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avcodec/aarch64/vvc: Optimize vvc_avg{8, 10, 12}
This patch replaces integer widening with halving addition, and multi-step "emulated" rounding shift with a single asm instruction doing exactly that. Benchmarks before and after: A78 avg_8_64x64_neon: 2686.2 ( 6.12x) avg_8_128x128_neon: 10734.2 ( 5.88x) avg_10_64x64_neon: 2536.8 ( 5.40x) avg_10_128x128_neon: 10079.0 ( 5.22x) avg_12_64x64_neon: 2548.2 ( 5.38x) avg_12_128x128_neon: 10133.8 ( 5.19x) avg_8_64x64_neon: 897.8 (18.26x) avg_8_128x128_neon: 3608.5 (17.37x) avg_10_32x32_neon: 444.2 ( 8.51x) avg_10_64x64_neon: 1711.8 ( 8.00x) avg_12_64x64_neon: 1706.2 ( 8.02x) avg_12_128x128_neon: 7010.0 ( 7.46x) A72 avg_8_64x64_neon: 5823.4 ( 3.88x) avg_8_128x128_neon: 17430.5 ( 4.73x) avg_10_64x64_neon: 5228.1 ( 3.71x) avg_10_128x128_neon: 16722.2 ( 4.17x) avg_12_64x64_neon: 5379.1 ( 3.51x) avg_12_128x128_neon: 16715.7 ( 4.17x) avg_8_64x64_neon: 2006.5 (10.61x) avg_8_128x128_neon: 9158.7 ( 8.96x) avg_10_64x64_neon: 3357.7 ( 5.60x) avg_10_128x128_neon: 12411.7 ( 5.56x) avg_12_64x64_neon: 3317.5 ( 5.67x) avg_12_128x128_neon: 12358.5 ( 5.58x) A53 avg_8_64x64_neon: 8327.8 ( 5.18x) avg_8_128x128_neon: 31631.3 ( 5.34x) avg_10_64x64_neon: 8783.5 ( 4.98x) avg_10_128x128_neon: 32617.0 ( 5.25x) avg_12_64x64_neon: 8686.0 ( 5.06x) avg_12_128x128_neon: 32487.5 ( 5.25x) avg_8_64x64_neon: 6032.3 ( 7.17x) avg_8_128x128_neon: 22008.5 ( 7.69x) avg_10_64x64_neon: 7738.0 ( 5.68x) avg_10_128x128_neon: 27813.8 ( 6.14x) avg_12_64x64_neon: 7844.5 ( 5.60x) avg_12_128x128_neon: 26999.5 ( 6.34x) Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
committed by
Martin Storsjö
parent
7225e307be
commit
f9b8f30680
@ -24,9 +24,9 @@
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#define BDOF_BLOCK_SIZE 16
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#define BDOF_MIN_BLOCK_SIZE 4
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.macro vvc_avg type, bit_depth
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.macro vvc_w_avg bit_depth
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.macro vvc_\type\()_\bit_depth\()_2_4 tap
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.macro vvc_w_avg_\bit_depth\()_2_4 tap
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.if \tap == 2
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ldr s0, [src0]
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ldr s2, [src1]
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@ -34,18 +34,11 @@
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ldr d0, [src0]
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ldr d2, [src1]
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.endif
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.ifc \type, avg
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saddl v4.4s, v0.4h, v2.4h
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add v4.4s, v4.4s, v16.4s
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sqshrun v4.4h, v4.4s, #(15 - \bit_depth)
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.else
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mov v4.16b, v16.16b
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smlal v4.4s, v0.4h, v19.4h
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smlal v4.4s, v2.4h, v20.4h
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sqshl v4.4s, v4.4s, v22.4s
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sqxtun v4.4h, v4.4s
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.endif
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.if \bit_depth == 8
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sqxtun v4.8b, v4.8h
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@ -68,7 +61,7 @@
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add dst, dst, dst_stride
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.endm
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function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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function ff_vvc_w_avg_\bit_depth\()_neon, export=1
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dst .req x0
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dst_stride .req x1
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src0 .req x2
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@ -78,9 +71,6 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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mov x10, #(VVC_MAX_PB_SIZE * 2)
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cmp width, #8
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.ifc \type, avg
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movi v16.4s, #(1 << (14 - \bit_depth))
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.else
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lsr x11, x6, #32 // weight0
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mov w12, w6 // weight1
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lsr x13, x7, #32 // offset
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@ -91,9 +81,8 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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dup v20.8h, w12
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dup v16.4s, w13
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dup v22.4s, w14
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.endif // avg
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.if \bit_depth >= 10
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.if \bit_depth >= 10
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// clip pixel
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mov w6, #((1 << \bit_depth) - 1)
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dup v17.8h, w6
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@ -105,25 +94,17 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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b.eq 4f
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2: // width == 2
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subs height, height, #1
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vvc_\type\()_\bit_depth\()_2_4 2
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vvc_w_avg_\bit_depth\()_2_4 2
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b.ne 2b
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b 32f
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4: // width == 4
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subs height, height, #1
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vvc_\type\()_\bit_depth\()_2_4 4
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vvc_w_avg_\bit_depth\()_2_4 4
