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avcodec/sanm: FOBJ left/top are signed values
The left/top parameters of a FOBJ are signed values. Adjust codec1 code accordingly to not draw outside the buffer area. Rebel Assault 1 makes heavy use of this. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
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@ -558,18 +558,18 @@ static int rle_decode(SANMVideoContext *ctx, uint8_t *dst, const int out_size)
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static int old_codec1(SANMVideoContext *ctx, int top,
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int left, int width, int height)
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{
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uint8_t *dst = ((uint8_t *)ctx->frm0) + left + top * ctx->pitch;
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int i, j, len, flag, code, val, pos, end;
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int i, j, len, flag, code, val, end, pxoff;
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const int maxpxo = ctx->height * ctx->pitch;
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uint8_t *dst = (uint8_t *)ctx->frm0;
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for (i = 0; i < height; i++) {
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pos = 0;
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if (bytestream2_get_bytes_left(&ctx->gb) < 2)
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return AVERROR_INVALIDDATA;
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len = bytestream2_get_le16u(&ctx->gb);
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end = bytestream2_tell(&ctx->gb) + len;
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pxoff = left + ((top + i) * ctx->pitch);
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while (bytestream2_tell(&ctx->gb) < end) {
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if (bytestream2_get_bytes_left(&ctx->gb) < 2)
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return AVERROR_INVALIDDATA;
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@ -577,25 +577,28 @@ static int old_codec1(SANMVideoContext *ctx, int top,
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code = bytestream2_get_byteu(&ctx->gb);
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flag = code & 1;
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code = (code >> 1) + 1;
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if (pos + code > width)
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return AVERROR_INVALIDDATA;
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if (flag) {
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val = bytestream2_get_byteu(&ctx->gb);
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if (val)
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memset(dst + pos, val, code);
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pos += code;
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if (val) {
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for (j = 0; j < code; j++) {
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if (pxoff >= 0 && pxoff < maxpxo)
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*(dst + pxoff) = val;
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pxoff++;
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}
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} else {
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pxoff += code;
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}
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} else {
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if (bytestream2_get_bytes_left(&ctx->gb) < code)
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return AVERROR_INVALIDDATA;
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for (j = 0; j < code; j++) {
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val = bytestream2_get_byteu(&ctx->gb);
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if (val)
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dst[pos] = val;
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pos++;
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if ((pxoff >= 0) && (pxoff < maxpxo) && val)
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*(dst + pxoff) = val;
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pxoff++;
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}
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}
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}
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dst += ctx->pitch;
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}
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ctx->rotate_code = 0;
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@ -1236,8 +1239,8 @@ static int old_codec48(SANMVideoContext *ctx, int width, int height)
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static int process_frame_obj(SANMVideoContext *ctx)
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{
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uint16_t codec = bytestream2_get_le16u(&ctx->gb);
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uint16_t left = bytestream2_get_le16u(&ctx->gb);
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uint16_t top = bytestream2_get_le16u(&ctx->gb);
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int16_t left = bytestream2_get_le16u(&ctx->gb);
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int16_t top = bytestream2_get_le16u(&ctx->gb);
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uint16_t w = bytestream2_get_le16u(&ctx->gb);
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uint16_t h = bytestream2_get_le16u(&ctx->gb);
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