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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2025-08-04 22:03:09 +02:00

avcodec/sanm: better ANIMv1 engine support

- clear the front buffer with color 0 on the first FOBJ.
  Fixes a lot of Rebel Assault 1 videos and Rebel Assault 2 space
  scenes (e.g. 08PLAY.SAN which consists only of codec1/2/21 objects
  which only ever touch parts of the buffer).
- for ANIMv1 (Rebel Assault 1): set palette index 0 to all zeroes.
  This fixes a lot of stray colors in e.g L1HANGAR.ANM, L2INTRO.ANM,
  space scenes.
- Esp in RA1, there are a lot of FRME objects which don't contain
  any video data (prebuffering some audio only). Account for that.
- In RA1 L2PLAY.ANM there are a few unaligned FOBJs, handle this
  in a generic way.

Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
This commit is contained in:
Manuel Lauss
2025-03-11 13:26:08 +01:00
parent 93b0ca26ac
commit fd9b92b216

View File

@ -264,7 +264,7 @@ typedef struct SANMVideoContext {
AVCodecContext *avctx;
GetByteContext gb;
int version, subversion, have_dimensions;
int version, subversion, have_dimensions, first_fob;
uint32_t pal[PALETTE_SIZE];
int16_t delta_pal[PALETTE_DELTA];
@ -515,6 +515,8 @@ static av_cold int decode_init(AVCodecContext *avctx)
ctx->subversion = AV_RL16(avctx->extradata);
for (i = 0; i < PALETTE_SIZE; i++)
ctx->pal[i] = 0xFFU << 24 | AV_RL32(avctx->extradata + 2 + i * 4);
if (ctx->subversion < 2)
ctx->pal[0] = 0xFFU << 24;
}
return 0;
@ -1298,6 +1300,15 @@ static int process_frame_obj(SANMVideoContext *ctx)
}
bytestream2_skip(&ctx->gb, 4);
/* on first FOBJ, when the codec is not one of the
* full-buffer codecs (37/47/48), frm0 needs to be cleared.
*/
if (ctx->first_fob) {
ctx->first_fob = 0;
if (codec < 37)
memset(ctx->frm0, 0, ctx->frm0_size);
}
switch (codec) {
case 1:
case 3:
@ -1349,6 +1360,8 @@ static int process_xpal(SANMVideoContext *ctx, int size)
if (size >= PALETTE_DELTA * 2 + 4 + PALETTE_SIZE * 3) {
for (i = 0; i < PALETTE_SIZE; i++)
ctx->pal[i] = 0xFFU << 24 | bytestream2_get_be24u(&ctx->gb);
if (ctx->subversion < 2)
ctx->pal[0] = 0xFFU << 24;
}
}
return 0;
@ -1762,7 +1775,9 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
bytestream2_init(&ctx->gb, pkt->data, pkt->size);
if (!ctx->version) {
int to_store = 0;
int to_store = 0, have_img = 0;
ctx->first_fob = 1;
while (bytestream2_get_bytes_left(&ctx->gb) >= 8) {
uint32_t sig, size;
@ -1785,12 +1800,15 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
}
for (i = 0; i < PALETTE_SIZE; i++)
ctx->pal[i] = 0xFFU << 24 | bytestream2_get_be24u(&ctx->gb);
if (ctx->subversion < 2)
ctx->pal[0] = 0xFFU << 24;
break;
case MKBETAG('F', 'O', 'B', 'J'):
if (size < 16)
return AVERROR_INVALIDDATA;
if (ret = process_frame_obj(ctx))
return ret;
have_img = 1;
break;
case MKBETAG('X', 'P', 'A', 'L'):
if (ret = process_xpal(ctx, size))
@ -1801,6 +1819,7 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
break;
case MKBETAG('F', 'T', 'C', 'H'):
memcpy(ctx->frm0, ctx->stored_frame, ctx->buf_size);
have_img = 1;
break;
default:
bytestream2_skip(&ctx->gb, size);
@ -1809,15 +1828,26 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
break;
}
/* the sizes of chunks are usually a multiple of 2. However
* there are a few unaligned FOBJs in RA1 L2PLAY.ANM only (looks
* like a game bug) and IACT audio chunks which have odd sizes
* but are padded with a zero byte.
*/
bytestream2_seek(&ctx->gb, pos + size, SEEK_SET);
if (size & 1)
bytestream2_skip(&ctx->gb, 1);
if ((pos + size) & 1) {
if (0 != bytestream2_get_byteu(&ctx->gb))
bytestream2_seek(&ctx->gb, pos + size, SEEK_SET);
}
}
if (to_store)
memcpy(ctx->stored_frame, ctx->frm0, ctx->buf_size);
if ((ret = copy_output(ctx, NULL)))
return ret;
memcpy(ctx->frame->data[1], ctx->pal, 1024);
if (have_img) {
if ((ret = copy_output(ctx, NULL)))
return ret;
memcpy(ctx->frame->data[1], ctx->pal, 1024);
*got_frame_ptr = 1;
}
} else {
SANMFrameHeader header;
@ -1848,12 +1878,13 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
if ((ret = copy_output(ctx, &header)))
return ret;
*got_frame_ptr = 1;
}
if (ctx->rotate_code)
rotate_bufs(ctx, ctx->rotate_code);
*got_frame_ptr = 1;
return pkt->size;
}