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sws/yuv2rgb: avoid a few ub on signed left shifts
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@ -824,18 +824,18 @@ av_cold int ff_yuv2rgb_c_init_tables(SwsContext *c, const int inv_table[4],
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c->ugCoeff = roundToInt16(cgu * 8192) * 0x0001000100010001ULL;
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c->yOffset = roundToInt16(oy * 8) * 0x0001000100010001ULL;
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c->yuv2rgb_y_coeff = (int16_t)roundToInt16(cy << 13);
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c->yuv2rgb_y_offset = (int16_t)roundToInt16(oy << 9);
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c->yuv2rgb_v2r_coeff = (int16_t)roundToInt16(crv << 13);
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c->yuv2rgb_v2g_coeff = (int16_t)roundToInt16(cgv << 13);
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c->yuv2rgb_u2g_coeff = (int16_t)roundToInt16(cgu << 13);
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c->yuv2rgb_u2b_coeff = (int16_t)roundToInt16(cbu << 13);
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c->yuv2rgb_y_coeff = (int16_t)roundToInt16(cy * (1 << 13));
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c->yuv2rgb_y_offset = (int16_t)roundToInt16(oy * (1 << 9));
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c->yuv2rgb_v2r_coeff = (int16_t)roundToInt16(crv * (1 << 13));
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c->yuv2rgb_v2g_coeff = (int16_t)roundToInt16(cgv * (1 << 13));
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c->yuv2rgb_u2g_coeff = (int16_t)roundToInt16(cgu * (1 << 13));
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c->yuv2rgb_u2b_coeff = (int16_t)roundToInt16(cbu * (1 << 13));
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//scale coefficients by cy
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crv = ((crv << 16) + 0x8000) / FFMAX(cy, 1);
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cbu = ((cbu << 16) + 0x8000) / FFMAX(cy, 1);
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cgu = ((cgu << 16) + 0x8000) / FFMAX(cy, 1);
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cgv = ((cgv << 16) + 0x8000) / FFMAX(cy, 1);
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crv = ((crv * (1 << 16)) + 0x8000) / FFMAX(cy, 1);
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cbu = ((cbu * (1 << 16)) + 0x8000) / FFMAX(cy, 1);
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cgu = ((cgu * (1 << 16)) + 0x8000) / FFMAX(cy, 1);
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cgv = ((cgv * (1 << 16)) + 0x8000) / FFMAX(cy, 1);
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av_freep(&c->yuvTable);
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