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avfilter/vf_v360: add dfisheye output

This commit is contained in:
Paul B Mahol 2019-09-12 17:54:59 +02:00
parent 24d4eea921
commit e1dd355b3d
2 changed files with 43 additions and 3 deletions

View File

@ -18010,11 +18010,12 @@ Set horizontal/vertical field of view. Values in degrees.
@end table
@item dfisheye
Dual fisheye. @i{(input only)}
Dual fisheye.
Format specific options:
@table @option
@item in_pad
@item out_pad
Set padding proportion. Values in decimals.
Example values:

View File

@ -71,6 +71,7 @@ static const AVOption v360_options[] = {
{ "c3x2", "cubemap 3x2", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2}, 0, 0, FLAGS, "out" },
{ "c6x1", "cubemap 6x1", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_6_1}, 0, 0, FLAGS, "out" },
{ "eac", "equi-angular cubemap", 0, AV_OPT_TYPE_CONST, {.i64=EQUIANGULAR}, 0, 0, FLAGS, "out" },
{ "dfisheye", "dual fisheye", 0, AV_OPT_TYPE_CONST, {.i64=DUAL_FISHEYE}, 0, 0, FLAGS, "out" },
{ "flat", "regular video", 0, AV_OPT_TYPE_CONST, {.i64=FLAT}, 0, 0, FLAGS, "out" },
{"rectilinear", "regular video", 0, AV_OPT_TYPE_CONST, {.i64=FLAT}, 0, 0, FLAGS, "out" },
{ "gnomonic", "regular video", 0, AV_OPT_TYPE_CONST, {.i64=FLAT}, 0, 0, FLAGS, "out" },
@ -1813,6 +1814,41 @@ static void flat_to_xyz(const V360Context *s,
normalize_vector(vec);
}
/**
* Calculate 3D coordinates on sphere for corresponding frame position in dual fisheye format.
*
* @param s filter context
* @param i horizontal position on frame [0, width)
* @param j vertical position on frame [0, height)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
*/
static void dfisheye_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float scale = 1.f + s->out_pad;
const float ew = width / 2.f;
const float eh = height;
const int ei = i >= ew ? i - ew : i;
const float m = i >= ew ? -1.f : 1.f;
const float uf = ((2.f * ei) / ew - 1.f) * scale;
const float vf = ((2.f * j) / eh - 1.f) * scale;
const float phi = M_PI + atan2f(vf, uf * m);
const float theta = m * M_PI_2 * (1.f - hypotf(uf, vf));
vec[0] = cosf(theta) * cosf(phi);
vec[1] = cosf(theta) * sinf(phi);
vec[2] = sinf(theta);
normalize_vector(vec);
}
/**
* Calculate frame position in dual fisheye format for corresponding 3D coordinates on sphere.
*
@ -2289,8 +2325,11 @@ static int config_output(AVFilterLink *outlink)
h = roundf(hf);
break;
case DUAL_FISHEYE:
av_log(ctx, AV_LOG_ERROR, "Dual fisheye format is not accepted as output.\n");
return AVERROR(EINVAL);
out_transform = dfisheye_to_xyz;
err = 0;
w = roundf(wf);
h = roundf(hf);
break;
case BARREL:
out_transform = barrel_to_xyz;
err = 0;