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Increase ffv1 encoding speed from 65 to 80 fps by forcing some inlining.
Originally committed as revision 25571 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -299,7 +299,7 @@ static inline int get_context(PlaneContext *p, int_fast16_t *src, int_fast16_t *
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return p->quant_table[0][(L-LT) & 0xFF] + p->quant_table[1][(LT-T) & 0xFF] + p->quant_table[2][(T-RT) & 0xFF];
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}
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static inline void put_symbol_inline(RangeCoder *c, uint8_t *state, int v, int is_signed, uint64_t rc_stat[256][2]){
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static av_always_inline av_flatten void put_symbol_inline(RangeCoder *c, uint8_t *state, int v, int is_signed, uint64_t rc_stat[256][2]){
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int i;
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#define put_rac(C,S,B) \
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@ -459,7 +459,7 @@ static inline int get_vlc_symbol(GetBitContext *gb, VlcState * const state, int
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}
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#if CONFIG_FFV1_ENCODER
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static inline int encode_line(FFV1Context *s, int w, int_fast16_t *sample[2], int plane_index, int bits){
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static av_always_inline int encode_line(FFV1Context *s, int w, int_fast16_t *sample[2], int plane_index, int bits){
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PlaneContext * const p= &s->plane[plane_index];
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RangeCoder * const c= &s->c;
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int x;
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