mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
Merge remote-tracking branch 'cus/stable'
* cus/stable: ffplay: avoid window resize crash on osx with libsdl 1.2.14 ffplay: add delay multiple times to frame_timer if it is less than current time ffplay: remove early frame drop functionality ffplay: calculate target clock dynamically, make code more readable Merged-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
commit
f524b1184e
125
ffplay.c
125
ffplay.c
@ -71,8 +71,6 @@ const int program_birth_year = 2003;
|
||||
/* no AV correction is done if too big error */
|
||||
#define AV_NOSYNC_THRESHOLD 10.0
|
||||
|
||||
#define FRAME_SKIP_FACTOR 0.05
|
||||
|
||||
/* maximum audio speed change to get correct sync */
|
||||
#define SAMPLE_CORRECTION_PERCENT_MAX 10
|
||||
|
||||
@ -98,9 +96,9 @@ typedef struct PacketQueue {
|
||||
|
||||
typedef struct VideoPicture {
|
||||
double pts; ///<presentation time stamp for this picture
|
||||
double target_clock; ///<av_gettime() time at which this should be displayed ideally
|
||||
double duration; ///<expected duration of the frame
|
||||
int64_t pos; ///<byte position in file
|
||||
int skip;
|
||||
SDL_Overlay *bmp;
|
||||
int width, height; /* source height & width */
|
||||
int allocated;
|
||||
@ -197,7 +195,7 @@ typedef struct VideoState {
|
||||
|
||||
double frame_timer;
|
||||
double frame_last_pts;
|
||||
double frame_last_delay;
|
||||
double frame_last_duration;
|
||||
double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
|
||||
int video_stream;
|
||||
AVStream *video_st;
|
||||
@ -221,8 +219,6 @@ typedef struct VideoState {
|
||||
AVFilterContext *out_video_filter; ///<the last filter in the video chain
|
||||
#endif
|
||||
|
||||
float skip_frames;
|
||||
float skip_frames_index;
|
||||
int refresh;
|
||||
} VideoState;
|
||||
|
||||
@ -947,13 +943,7 @@ static int video_open(VideoState *is){
|
||||
if(screen && is->width == screen->w && screen->w == w
|
||||
&& is->height== screen->h && screen->h == h)
|
||||
return 0;
|
||||
|
||||
#ifndef __APPLE__
|
||||
screen = SDL_SetVideoMode(w, h, 0, flags);
|
||||
#else
|
||||
/* setting bits_per_pixel = 0 or 32 causes blank video on OS X */
|
||||
screen = SDL_SetVideoMode(w, h, 24, flags);
|
||||
#endif
|
||||
if (!screen) {
|
||||
fprintf(stderr, "SDL: could not set video mode - exiting\n");
|
||||
do_exit(is);
|
||||
@ -1071,19 +1061,9 @@ static void stream_toggle_pause(VideoState *is)
|
||||
is->paused = !is->paused;
|
||||
}
|
||||
|
||||
static double compute_target_time(double frame_current_pts, VideoState *is)
|
||||
static double compute_target_delay(double delay, VideoState *is)
|
||||
{
|
||||
double delay, sync_threshold, diff;
|
||||
|
||||
/* compute nominal delay */
|
||||
delay = frame_current_pts - is->frame_last_pts;
|
||||
if (delay <= 0 || delay >= 10.0) {
|
||||
/* if incorrect delay, use previous one */
|
||||
delay = is->frame_last_delay;
|
||||
} else {
|
||||
is->frame_last_delay = delay;
|
||||
}
|
||||
is->frame_last_pts = frame_current_pts;
|
||||
double sync_threshold, diff;
|
||||
|
||||
/* update delay to follow master synchronisation source */
|
||||
if (((is->av_sync_type == AV_SYNC_AUDIO_MASTER && is->audio_st) ||
|
||||
