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avcodec/amfenc: avoid unnecessary output delay in low delay mode
The code optimizes throughput by letting the encoder work on frame N until frame N+1 is ready for submission, but this hurts low-delay uses by delaying output by one frame. Don't delay output beyond what is necessary when AV_CODEC_FLAG_LOW_DELAY is used. Signed-off-by: Cameron Gutman <aicommander@gmail.com>
This commit is contained in:
committed by
Dmitrii Ovchinnikov
parent
f1d5114103
commit
df4587789f
@@ -497,7 +497,7 @@ static int amf_submit_frame(AVCodecContext *avctx, AVFrame *frame, AMFSurface
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AMF_RESULT res;
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int ret;
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int hw_surface = 0;
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int max_b_frames = ctx->max_b_frames < 0 ? 0 : ctx->max_b_frames;
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int output_delay = FFMAX(ctx->max_b_frames, 0) + ((avctx->flags & AV_CODEC_FLAG_LOW_DELAY) ? 0 : 1);
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// prepare surface from frame
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switch (frame->format) {
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@@ -634,8 +634,8 @@ static int amf_submit_frame(AVCodecContext *avctx, AVFrame *frame, AMFSurface
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ret = av_fifo_write(ctx->timestamp_list, &frame->pts, 1);
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if (ret < 0)
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return ret;
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if(ctx->submitted_frame <= ctx->encoded_frame + max_b_frames + 1)
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return AVERROR(EAGAIN); // if frame just submiited - don't poll or wait
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if(ctx->submitted_frame <= ctx->encoded_frame + output_delay)
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return AVERROR(EAGAIN); // too soon to poll or wait
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}
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return 0;
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}
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@@ -681,7 +681,7 @@ int ff_amf_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
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AVFrame *frame = av_frame_alloc();
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int block_and_wait;
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int64_t pts = 0;
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int max_b_frames = ctx->max_b_frames < 0 ? 0 : ctx->max_b_frames;
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int output_delay = FFMAX(ctx->max_b_frames, 0) + ((avctx->flags & AV_CODEC_FLAG_LOW_DELAY) ? 0 : 1);
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if (!ctx->encoder){
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av_frame_free(&frame);
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@@ -700,7 +700,7 @@ int ff_amf_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
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if(ret != AVERROR_EOF){
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av_frame_free(&frame);
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if(ret == AVERROR(EAGAIN)){
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if(ctx->submitted_frame <= ctx->encoded_frame + max_b_frames + 1) // too soon to poll
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if(ctx->submitted_frame <= ctx->encoded_frame + output_delay) // too soon to poll
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return ret;
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}
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}
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