
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UINT64 r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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UINT64 r2 = (( (l1 & BYTE_VEC(0x03))
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uint64_t r2 = (( (l1 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ BYTE_VEC(0x01)) >> 2) & BYTE_VEC(0x03);
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+ BYTE_VEC(0x01)) >> 2) & BYTE_VEC(0x03);
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return r1 + r2;
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return r1 + r2;
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}
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}
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#define PIXOPNAME(suffix) put ## suffix
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#define OP(LOAD, STORE, INCR) \
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#define BTYPE UINT8
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do { \
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STORE(LOAD(pixels), block); \
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pixels += line_size; \
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block += INCR; \
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} while (--h)
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#define OP_X2(LOAD, STORE, INCR) \
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do { \
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uint64_t pix1, pix2; \
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\
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pix1 = LOAD(pixels); \
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pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
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STORE(AVG2(pix1, pix2), block); \
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pixels += line_size; \
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block += INCR; \
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} while (--h)
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#define OP_Y2(LOAD, STORE, INCR) \
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do { \
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uint64_t pix = LOAD(pixels); \
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do { \
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uint64_t next_pix; \
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\
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pixels += line_size; \
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next_pix = LOAD(pixels); \
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STORE(AVG2(pix, next_pix), block); \
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block += INCR; \
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pix = next_pix; \
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} while (--h); \
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} while (0)
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#define OP_XY2(LOAD, STORE, INCR) \
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do { \
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uint64_t pix1 = LOAD(pixels); \
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uint64_t pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
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\
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do { \
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uint64_t next_pix1, next_pix2; \
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\
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pixels += line_size; \
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next_pix1 = LOAD(pixels); \
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next_pix2 = next_pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
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\
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STORE(AVG4(pix1, pix2, next_pix1, next_pix2), block); \
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\
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block += INCR; \
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pix1 = next_pix1; \
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pix2 = next_pix2; \
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} while (--h); \
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} while (0)
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#define MAKE_OP(BTYPE, OPNAME, SUFF, OPKIND, STORE, INCR) \
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static void OPNAME ## _pixels ## SUFF ## _axp(BTYPE *block, \
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const uint8_t *pixels, \
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int line_size, int h) \
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{ \
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if ((size_t) pixels & 0x7) { \
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OPKIND(uldq, STORE, INCR); \
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} else { \
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OPKIND(ldq, STORE, INCR); \
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} \
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}
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#define PIXOP(BTYPE, OPNAME, STORE, INCR) \
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MAKE_OP(BTYPE, OPNAME, , OP, STORE, INCR); \
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MAKE_OP(BTYPE, OPNAME, _x2, OP_X2, STORE, INCR); \
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MAKE_OP(BTYPE, OPNAME, _y2, OP_Y2, STORE, INCR); \
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MAKE_OP(BTYPE, OPNAME, _xy2, OP_XY2, STORE, INCR);
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/* Rounding primitives. */
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#define AVG2 avg2
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#define AVG2 avg2
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#define AVG4 avg4
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#define AVG4 avg4
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#define STORE(l, b) stq(l, b)
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#define STORE(l, b) stq(l, b)
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#include "pixops.h"
