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https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
added interlacing option and compression option for colorram (lut)
Originally committed as revision 24901 to svn://svn.ffmpeg.org/ffmpeg/trunk
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eedca998eb
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@ -1,5 +1,5 @@
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/*
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* a64 video encoder - tables used by 64enc
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* a64 video encoder - c64 colors in rgb (Pepto)
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* Copyright (c) 2009 Tobias Bindhammer
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*
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* This file is part of FFmpeg.
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@ -45,8 +45,9 @@ typedef struct A64Context {
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int *mc_meta_charset;
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int *mc_charmap;
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int *mc_best_cb;
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int *mc_charset;
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int mc_luma_vals[5];
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uint8_t *mc_charset;
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uint8_t *mc_colram;
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} A64Context;
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#endif /* AVCODEC_A64ENC_H */
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@ -32,10 +32,16 @@
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#define DITHERSTEPS 8
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#define CHARSET_CHARS 256
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#define INTERLACED 1
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#define LIFETIME 4
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/* gray gradient */
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static const int mc_colors[5]={0x0,0xb,0xc,0xf,0x1};
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/* other possible gradients - to be tested */
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//static const int mc_colors[5]={0x0,0x8,0xa,0xf,0x7};
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//static const int mc_colors[5]={0x0,0x9,0x8,0xa,0x3};
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static void to_meta_with_crop(AVCodecContext *avctx, AVFrame *p, int *dest)
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{
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int blockx, blocky, x, y;
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@ -66,7 +72,7 @@ static void render_charset(AVCodecContext *avctx, uint8_t *charset,
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uint8_t *colrammap)
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{
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A64Context *c = avctx->priv_data;
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uint8_t row1;
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uint8_t row1, row2;
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int charpos, x, y;
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int a, b;
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uint8_t pix;
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@ -97,7 +103,7 @@ static void render_charset(AVCodecContext *avctx, uint8_t *charset,
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lowdiff = 0;
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highdiff = 0;
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for (y = 0; y < 8; y++) {
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row1 = 0;
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row1 = 0; row2 = 0;
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for (x = 0; x < 4; x++) {
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pix = best_cb[y * 4 + x];
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@ -109,12 +115,27 @@ static void render_charset(AVCodecContext *avctx, uint8_t *charset,
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row1 <<= 2;
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if (multi_dither_patterns[dither[pix]][(y & 3)][x & 3])
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row1 |= 3-(index2[pix] & 3);
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else
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row1 |= 3-(index1[pix] & 3);
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if(INTERLACED) {
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row2 <<= 2;
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if (interlaced_dither_patterns[dither[pix]][(y & 3) * 2 + 0][x & 3])
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row1 |= 3-(index2[pix] & 3);
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else
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row1 |= 3-(index1[pix] & 3);
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if (interlaced_dither_patterns[dither[pix]][(y & 3) * 2 + 1][x & 3])
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row2 |= 3-(index2[pix] & 3);
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else
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row2 |= 3-(index1[pix] & 3);
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}
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else {
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if (multi_dither_patterns[dither[pix]][(y & 3)][x & 3])
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row1 |= 3-(index2[pix] & 3);
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else
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row1 |= 3-(index1[pix] & 3);
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}
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}
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charset[y+0x000] = row1;
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if(INTERLACED) charset[y+0x800] = row2;
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}
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/* do we need to adjust pixels? */
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if (highdiff > 0 && lowdiff > 0) {
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@ -133,7 +154,7 @@ static void render_charset(AVCodecContext *avctx, uint8_t *charset,
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charset += 8;
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/* remember colorram value */
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colrammap[charpos] = (highdiff > 0) + 8;
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colrammap[charpos] = (highdiff > 0);
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}
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}
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}
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@ -143,8 +164,9 @@ static av_cold int a64multi_close_encoder(AVCodecContext *avctx)
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A64Context *c = avctx->priv_data;
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av_free(c->mc_meta_charset);
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av_free(c->mc_best_cb);
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av_free(c->mc_charmap);
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av_free(c->mc_charset);
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av_free(c->mc_charmap);
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av_free(c->mc_colram);
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return 0;
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}
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@ -171,10 +193,11 @@ static av_cold int a64multi_init_encoder(AVCodecContext *avctx)
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c->mc_frame_counter = 0;
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c->mc_use_5col = avctx->codec->id == CODEC_ID_A64_MULTI5;
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c->mc_meta_charset = av_malloc(32000 * c->mc_lifetime * sizeof(int));
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c->mc_best_cb = av_malloc(CHARSET_CHARS * 32 * sizeof(int));
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c->mc_charmap = av_malloc(1000 * c->mc_lifetime * sizeof(int));
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c->mc_charset = av_malloc(0x800 * sizeof(uint8_t));
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c->mc_meta_charset = av_malloc (32000 * c->mc_lifetime * sizeof(int));
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c->mc_best_cb = av_malloc (CHARSET_CHARS * 32 * sizeof(int));