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b.ne 4b
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b 32f
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8: // width == 8
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ld1 {v0.8h}, [src0], x10
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ld1 {v2.8h}, [src1], x10
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.ifc \type, avg
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saddl v4.4s, v0.4h, v2.4h
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saddl2 v5.4s, v0.8h, v2.8h
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add v4.4s, v4.4s, v16.4s
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add v5.4s, v5.4s, v16.4s
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sqshrun v4.4h, v4.4s, #(15 - \bit_depth)
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sqshrun2 v4.8h, v5.4s, #(15 - \bit_depth)
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.else
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mov v4.16b, v16.16b
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mov v5.16b, v16.16b
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smlal v4.4s, v0.4h, v19.4h
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@ -134,7 +115,6 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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sqshl v5.4s, v5.4s, v22.4s
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sqxtun v4.4h, v4.4s
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sqxtun2 v4.8h, v5.4s
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.endif
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subs height, height, #1
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.if \bit_depth == 8
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sqxtun v4.8b, v4.8h
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@ -153,20 +133,6 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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17:
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ldp q0, q1, [x7], #32
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ldp q2, q3, [x8], #32
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.ifc \type, avg
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saddl v4.4s, v0.4h, v2.4h
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saddl2 v5.4s, v0.8h, v2.8h
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saddl v6.4s, v1.4h, v3.4h
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saddl2 v7.4s, v1.8h, v3.8h
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add v4.4s, v4.4s, v16.4s
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add v5.4s, v5.4s, v16.4s
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add v6.4s, v6.4s, v16.4s
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add v7.4s, v7.4s, v16.4s
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sqshrun v4.4h, v4.4s, #(15 - \bit_depth)
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sqshrun2 v4.8h, v5.4s, #(15 - \bit_depth)
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sqshrun v6.4h, v6.4s, #(15 - \bit_depth)
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sqshrun2 v6.8h, v7.4s, #(15 - \bit_depth)
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.else // avg
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mov v4.16b, v16.16b
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mov v5.16b, v16.16b
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mov v6.16b, v16.16b
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@ -187,7 +153,6 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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sqxtun v6.4h, v6.4s
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sqxtun2 v4.8h, v5.4s
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sqxtun2 v6.8h, v7.4s
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.endif // w_avg
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subs w6, w6, #16
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.if \bit_depth == 8
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sqxtun v4.8b, v4.8h
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@ -217,12 +182,130 @@ function ff_vvc_\type\()_\bit_depth\()_neon, export=1
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endfunc
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.endm
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vvc_avg avg, 8
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vvc_avg avg, 10
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vvc_avg avg, 12
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vvc_avg w_avg, 8
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vvc_avg w_avg, 10
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vvc_avg w_avg, 12
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vvc_w_avg 8
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vvc_w_avg 10
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vvc_w_avg 12
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.macro vvc_avg bit_depth
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function ff_vvc_avg_\bit_depth\()_neon, export=1
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mov x10, #(VVC_MAX_PB_SIZE * 2)
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movi v16.8h, #0
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movi v17.16b, #255
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ushr v17.8h, v17.8h, #(16 - \bit_depth)
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cmp w4, #8
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b.gt 16f
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b.eq 8f
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cmp w4, #4
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b.eq 4f
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2: // width == 2
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ldr s0, [x2]
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subs w5, w5, #1
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ldr s1, [x3]
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.if \bit_depth == 8
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shadd v0.4h, v0.4h, v1.4h
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sqrshrun v0.8b, v0.8h, #(15 - 1 - \bit_depth)
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str h0, [x0]
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.else
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shadd v0.4h, v0.4h, v1.4h
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srshr v0.4h, v0.4h, #(15 - 1 - \bit_depth)
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smax v0.4h, v0.4h, v16.4h
