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avfilter/vf_v360: improve fisheye_to_xyz() output
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@ -2401,7 +2401,7 @@ static int fisheye_to_xyz(const V360Context *s,
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float *vec)
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float *vec)
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{
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{
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const float uf = s->flat_range[0] * ((2.f * i) / width - 1.f);
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const float uf = s->flat_range[0] * ((2.f * i) / width - 1.f);
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const float vf = s->flat_range[1] * ((2.f * j) / height - 1.f);
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const float vf = s->flat_range[1] * ((2.f * j + 1.f) / height - 1.f);
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const float phi = -atan2f(vf, uf);
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const float phi = -atan2f(vf, uf);
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const float theta = -M_PI_2 * (1.f - hypotf(uf, vf));
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const float theta = -M_PI_2 * (1.f - hypotf(uf, vf));
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