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c->mc_charmap = av_mallocz(1000 * c->mc_lifetime * sizeof(int));
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c->mc_colram = av_mallocz(CHARSET_CHARS * sizeof(uint8_t));
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c->mc_charset = av_malloc (0x800 * (INTERLACED+1) * sizeof(uint8_t));
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avcodec_get_frame_defaults(&c->picture);
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avctx->coded_frame = &c->picture;
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@ -186,6 +209,21 @@ static av_cold int a64multi_init_encoder(AVCodecContext *avctx)
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return 0;
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}
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static void a64_compress_colram(unsigned char *buf, int *charmap, uint8_t *colram)
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{
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int a;
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uint8_t temp;
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/* only needs to be done in 5col mode */
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/* XXX could be squeezed to 0x80 bytes */
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for (a = 0; a < 256; a++) {
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temp = colram[charmap[a + 0x000]] << 0;
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temp |= colram[charmap[a + 0x100]] << 1;
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temp |= colram[charmap[a + 0x200]] << 2;
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if(a < 0xe8) temp |= colram[charmap[a + 0x300]] << 3;
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buf[a] = temp << 2;
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}
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}
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static int a64multi_encode_frame(AVCodecContext *avctx, unsigned char *buf,
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int buf_size, void *data)
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{
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@ -196,49 +234,92 @@ static int a64multi_encode_frame(AVCodecContext *avctx, unsigned char *buf,
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int frame;
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int a;
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uint8_t colrammap[256];
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int *charmap = c->mc_charmap;
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int *meta = c->mc_meta_charset;
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int *best_cb = c->mc_best_cb;
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int frm_size = 0x400 + 0x400 * c->mc_use_5col;
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int req_size;
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int num_frames = LIFETIME;
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/* it is the last frame so prepare to flush */
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if (!data)
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c->mc_lifetime = c->mc_frame_counter;
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int *charmap = c->mc_charmap;
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uint8_t *colram = c->mc_colram;
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uint8_t *charset = c->mc_charset;
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int *meta = c->mc_meta_charset;
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int *best_cb = c->mc_best_cb;
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req_size = 0x800 + frm_size * c->mc_lifetime;
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if (req_size > buf_size) {
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av_log(avctx, AV_LOG_ERROR, "buf size too small (need %d, got %d)\n", req_size, buf_size);
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return AVERROR(EINVAL);
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/* no data, means end encoding asap */
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if (!data) {
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/* all done, end encoding */
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if(!c->mc_lifetime) return 0;
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/* no more frames in queue, prepare to flush remaining frames */
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if(!c->mc_frame_counter) {
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num_frames=c->mc_lifetime;
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c->mc_lifetime=0;
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}
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/* still frames in queue so limit lifetime to remaining frames */
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else c->mc_lifetime=c->mc_frame_counter;
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}
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/* fill up mc_meta_charset with framedata until lifetime exceeds */
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if (c->mc_frame_counter < c->mc_lifetime) {
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*p = *pict;
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p->pict_type = FF_I_TYPE;
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p->key_frame = 1;
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to_meta_with_crop(avctx, p, meta + 32000 * c->mc_frame_counter);
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c->mc_frame_counter++;
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/* lifetime is not reached */
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return 0;
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/* still new data available */
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else {
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/* fill up mc_meta_charset with data until lifetime exceeds */
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if (c->mc_frame_counter < c->mc_lifetime) {
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*p = *pict;
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p->pict_type = FF_I_TYPE;
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p->key_frame = 1;
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to_meta_with_crop(avctx, p, meta + 32000 * c->mc_frame_counter);
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c->mc_frame_counter++;
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/* lifetime is not reached so wait for next frame first */
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return 0;
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}
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}
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/* lifetime exceeded so now convert X frames at once */
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if (c->mc_frame_counter == c->mc_lifetime && c->mc_lifetime > 0) {
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c->mc_frame_counter = 0;
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ff_init_elbg(meta, 32, 1000 * c-> mc_lifetime, best_cb, CHARSET_CHARS, 5, charmap, &c->randctx);
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ff_do_elbg (meta, 32, 1000 * c-> mc_lifetime, best_cb, CHARSET_CHARS, 5, charmap, &c->randctx);
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render_charset(avctx, buf, colrammap);
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/* lifetime reached so now convert X frames at once */
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if (c->mc_frame_counter == c->mc_lifetime) {
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/* any frames to encode? */
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if(c->mc_lifetime) {
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/* calc optimal new charset + charmaps */
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ff_init_elbg(meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
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ff_do_elbg (meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
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/* create colorram map and a c64 readable charset */
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render_charset(avctx, charset, colram);
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}
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req_size = 0;
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//XXX this all should maybe move to the muxer? as well as teh chunked/not chunked thing?
