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avformat/iamf: use the new Binaural channel layout
Signed-off-by: James Almer <jamrial@gmail.com>
This commit is contained in:
parent
20af68b63a
commit
edc7b67508
@ -752,12 +752,12 @@ static void dump_stream_group(const AVFormatContext *ic, uint8_t *printed,
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for (int k = 0; k < sub_mix->nb_layouts; k++) {
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const AVIAMFSubmixLayout *submix_layout = sub_mix->layouts[k];
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av_log(NULL, AV_LOG_INFO, " Layout #%d:", k);
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if (submix_layout->layout_type == 2) {
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if (submix_layout->layout_type == 2 ||
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submix_layout->layout_type == 3) {
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ret = av_channel_layout_describe(&submix_layout->sound_system, buf, sizeof(buf));
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if (ret >= 0)
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av_log(NULL, AV_LOG_INFO, " %s", buf);
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} else if (submix_layout->layout_type == 3)
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av_log(NULL, AV_LOG_INFO, " Binaural");
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}
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av_log(NULL, AV_LOG_INFO, "\n");
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}
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}
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@ -42,7 +42,7 @@ const AVChannelLayout ff_iamf_scalable_ch_layouts[10] = {
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// Front subset of "Loudspeaker configuration for Sound System J"
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AV_CHANNEL_LAYOUT_3POINT1POINT2,
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// Binaural
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AV_CHANNEL_LAYOUT_STEREO,
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AV_CHANNEL_LAYOUT_BINAURAL,
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};
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const struct IAMFSoundSystemMap ff_iamf_sound_system_map[13] = {
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@ -956,7 +956,8 @@ static int mix_presentation_obu(void *s, IAMFContext *c, AVIOContext *pb, int le
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goto fail;
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}
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av_channel_layout_copy(&submix_layout->sound_system, &ff_iamf_sound_system_map[sound_system].layout);
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}
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} else
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submix_layout->sound_system = (AVChannelLayout)AV_CHANNEL_LAYOUT_BINAURAL;
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info_type = avio_r8(pbc);
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submix_layout->integrated_loudness = av_make_q(sign_extend(avio_rb16(pbc), 16), 1 << 8);
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@ -817,6 +817,9 @@ static int iamf_write_mixing_presentation(const IAMFContext *iamf,
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av_log(log_ctx, AV_LOG_ERROR, "Invalid Sound System value in a submix\n");
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return AVERROR(EINVAL);
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}
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} else if (submix_layout->layout_type != AV_IAMF_SUBMIX_LAYOUT_TYPE_BINAURAL) {
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av_log(log_ctx, AV_LOG_ERROR, "Unsupported Layout Type value in a submix\n");
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return AVERROR(EINVAL);
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}
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init_put_bits(&pbc, header, sizeof(header));
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put_bits(&pbc, 2, submix_layout->layout_type); // layout_type
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@ -493,10 +493,14 @@ typedef struct AVIAMFSubmixElement {
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enum AVIAMFSubmixLayoutType {
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/**
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* The layout follows the loudspeaker sound system convention of ITU-2051-3.
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* @ref AVIAMFSubmixLayout.sound_system must be set.
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*/
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AV_IAMF_SUBMIX_LAYOUT_TYPE_LOUDSPEAKERS = 2,
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/**
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* The layout is binaural.
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*
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* @note @ref AVIAMFSubmixLayout.sound_system may be set to
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* AV_CHANNEL_LAYOUT_BINAURAL to simplify API usage, but it's not mandatory.
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*/
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AV_IAMF_SUBMIX_LAYOUT_TYPE_BINAURAL = 3,
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};
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@ -514,9 +518,9 @@ typedef struct AVIAMFSubmixLayout {
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/**
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* Channel layout matching one of Sound Systems A to J of ITU-2051-3, plus
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* 7.1.2ch and 3.1.2ch
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* If layout_type is not AV_IAMF_SUBMIX_LAYOUT_TYPE_LOUDSPEAKERS, this field
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* is undefined.
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* 7.1.2ch, 3.1.2ch, and binaural.
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* If layout_type is not AV_IAMF_SUBMIX_LAYOUT_TYPE_LOUDSPEAKERS or
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* AV_IAMF_SUBMIX_LAYOUT_TYPE_BINAURAL, this field is undefined.
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*/
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AVChannelLayout sound_system;
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/**
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@ -135,7 +135,7 @@ duration=0
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constant_subblock_duration=0
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[/PIECE]
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[PIECE]
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sound_system=0 channels
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sound_system=binaural
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integrated_loudness=0/256
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digital_peak=0/256
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true_peak=0/1
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@ -157,7 +157,7 @@ duration=0
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constant_subblock_duration=0
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[/PIECE]
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[PIECE]
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sound_system=0 channels
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sound_system=binaural
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integrated_loudness=0/256
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digital_peak=0/256
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true_peak=0/1
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