@ -1103,12 +1083,22 @@ static double compute_target_time(double frame_current_pts, VideoState *is)
|
||||
delay = 2 * delay;
|
||||
}
|
||||
}
|
||||
is->frame_timer += delay;
|
||||
|
||||
av_dlog(NULL, "video: delay=%0.3f pts=%0.3f A-V=%f\n",
|
||||
delay, frame_current_pts, -diff);
|
||||
av_dlog(NULL, "video: delay=%0.3f A-V=%f\n",
|
||||
delay, -diff);
|
||||
|
||||
return is->frame_timer;
|
||||
return delay;
|
||||
}
|
||||
|
||||
static void pictq_next_picture(VideoState *is) {
|
||||
/* update queue size and signal for next picture */
|
||||
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
|
||||
is->pictq_rindex = 0;
|
||||
|
||||
SDL_LockMutex(is->pictq_mutex);
|
||||
is->pictq_size--;
|
||||
SDL_CondSignal(is->pictq_cond);
|
||||
SDL_UnlockMutex(is->pictq_mutex);
|
||||
}
|
||||
|
||||
/* called to display each frame */
|
||||
@ -1125,34 +1115,45 @@ retry:
|
||||
//nothing to do, no picture to display in the que
|
||||
} else {
|
||||
double time= av_gettime()/1000000.0;
|
||||
double next_target;
|
||||
double last_duration, duration, delay;
|
||||
/* dequeue the picture */
|
||||
vp = &is->pictq[is->pictq_rindex];
|
||||
|
||||
if(time < vp->target_clock)
|
||||
if (vp->skip) {
|
||||
pictq_next_picture(is);
|
||||
goto retry;
|
||||
}
|
||||
|
||||
/* compute nominal last_duration */
|
||||
last_duration = vp->pts - is->frame_last_pts;
|
||||
if (last_duration > 0 && last_duration < 10.0) {
|
||||
/* if duration of the last frame was sane, update last_duration in video state */
|
||||
is->frame_last_duration = last_duration;
|
||||
}
|
||||
delay = compute_target_delay(is->frame_last_duration, is);
|
||||
|
||||
if(time < is->frame_timer + delay)
|
||||
return;
|
||||
|
||||
is->frame_last_pts = vp->pts;
|
||||
if (delay > 0)
|
||||
is->frame_timer += delay * FFMAX(1, floor((time-is->frame_timer) / delay));
|
||||
|
||||
/* update current video pts */
|
||||
is->video_current_pts = vp->pts;
|
||||
is->video_current_pts_drift = is->video_current_pts - time;
|
||||
is->video_current_pos = vp->pos;
|
||||
if(is->pictq_size > 1){
|
||||
VideoPicture *nextvp= &is->pictq[(is->pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE];
|
||||
assert(nextvp->target_clock >= vp->target_clock);
|
||||
next_target= nextvp->target_clock;
|
||||
}else{
|
||||
next_target= vp->target_clock + vp->duration;
|
||||
}
|
||||
if((framedrop>0 || (framedrop && is->audio_st)) && time > next_target){
|
||||
is->skip_frames *= 1.0 + FRAME_SKIP_FACTOR;
|
||||
if(is->pictq_size > 1){
|
||||
/* update queue size and signal for next picture */
|
||||
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
|
||||
is->pictq_rindex = 0;
|
||||
|
||||
SDL_LockMutex(is->pictq_mutex);
|
||||
is->pictq_size--;
|
||||
SDL_CondSignal(is->pictq_cond);
|
||||
SDL_UnlockMutex(is->pictq_mutex);
|
||||
if(is->pictq_size > 1) {
|
||||
VideoPicture *nextvp= &is->pictq[(is->pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE];
|
||||
duration = nextvp->pts - vp->pts; // More accurate this way, 1/time_base is often not reflecting FPS
|
||||
} else {
|
||||
duration = vp->duration;
|
||||
}
|
||||
|
||||
if((framedrop>0 || (framedrop && is->audio_st)) && time > is->frame_timer + duration){
|
||||
if(is->pictq_size > 1){
|
||||
pictq_next_picture(is);
|
||||