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/* either write charset as a whole (more comfy when playing from mem) */
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/* copy charset chunk if exists */
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if(c->mc_lifetime) {
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memcpy(buf,charset,0x800*(INTERLACED+1));
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buf += 0x800*(INTERLACED+1);
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charset += 0x800*(INTERLACED+1);
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req_size += 0x800*(INTERLACED+1);
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}
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else memset(buf,0,0x800*(INTERLACED+1));
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/* write x frames to buf */
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for (frame = 0; frame < c->mc_lifetime; frame++) {
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/* buf is uchar*, charmap is int*, so no memcpy here, sorry */
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for (a = 0; a < 1000; a++) {
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buf[0x800 + a] = charmap[a];
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if (c->mc_use_5col) buf[0xc00 + a] = colrammap[charmap[a]];
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buf[a] = charmap[a];
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}
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buf += frm_size;
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buf += 0x400;
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req_size += 0x400;
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if(c->mc_use_5col) {
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a64_compress_colram(buf,charmap,colram);
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buf += 0x100;
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req_size += 0x100;
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}
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/* advance to next charmap */
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charmap += 1000;
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}
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/* reset counter */
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c->mc_frame_counter = 0;
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if (req_size > buf_size) {
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av_log(avctx, AV_LOG_ERROR, "buf size too small (need %d, got %d)\n", req_size, buf_size);
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return -1;
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}
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return req_size;
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}
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return 0;
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@ -90,4 +90,61 @@ static const uint8_t multi_dither_patterns[9][4][4] = {
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},
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};
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static const uint8_t interlaced_dither_patterns[9][8][4] = {
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{
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{0, 0, 0, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 0, 0, 0},
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},
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{
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{1, 0, 1, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 0, 0, 0},
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{1, 0, 1, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 0, 0, 0},
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},
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{
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{1, 0, 1, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 1, 0, 1},
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{1, 0, 1, 0}, {0, 0, 0, 0},
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{0, 0, 0, 0}, {0, 1, 0, 1},
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},
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{
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{1, 0, 1, 0}, {0, 1, 0, 1},
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{0, 1, 0, 1}, {0, 0, 0, 0},
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{1, 0, 1, 0}, {0, 1, 0, 1},
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{0, 1, 0, 1}, {0, 0, 0, 0},
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},
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{
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{1, 0, 1, 0}, {0, 1, 0, 1},
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{0, 1, 0, 1}, {1, 0, 1, 0},
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{1, 0, 1, 0}, {0, 1, 0, 1},
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{0, 1, 0, 1}, {1, 0, 1, 0},
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},
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{
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{1, 0, 1, 0}, {0, 1, 0, 1},
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{1, 1, 1, 1}, {1, 0, 1, 0},
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{1, 0, 1, 0}, {0, 1, 0, 1},
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{1, 1, 1, 1}, {1, 0, 1, 0},
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},
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{
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{1, 0, 1, 0}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {0, 1, 0, 1},
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{1, 0, 1, 0}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {0, 1, 0, 1},
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},
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{
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{1, 1, 1, 1}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {0, 1, 0, 1},
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{1, 1, 1, 1}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {0, 1, 0, 1},
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},
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{
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{1, 1, 1, 1}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {1, 1, 1, 1},
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{1, 1, 1, 1}, {1, 1, 1, 1},
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}
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};
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#endif /* AVCODEC_A64TABLES_H */
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