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ffplay: clear pkt_temp when pkt is freed.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at> Signed-off-by: Marton Balint <cus@passwd.hu>
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ffplay.c
1
ffplay.c
@ -2145,6 +2145,7 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
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/* free the current packet */
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/* free the current packet */
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if (pkt->data)
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if (pkt->data)
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av_free_packet(pkt);
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av_free_packet(pkt);
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memset(pkt_temp, 0, sizeof(*pkt_temp));
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if (is->paused || is->audioq.abort_request) {
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if (is->paused || is->audioq.abort_request) {
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return -1;
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return -1;
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