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threads: allow thread count of zero
This moves setting the thread count to a minimum of 1 to frame_thread_init(), allowing a value of zero to propagate through to the codec if frame threading is not used. This makes auto-threads work in libx264. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@ -683,6 +683,11 @@ static int frame_thread_init(AVCodecContext *avctx)
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FrameThreadContext *fctx;
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FrameThreadContext *fctx;
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int i, err = 0;
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int i, err = 0;
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if (thread_count <= 1) {
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avctx->active_thread_type = 0;
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return 0;
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}
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avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
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avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
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fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
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fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
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@ -882,8 +887,6 @@ int ff_thread_init(AVCodecContext *avctx, int thread_count)
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return -1;
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return -1;
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}
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}
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avctx->thread_count = FFMAX(1, thread_count);
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if (avctx->codec) {
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if (avctx->codec) {
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validate_thread_parameters(avctx);
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validate_thread_parameters(avctx);
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