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Move debug trace to the new compute_frame_delay() function.
Patch by Tomer Barletz: barletz gmail Originally committed as revision 17434 to svn://svn.ffmpeg.org/ffmpeg/trunk
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parent
712de377f7
commit
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10
ffplay.c
10
ffplay.c
@ -1048,6 +1048,11 @@ static double compute_frame_delay(double frame_current_pts, VideoState *is)
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actual_delay = 0.010;
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actual_delay = 0.010;
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}
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}
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#if defined(DEBUG_SYNC)
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printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n",
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delay, actual_delay, frame_current_pts, -diff);
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#endif
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return actual_delay;
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return actual_delay;
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}
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}
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@ -1074,11 +1079,6 @@ static void video_refresh_timer(void *opaque)
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/* launch timer for next picture */
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/* launch timer for next picture */
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schedule_refresh(is, (int)(compute_frame_delay(vp->pts, is) * 1000 + 0.5));
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schedule_refresh(is, (int)(compute_frame_delay(vp->pts, is) * 1000 + 0.5));
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#if defined(DEBUG_SYNC)
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printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n",
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delay, actual_delay, vp->pts, -diff);
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#endif
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if(is->subtitle_st) {
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if(is->subtitle_st) {
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if (is->subtitle_stream_changed) {
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if (is->subtitle_stream_changed) {
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SDL_LockMutex(is->subpq_mutex);
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SDL_LockMutex(is->subpq_mutex);
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