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ac3dec: actually use drc_scale private option
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@ -176,6 +176,11 @@ static av_cold int ac3_decode_init(AVCodecContext *avctx)
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AC3DecodeContext *s = avctx->priv_data;
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s->avctx = avctx;
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#if FF_API_DRC_SCALE
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if (avctx->drc_scale)
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s->drc_scale = avctx->drc_scale;
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#endif
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ff_ac3_common_init();
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ac3_tables_init();
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ff_mdct_init(&s->imdct_256, 8, 1, 1.0);
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@ -788,7 +793,7 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
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do {
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if(get_bits1(gbc)) {
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s->dynamic_range[i] = ((dynamic_range_tab[get_bits(gbc, 8)]-1.0) *
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s->avctx->drc_scale)+1.0;
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s->drc_scale)+1.0;
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} else if(blk == 0) {
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s->dynamic_range[i] = 1.0f;
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}
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@ -447,7 +447,7 @@ static const AVOption options[]={
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{"request_channels", "set desired number of audio channels", OFFSET(request_channels), FF_OPT_TYPE_INT, {.dbl = DEFAULT }, 0, INT_MAX, A|D},
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#endif
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#if FF_API_DRC_SCALE
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{"drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), FF_OPT_TYPE_FLOAT, {.dbl = 1.0 }, 0.0, 1.0, A|D},
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{"drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), FF_OPT_TYPE_FLOAT, {.dbl = 0.0 }, 0.0, 1.0, A|D},
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#endif
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#if FF_API_LAME_GLOBAL_OPTS
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{"reservoir", "use bit reservoir", 0, FF_OPT_TYPE_CONST, {.dbl = CODEC_FLAG2_BIT_RESERVOIR }, INT_MIN, INT_MAX, A|E, "flags2"},
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