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avcodec/mpeg4videodec: Sync sprite_warping_accuracy between threads
It is set in the vol header and is therefore a sequence and not only a picture property. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -3705,6 +3705,7 @@ static int mpeg4_update_thread_context(AVCodecContext *dst,
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s->shape = s1->shape;
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s->shape = s1->shape;
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s->vol_sprite_usage = s1->vol_sprite_usage;
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s->vol_sprite_usage = s1->vol_sprite_usage;
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s->sprite_brightness_change = s1->sprite_brightness_change;
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s->sprite_brightness_change = s1->sprite_brightness_change;
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s->sprite_warping_accuracy = s1->sprite_warping_accuracy;
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s->num_sprite_warping_points = s1->num_sprite_warping_points;
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s->num_sprite_warping_points = s1->num_sprite_warping_points;
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s->m.data_partitioning = s1->m.data_partitioning;
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s->m.data_partitioning = s1->m.data_partitioning;
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s->rvlc = s1->rvlc;
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s->rvlc = s1->rvlc;
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