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lavfi/overlay: add repeatlast option
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@ -4315,6 +4315,11 @@ Default value is @samp{yuv420}.
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If set to 1, force the filter to accept inputs in the RGB
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color space. Default value is 0. This option is deprecated, use
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@option{format} instead.
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@item repeatlast
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If set to 1, force the filter to draw the last overlay frame over the
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main input until the end of the stream. A value of 0 disables this
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behavior, which is enabled by default.
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@end table
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The @option{x}, @option{y}, and @option{enable} expressions can
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@ -30,7 +30,7 @@
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#define LIBAVFILTER_VERSION_MAJOR 3
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#define LIBAVFILTER_VERSION_MINOR 53
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#define LIBAVFILTER_VERSION_MICRO 100
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#define LIBAVFILTER_VERSION_MICRO 101
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#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
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LIBAVFILTER_VERSION_MINOR, \
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@ -110,6 +110,7 @@ typedef struct {
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int overlay_pix_step[4]; ///< steps per pixel for each plane of the overlay
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int hsub, vsub; ///< chroma subsampling values
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int shortest; ///< terminate stream when the shortest input terminates
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int repeatlast; ///< repeat last overlay frame
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double var_values[VAR_VARS_NB];
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char *x_expr, *y_expr;
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@ -561,6 +562,10 @@ static int try_filter_frame(AVFilterContext *ctx, AVFrame *mainpic)
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* before the main frame, we can drop the current overlay. */
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while (1) {
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next_overpic = ff_bufqueue_peek(&over->queue_over, 0);
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if (!next_overpic && over->overlay_eof && !over->repeatlast) {
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av_frame_free(&over->overpicref);
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break;
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}
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if (!next_overpic || av_compare_ts(next_overpic->pts, ctx->inputs[OVERLAY]->time_base,
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mainpic->pts , ctx->inputs[MAIN]->time_base) > 0)
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break;
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@ -713,6 +718,7 @@ static const AVOption overlay_options[] = {
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{ "yuv420", "", 0, AV_OPT_TYPE_CONST, {.i64=OVERLAY_FORMAT_YUV420}, .flags = FLAGS, .unit = "format" },
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{ "yuv444", "", 0, AV_OPT_TYPE_CONST, {.i64=OVERLAY_FORMAT_YUV444}, .flags = FLAGS, .unit = "format" },
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{ "rgb", "", 0, AV_OPT_TYPE_CONST, {.i64=OVERLAY_FORMAT_RGB}, .flags = FLAGS, .unit = "format" },
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{ "repeatlast", "repeat overlay of the last overlay frame", OFFSET(repeatlast), AV_OPT_TYPE_INT, {.i64=1}, 0, 1, FLAGS },
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{ NULL }
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};
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