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PIXOP(uint8_t, put, STORE, line_size);
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#undef PIXOPNAME
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#undef BTYPE
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#undef STORE
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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PIXOP(uint8_t, avg, STORE, line_size);
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/* Not rounding primitives. */
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#undef AVG2
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#undef AVG2
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#undef AVG4
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#undef AVG4
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#undef STORE
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#undef STORE
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#define PIXOPNAME(suffix) put_no_rnd ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2_no_rnd
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#define AVG2 avg2_no_rnd
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#define AVG4 avg4_no_rnd
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#define AVG4 avg4_no_rnd
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#define STORE(l, b) stq(l, b)
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#define STORE(l, b) stq(l, b)
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#include "pixops.h"
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PIXOP(uint8_t, put_no_rnd, STORE, line_size);
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#undef STORE
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/* The following functions are untested. */
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#if 0
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#define PIXOPNAME(suffix) avg ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2
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#define AVG4 avg4
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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#include "pixops.h"
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PIXOP(uint8_t, avg_no_rnd, STORE, line_size);
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#define PIXOPNAME(suffix) avg_no_rnd ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2_no_rnd
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#define AVG4 avg4_no_rnd
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#define PIXOPNAME(suffix) sub ## suffix
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#define BTYPE DCTELEM
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#define AVG2 avg2
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#define AVG4 avg4
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#define STORE(l, block) do { \
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UINT64 xxx = l; \
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(block)[0] -= (xxx >> 0) & 0xff; \
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(block)[1] -= (xxx >> 8) & 0xff; \
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(block)[2] -= (xxx >> 16) & 0xff; \
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(block)[3] -= (xxx >> 24) & 0xff; \
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(block)[4] -= (xxx >> 32) & 0xff; \
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(block)[5] -= (xxx >> 40) & 0xff; \
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(block)[6] -= (xxx >> 48) & 0xff; \
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(block)[7] -= (xxx >> 56) & 0xff; \
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} while (0)
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#endif
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void dsputil_init_alpha(void)
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void dsputil_init_alpha(void)
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{
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{
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@@ -244,6 +249,16 @@ void dsputil_init_alpha(void)
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put_no_rnd_pixels_tab[2] = put_no_rnd_pixels_y2_axp;
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put_no_rnd_pixels_tab[2] = put_no_rnd_pixels_y2_axp;
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put_no_rnd_pixels_tab[3] = put_no_rnd_pixels_xy2_axp;
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put_no_rnd_pixels_tab[3] = put_no_rnd_pixels_xy2_axp;
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avg_pixels_tab[0] = avg_pixels_axp;
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avg_pixels_tab[1] = avg_pixels_x2_axp;
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avg_pixels_tab[2] = avg_pixels_y2_axp;
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avg_pixels_tab[3] = avg_pixels_xy2_axp;
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avg_no_rnd_pixels_tab[0] = avg_no_rnd_pixels_axp;
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avg_no_rnd_pixels_tab[1] = avg_no_rnd_pixels_x2_axp;
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avg_no_rnd_pixels_tab[2] = avg_no_rnd_pixels_y2_axp;
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avg_no_rnd_pixels_tab[3] = avg_no_rnd_pixels_xy2_axp;
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/* amask clears all bits that correspond to present features. */
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/* amask clears all bits that correspond to present features. */
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if (amask(AMASK_MVI) == 0) {
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if (amask(AMASK_MVI) == 0) {
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put_pixels_clamped = put_pixels_clamped_mvi_asm;
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put_pixels_clamped = put_pixels_clamped_mvi_asm;
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@@ -1,135 +0,0 @@
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/*
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* Alpha optimized DSP utils
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* Copyright (c) 2002 Falk Hueffner <falk@debian.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
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* Lesser General Public License for more details.
