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	avfilter/vf_v360: improve rounding in xyz_to_dfisheye()
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		| @@ -3468,7 +3468,7 @@ static int xyz_to_dfisheye(const V360Context *s, | ||||
|         u_shift = ceilf(ew); | ||||
|     } else { | ||||
|         u_shift = 0; | ||||
|         uf = ew - uf; | ||||
|         uf = ew - uf - 1.f; | ||||
|     } | ||||
|  | ||||
|     ui = floorf(uf); | ||||
|   | ||||
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