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smin v0.4h, v0.4h, v17.4h
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str s0, [x0]
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.endif
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add x2, x2, #(VVC_MAX_PB_SIZE * 2)
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add x3, x3, #(VVC_MAX_PB_SIZE * 2)
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add x0, x0, x1
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b.ne 2b
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ret
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4: // width == 4
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ldr d0, [x2]
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subs w5, w5, #1
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ldr d1, [x3]
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.if \bit_depth == 8
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shadd v0.4h, v0.4h, v1.4h
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sqrshrun v0.8b, v0.8h, #(15 - 1 - \bit_depth)
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str s0, [x0]
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.else
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shadd v0.4h, v0.4h, v1.4h
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srshr v0.4h, v0.4h, #(15 - 1 - \bit_depth)
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smax v0.4h, v0.4h, v16.4h
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smin v0.4h, v0.4h, v17.4h
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str d0, [x0]
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.endif
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add x2, x2, #(VVC_MAX_PB_SIZE * 2)
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add x3, x3, #(VVC_MAX_PB_SIZE * 2)
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add x0, x0, x1
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b.ne 4b
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ret
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8: // width == 8
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ldr q0, [x2]
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subs w5, w5, #1
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ldr q1, [x3]
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.if \bit_depth == 8
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shadd v0.8h, v0.8h, v1.8h
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sqrshrun v0.8b, v0.8h, #(15 - 1 - \bit_depth)
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str d0, [x0]
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.else
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shadd v0.8h, v0.8h, v1.8h
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srshr v0.8h, v0.8h, #(15 - 1 - \bit_depth)
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smax v0.8h, v0.8h, v16.8h
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smin v0.8h, v0.8h, v17.8h
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str q0, [x0]
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.endif
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add x2, x2, #(VVC_MAX_PB_SIZE * 2)
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add x3, x3, #(VVC_MAX_PB_SIZE * 2)
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add x0, x0, x1
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b.ne 8b
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ret
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16: // width >= 16
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.if \bit_depth == 8
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sub x1, x1, w4, sxtw
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.else
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sub x1, x1, w4, sxtw #1
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.endif
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sub x10, x10, w4, sxtw #1
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3:
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mov w6, w4 // width
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1:
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ldp q0, q1, [x2], #32
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subs w6, w6, #16
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ldp q2, q3, [x3], #32
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.if \bit_depth == 8
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shadd v4.8h, v0.8h, v2.8h
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shadd v5.8h, v1.8h, v3.8h
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sqrshrun v0.8b, v4.8h, #6
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sqrshrun2 v0.16b, v5.8h, #6
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st1 {v0.16b}, [x0], #16
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.else
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shadd v4.8h, v0.8h, v2.8h
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shadd v5.8h, v1.8h, v3.8h
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srshr v0.8h, v4.8h, #(15 - 1 - \bit_depth)
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srshr v1.8h, v5.8h, #(15 - 1 - \bit_depth)
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smax v0.8h, v0.8h, v16.8h
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smax v1.8h, v1.8h, v16.8h
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smin v0.8h, v0.8h, v17.8h
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smin v1.8h, v1.8h, v17.8h
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stp q0, q1, [x0], #32
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.endif
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b.ne 1b
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subs w5, w5, #1
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add x2, x2, x10
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add x3, x3, x10
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add x0, x0, x1
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b.ne 3b
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ret
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endfunc
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.endm
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vvc_avg 8
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vvc_avg 10
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vvc_avg 12
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/* x0: int16_t *dst
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* x1: const uint8_t *_src
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