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Make the palette in Wing Commander III mve files opaque.
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@ -535,7 +535,7 @@ static int xan_decode_frame(AVCodecContext *avctx,
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int g = gamma_lookup[*buf++];
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int b = gamma_lookup[*buf++];
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#endif
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*tmpptr++ = (r << 16) | (g << 8) | b;
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*tmpptr++ = (0xFFU << 24) | (r << 16) | (g << 8) | b;
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}
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s->palettes_count++;
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break;
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