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avfilter/vf_ssim: improve precision
Use doubles for accumulating floats.
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c35382aaf4
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fcc0424c93
@ -28,7 +28,7 @@ typedef struct SSIMDSPContext {
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void (*ssim_4x4_line)(const uint8_t *buf, ptrdiff_t buf_stride,
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const uint8_t *ref, ptrdiff_t ref_stride,
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int (*sums)[4], int w);
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float (*ssim_end_line)(const int (*sum0)[4], const int (*sum1)[4], int w);
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double (*ssim_end_line)(const int (*sum0)[4], const int (*sum1)[4], int w);
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} SSIMDSPContext;
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void ff_ssim_init_x86(SSIMDSPContext *dsp);
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@ -55,13 +55,13 @@ typedef struct SSIMContext {
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uint64_t nb_frames;
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double ssim[4], ssim_total;
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char comps[4];
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float coefs[4];
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double coefs[4];
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uint8_t rgba_map[4];
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int planewidth[4];
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int planeheight[4];
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int *temp;
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int is_rgb;
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float (*ssim_plane)(SSIMDSPContext *dsp,
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double (*ssim_plane)(SSIMDSPContext *dsp,
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uint8_t *main, int main_stride,
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uint8_t *ref, int ref_stride,
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int width, int height, void *temp,
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@ -206,9 +206,9 @@ static float ssim_endn_16bit(const int64_t (*sum0)[4], const int64_t (*sum1)[4],
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return ssim;
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}
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static float ssim_endn_8bit(const int (*sum0)[4], const int (*sum1)[4], int width)
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static double ssim_endn_8bit(const int (*sum0)[4], const int (*sum1)[4], int width)
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{
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float ssim = 0.0;
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double ssim = 0.0;
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int i;
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for (i = 0; i < width; i++)
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@ -221,14 +221,14 @@ static float ssim_endn_8bit(const int (*sum0)[4], const int (*sum1)[4], int widt
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#define SUM_LEN(w) (((w) >> 2) + 3)
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static float ssim_plane_16bit(SSIMDSPContext *dsp,
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static double ssim_plane_16bit(SSIMDSPContext *dsp,
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uint8_t *main, int main_stride,
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uint8_t *ref, int ref_stride,
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int width, int height, void *temp,
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int max)
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{
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int z = 0, y;
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float ssim = 0.0;
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double ssim = 0.0;
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int64_t (*sum0)[4] = temp;
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int64_t (*sum1)[4] = sum0 + SUM_LEN(width);
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@ -249,14 +249,14 @@ static float ssim_plane_16bit(SSIMDSPContext *dsp,
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return ssim / ((height - 1) * (width - 1));
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}
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static float ssim_plane(SSIMDSPContext *dsp,
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static double ssim_plane(SSIMDSPContext *dsp,
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uint8_t *main, int main_stride,
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uint8_t *ref, int ref_stride,
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int width, int height, void *temp,
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int max)
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{
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int z = 0, y;
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float ssim = 0.0;
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double ssim = 0.0;
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int (*sum0)[4] = temp;
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int (*sum1)[4] = sum0 + SUM_LEN(width);
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@ -279,7 +279,7 @@ static float ssim_plane(SSIMDSPContext *dsp,
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static double ssim_db(double ssim, double weight)
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{
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return 10 * log10(weight / (weight - ssim));
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return (fabs(weight - ssim) > 1e-9) ? 10.0 * log10(weight / (weight - ssim)) : INFINITY;
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}
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static int do_ssim(FFFrameSync *fs)
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@ -288,7 +288,7 @@ static int do_ssim(FFFrameSync *fs)
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SSIMContext *s = ctx->priv;
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AVFrame *master, *ref;
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AVDictionary **metadata;
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float c[4], ssimv = 0.0;
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double c[4] = { 0 }, ssimv = 0.0;
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int ret, i;
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ret = ff_framesync_dualinput_get(fs, &master, &ref);
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@ -169,8 +169,9 @@ SSIM_4X4_LINE 8
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%endif
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INIT_XMM sse4
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cglobal ssim_end_line, 3, 3, 6, sum0, sum1, w
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cglobal ssim_end_line, 3, 3, 7, sum0, sum1, w
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pxor m0, m0
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pxor m6, m6
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.loop:
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mova m1, [sum0q+mmsize*0]
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mova m2, [sum0q+mmsize*1]
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@ -214,34 +215,46 @@ cglobal ssim_end_line, 3, 3, 6, sum0, sum1, w
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mulps m4, m5
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mulps m3, m1
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divps m4, m3 ; ssim_endl
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addps m0, m4 ; ssim
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mova m5, m4
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cvtps2pd m3, m5
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movhlps m5, m5
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cvtps2pd m5, m5
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addpd m0, m3 ; ssim
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addpd m6, m5 ; ssim
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add sum0q, mmsize*4
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add sum1q, mmsize*4
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sub wd, 4
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jg .loop
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; subps the ones we added too much
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; subpd the ones we added too much
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test wd, wd
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jz .end
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add wd, 4
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test wd, 3
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jz .skip3
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test wd, 2
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jz .skip2
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psrldq m4, 8
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.skip2:
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test wd, 1
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jz .skip1
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psrldq m4, 4
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.skip3:
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psrldq m5, 8
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subpd m6, m5
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jmp .end
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.skip2:
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psrldq m5, 8
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subpd m6, m5
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subpd m0, m3
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jmp .end
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.skip1:
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subps m0, m4
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psrldq m3, 16
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subpd m6, m5
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.end:
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addpd m0, m6
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movhlps m4, m0
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addps m0, m4
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movss m4, m0
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shufps m0, m0, 1
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addss m0, m4
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addpd m0, m4
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%if ARCH_X86_32
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movss r0m, m0
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movsd r0m, m0
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fld r0mp
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%endif
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RET
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@ -28,7 +28,7 @@ void ff_ssim_4x4_line_ssse3(const uint8_t *buf, ptrdiff_t buf_stride,
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void ff_ssim_4x4_line_xop (const uint8_t *buf, ptrdiff_t buf_stride,
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const uint8_t *ref, ptrdiff_t ref_stride,
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int (*sums)[4], int w);
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float ff_ssim_end_line_sse4(const int (*sum0)[4], const int (*sum1)[4], int w);
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double ff_ssim_end_line_sse4(const int (*sum0)[4], const int (*sum1)[4], int w);
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void ff_ssim_init_x86(SSIMDSPContext *dsp)
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{
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