goto retry;
|
||||
}
|
||||
}
|
||||
@ -1205,14 +1206,7 @@ retry:
|
||||
if (!display_disable)
|
||||
video_display(is);
|
||||
|
||||
/* update queue size and signal for next picture */
|
||||
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
|
||||
is->pictq_rindex = 0;
|
||||
|
||||
SDL_LockMutex(is->pictq_mutex);
|
||||
is->pictq_size--;
|
||||
SDL_CondSignal(is->pictq_cond);
|
||||
SDL_UnlockMutex(is->pictq_mutex);
|
||||
pictq_next_picture(is);
|
||||
}
|
||||
} else if (is->audio_st) {
|
||||
/* draw the next audio frame */
|
||||
@ -1244,10 +1238,9 @@ retry:
|
||||
av_diff = 0;
|
||||
if (is->audio_st && is->video_st)
|
||||
av_diff = get_audio_clock(is) - get_video_clock(is);
|
||||
printf("%7.2f A-V:%7.3f s:%3.1f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r",
|
||||
printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r",
|
||||
get_master_clock(is),
|
||||
av_diff,
|
||||
FFMAX(is->skip_frames-1, 0),
|
||||
aqsize / 1024,
|
||||
vqsize / 1024,
|
||||
sqsize,
|
||||
@ -1331,9 +1324,6 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
|
||||
/* wait until we have space to put a new picture */
|
||||
SDL_LockMutex(is->pictq_mutex);
|
||||
|
||||
if(is->pictq_size>=VIDEO_PICTURE_QUEUE_SIZE && !is->refresh)
|
||||
is->skip_frames= FFMAX(1.0 - FRAME_SKIP_FACTOR, is->skip_frames * (1.0-FRAME_SKIP_FACTOR));
|
||||
|
||||
while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
|
||||
!is->videoq.abort_request) {
|
||||
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
|
||||
@ -1425,13 +1415,12 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
|
||||
|
||||
vp->pts = pts;
|
||||
vp->pos = pos;
|
||||
vp->skip = 0;
|
||||
|
||||
/* now we can update the picture count */
|
||||
if (++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE)
|
||||
is->pictq_windex = 0;
|
||||
SDL_LockMutex(is->pictq_mutex);
|
||||
vp->target_clock= compute_target_time(vp->pts, is);
|
||||
|
||||
is->pictq_size++;
|
||||
SDL_UnlockMutex(is->pictq_mutex);
|
||||
}
|
||||
@ -1451,7 +1440,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
|
||||
SDL_LockMutex(is->pictq_mutex);
|
||||
//Make sure there are no long delay timers (ideally we should just flush the que but thats harder)
|
||||
for (i = 0; i < VIDEO_PICTURE_QUEUE_SIZE; i++) {
|
||||
is->pictq[i].target_clock= 0;
|
||||
is->pictq[i].skip = 1;
|
||||
}
|
||||
while (is->pictq_size && !is->videoq.abort_request) {
|
||||
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
|
||||
@ -1460,10 +1449,8 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
|
||||
SDL_UnlockMutex(is->pictq_mutex);
|
||||
|
||||
is->frame_last_pts = AV_NOPTS_VALUE;
|
||||
is->frame_last_delay = 0;
|
||||
is->frame_last_duration = 0;
|
||||
is->frame_timer = (double)av_gettime() / 1000000.0;
|
||||
is->skip_frames = 1;
|
||||
is->skip_frames_index = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1482,11 +1469,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
|
||||
*pts = 0;
|
||||
}
|
||||
|
||||
is->skip_frames_index += 1;
|
||||
if(is->skip_frames_index >= is->skip_frames){
|
||||
is->skip_frames_index -= FFMAX(is->skip_frames, 1.0);
|
||||
return 1;
|
||||
}
|
||||
return 1;
|
||||
|
||||
}
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user