pthread_t is currently defined as a struct, which gets placed into
caller's memory and filled by pthread_create() (which accepts a
pthread_t*).
The problem with this approach is that pthread_join() accepts pthread_t
itself rather than a pointer to it, so it gets a _copy_ of this
structure. This causes non-deterministic failures of pthread_join() to
produce the correct return value - depending on whether the thread
already finished before pthread_join() is called (and thus the copy
contains the correct value), or not (then it contains 0).
Change the definition of pthread_t into a pointer to a struct, that gets
malloced by pthread_create() and freed by pthread_join().
Fixes random failures of fate-ffmpeg-error-rate-fail on Windows after
433cf391f5.
See also [1] for an alternative approach that does not require dynamic
allocation, but relies on an assumption that the pthread_t value
remains in a fixed memory location.
[1] 23829dd2b2
Reviewed-By: Martin Storsjö <martin@martin.st>
While shifting "value" to left, we would iterate through all bits
of an unsigned long long, while we only expect to count through
"size * CHAR_BIT" bits; instead shift bits to the right and just
count the trailing zeros.
This fixes fate with MSVC.
Signed-off-by: Martin Storsjö <martin@martin.st>
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Including winsock2.h or windows.h without WIN32_LEAN_AND_MEAN cause
bzlib.h to parse as nonsense, due to an instance of #define char small
in rpcndr.h.
See:
https://stackoverflow.com/a/27794577
Signed-off-by: L. E. Segovia <amy@amyspark.me>
Signed-off-by: Martin Storsjö <martin@martin.st>
In WinRT mode, we use CreateThread instead of _beginthreadex.
CreateThread takes a LPTHREAD_START_ROUTINE function pointer,
which has got the signature DWORD WINAPI ThreadProc(LPVOID).
_beginthreadex takes a function with the signature
unsigned __stdcall func(void *).
DWORD is defined as an unsigned long, which is different type
from unsigned int, even if they have the same size on Windows.
This fixes build failures with Clang 16 and newer, where function
pointer type mismatches are a fatal error by default.
Signed-off-by: Martin Storsjö <martin@martin.st>
When building FFMPEG in the MSYS environment under Windows, one
must not use forward slashes ('/') for command-line options. It
appears that the MSYS shell interprets these as absolute paths and
then automatically rewrites them into equivalent Windows paths. For
example, the '/nologo' switch below gets rewritten to something like
'C:/Program Files/Git/nologo', and this obviously breaks the build.
Thankfully, most M$ tools accept dashes ('-') as well.
Signed-off-by: Ziemowit Łąski <15880281+zlaski@users.noreply.github.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
GSoC'22
libavfilter/vf_chromakey_cuda.cu:the CUDA kernel for the filter
libavfilter/vf_chromakey_cuda.c: the C side that calls the kernel and gets user input
libavfilter/allfilters.c: added the filter to it
libavfilter/Makefile: added the filter to it
cuda/cuda_runtime.h: added two math CUDA functions that are used in the filter
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This fixes building with MSVC after
a2a38b1606.
Remove the stray semicolon, and add casts for the input argument
(which is an intptr_t*) to the right type (PVOID volatile *).
Signed-off-by: Martin Storsjö <martin@martin.st>
cuda_runtime.h as well as dynlink_loader.h used nonstandard inclusion
guards with an AV_ prefix, although these files are not in an libav*/
path. So change the inclusion guards and adapt the ref file of the
source fate test accordingly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This avoids using the CUDA SDK at all; instead, we provide a minimal
reimplementation of the basic functionality that lavfi actually uses.
It generates very similar code to what NVCC produces.
The header contains no implementation code derived from the SDK.
The function and type declarations are derived from the SDK only to the
extent required to build a compatible implementation. This is generally
accepted to qualify as fair use.
Because this option does not require the proprietary SDK, it does not require
the "--enable-nonfree" flag in configure.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
As part of the update, it is now possible to test 32-bit GCC builds
of AviSynth+ with FFmpeg by using the AVS_WIN32_GCC32 define. Due to
different calling conventions between MSVC and GCC regarding 32-bit
Windows, this is unfortunately necessary.
External headers are no longer welcome in the ffmpeg codebase because they
increase the maintenance burden. However, in the NVidia case the vanilla
headers need some modifications to be usable in ffmpeg therefore we still
provide them, but in a separate repository.
The external headers can be found at
https://git.videolan.org/?p=ffmpeg/nv-codec-headers.git
Fate-source is updated because of the deleted files, and dynlink_loader.h
license headers were updated with the standard FFmpeg headers.
Signed-off-by: Marton Balint <cus@passwd.hu>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This removes the XP compatibility code, and switches entirely to SWR
locks, which are available starting at Windows Vista.
This removes CRITICAL_SECTION use, which allows us to add
PTHREAD_MUTEX_INITIALIZER, which will be useful later.
Windows XP is hereby not a supported build target anymore. It was
decided in a project vote that this is OK.
This avoids having to use either "dumpbin -headers" to find out
the current architecture, or pass $ARCH from configure to deduce it.
When configuring with --disable-asm, ARCH is equal to "c", which doesn't
give any indication of what symbol prefix is to be used.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit 'a37e84be69310cd7de9540c8bc194cb0a6d158ed':
makedef: Add support for identifying the ARM64 machine type
Merged-by: James Almer <jamrial@gmail.com>
* commit '1a7bf48eed806beea7e835b31b06aa6bc94da5da':
makedef: Extend the script for use with mingw tools as well
Merged-by: James Almer <jamrial@gmail.com>
* commit '44aa9105c535471ca9e23796d7ca29b341f47636':
makedef: Fold as much text transformations as possible into the initial dump
Merged-by: James Almer <jamrial@gmail.com>
Since this machine type is 5 chars while the existing ones only
were 3 (which the regexp assumed), the regexp has to be extended
a little.
Signed-off-by: Martin Storsjö <martin@martin.st>