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* cleanup statics & const
* using frame_bits to store bits_per_sample (to be able to recontruct exactly wav header) Originally committed as revision 1187 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@@ -19,7 +19,7 @@
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#include "avformat.h"
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#include "avformat.h"
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#include "avi.h"
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#include "avi.h"
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CodecTag codec_wav_tags[] = {
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const CodecTag codec_wav_tags[] = {
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{ CODEC_ID_MP2, 0x50 },
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{ CODEC_ID_MP2, 0x50 },
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{ CODEC_ID_MP3LAME, 0x55 },
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{ CODEC_ID_MP3LAME, 0x55 },
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{ CODEC_ID_AC3, 0x2000 },
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{ CODEC_ID_AC3, 0x2000 },
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@@ -106,7 +106,7 @@ int put_wav_header(ByteIOContext *pb, AVCodecContext *enc)
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void get_wav_header(ByteIOContext *pb, AVCodecContext *codec,
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void get_wav_header(ByteIOContext *pb, AVCodecContext *codec,
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int has_extra_data)
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int has_extra_data)
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{
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{
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int id, bps;
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int id;
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id = get_le16(pb);
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id = get_le16(pb);
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codec->codec_type = CODEC_TYPE_AUDIO;
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codec->codec_type = CODEC_TYPE_AUDIO;
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@@ -116,8 +116,8 @@ void get_wav_header(ByteIOContext *pb, AVCodecContext *codec,
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codec->sample_rate = get_le32(pb);
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codec->sample_rate = get_le32(pb);
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codec->bit_rate = get_le32(pb) * 8;
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codec->bit_rate = get_le32(pb) * 8;
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codec->block_align = get_le16(pb);
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codec->block_align = get_le16(pb);
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bps = get_le16(pb); /* bits per sample */
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codec->frame_bits = get_le16(pb); /* bits per sample */
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codec->codec_id = wav_codec_get_id(id, bps);
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codec->codec_id = wav_codec_get_id(id, codec->frame_bits);
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if (has_extra_data) {
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if (has_extra_data) {
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codec->extradata_size = get_le16(pb);
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codec->extradata_size = get_le16(pb);
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if (codec->extradata_size > 0) {
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if (codec->extradata_size > 0) {
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