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fftools/ffplay: fix crash when vk renderer is null
When vulkan rendering is requested by the user and fails, ffplay should exit graciously instead of crash due to a null pointer deref. Signed-off-by: Leandro Santiago <leandrosansilva@gmail.com> Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
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@ -2612,6 +2612,11 @@ static int create_hwaccel(AVBufferRef **device_ctx)
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if (type == AV_HWDEVICE_TYPE_NONE)
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return AVERROR(ENOTSUP);
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if (!vk_renderer) {
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av_log(NULL, AV_LOG_ERROR, "Vulkan renderer is not available\n");
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return AVERROR(ENOTSUP);
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}
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ret = vk_renderer_get_hw_dev(vk_renderer, &vk_dev);
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if (ret < 0)
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return ret;
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