|
|
||||||
*
|
|
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* You should have received a copy of the GNU Lesser General Public
|
|
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* License along with this library; if not, write to the Free Software
|
|
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* This file is intended to be #included with proper definitions of
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* PIXOPNAME, BTYPE, AVG2, AVG4 and STORE. */
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static void PIXOPNAME(_pixels_axp)(BTYPE *block, const UINT8 *pixels,
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int line_size, int h)
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{
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if ((size_t) pixels & 0x7) {
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do {
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STORE(uldq(pixels), block);
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pixels += line_size;
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block += line_size;
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} while (--h);
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} else {
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do {
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STORE(ldq(pixels), block);
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pixels += line_size;
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block += line_size;
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} while (--h);
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}
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}
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static void PIXOPNAME(_pixels_x2_axp)(BTYPE *block, const UINT8 *pixels,
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int line_size, int h)
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{
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|
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if ((size_t) pixels & 0x7) {
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do {
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UINT64 pix1, pix2;
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pix1 = uldq(pixels);
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pix2 = pix1 >> 8 | ((UINT64) pixels[8] << 56);
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STORE(AVG2(pix1, pix2), block);
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pixels += line_size;
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block += line_size;
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} while (--h);
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} else {
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do {
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UINT64 pix1, pix2;
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pix1 = ldq(pixels);
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pix2 = pix1 >> 8 | ((UINT64) pixels[8] << 56);
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STORE(AVG2(pix1, pix2), block);
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pixels += line_size;
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block += line_size;
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} while (--h);
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}
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}
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static void PIXOPNAME(_pixels_y2_axp)(BTYPE *block, const UINT8 *pixels,
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|
||||||
int line_size, int h)
|
|
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{
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|
||||||
if ((size_t) pixels & 0x7) {
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|
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UINT64 pix = uldq(pixels);
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do {
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|
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UINT64 next_pix;
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pixels += line_size;
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|
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next_pix = uldq(pixels);
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STORE(AVG2(pix, next_pix), block);
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||||||
block += line_size;
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pix = next_pix;
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||||||
} while (--h);
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|
||||||
} else {
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|
||||||
UINT64 pix = ldq(pixels);
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|
||||||
do {
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|
||||||
UINT64 next_pix;
|
|
||||||
|
|
||||||
pixels += line_size;
|
|
||||||
next_pix = ldq(pixels);
|
|
||||||
STORE(AVG2(pix, next_pix), block);
|
|
||||||
block += line_size;
|
|
||||||
pix = next_pix;
|
|
||||||
} while (--h);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* This could be further sped up by recycling AVG4 intermediate
|
|
||||||
results from the previous loop pass. */
|
|
||||||
static void PIXOPNAME(_pixels_xy2_axp)(BTYPE *block, const UINT8 *pixels,
|
|
||||||
int line_size, int h)
|
|
||||||
{
|
|
||||||
if ((size_t) pixels & 0x7) {
|
|
||||||
UINT64 pix1 = uldq(pixels);
|
|
||||||
UINT64 pix2 = pix1 >> 8 | ((UINT64) pixels[8] << 56);
|
|
||||||
|
|
||||||
do {
|
|
||||||
UINT64 next_pix1, next_pix2;
|
|
||||||
|
|
||||||
pixels += line_size;
|
|
||||||
next_pix1 = uldq(pixels);
|
|
||||||
next_pix2 = next_pix1 >> 8 | ((UINT64) pixels[8] << 56);
|
|
||||||
|
|
||||||
STORE(AVG4(pix1, pix2, next_pix1, next_pix2), block);
|
|
||||||
|
|
||||||
block += line_size;
|
|
||||||
pix1 = next_pix1;
|
|
||||||
pix2 = next_pix2;
|
|
||||||
} while (--h);
|
|
||||||
} else {
|
|
||||||
UINT64 pix1 = ldq(pixels);
|
|
||||||
UINT64 pix2 = pix1 >> 8 | ((UINT64) pixels[8] << 56);
|
|
||||||
|
|
||||||
do {
|
|
||||||
UINT64 next_pix1, next_pix2;
|
|
||||||
|
|
||||||
pixels += line_size;
|
|
||||||
next_pix1 = ldq(pixels);
|
|
||||||
next_pix2 = next_pix1 >> 8 | ((UINT64) pixels[8] << 56);
|
|
||||||
|
|
||||||
STORE(AVG4(pix1, pix2, next_pix1, next_pix2), block);
|
|
||||||
|
|
||||||
block += line_size;
|
|
||||||
pix1 = next_pix1;
|
|
||||||
pix2 = next_pix2;
|
|
||||||
} while (--h);
|
|
||||||
}
|
|
||||||
}
|
|
Reference in New Issue
Block a user